JES5E ..

JES5E .. — CS2 Stats

NL76561198418795176[U:1:458529448]Steam profile ↗✓ No bans

2,883Tracked matches50%Win rate2020Tracked since
2,999Hours in CS
CSDB Rating4.3 DevelopingPositional Player
FaceitLevel 8 · 1,683 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 2,883 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,216 +1,576 21 Jun – 28 Jun · 2 days played
17,64019,216peak 19,21621 Jun28 Jun
Faceit ELO: 1,683 +0 9 Sept – 24 Sept · 4 observations
1,6831,683peak 1,6839 Sept24 Sept
19,216Peak Premier in tracked matches
1,683Highest Faceit ELO seen on CSDB
36Days played since 2026-06-11

Faceit ELO

  • At peak — 1,683
  • Next: Level 9 at 1,751 — 68 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-09
  • Level 7 first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 24 Sep 2026 and 2 Oct 2026.

Measured 24 Sep 2026 → 2 Oct 2026; previous 18 Sep 2026 → 24 Sep 2026.

Last 30 days vs previous 30

No matches recorded between 4 Sep 2026 and 2 Oct 2026.

Measured 4 Sep 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,762), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate57.8%46.8%48.2%above
Shot accuracy14.5%13.0%13.3%above
Kill/death ratio1.021.061.070.05 short
Match win rate48.3%46.3%46.9%above

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJES5E ..FACEITLevel 8 · 1,683 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,683csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning46
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY46–54Last 10046%Win rateLWLWWLWLLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +0.7pp headshot accuracy · −25ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 522ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 556ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim5.2
Utility4.1
Positioning4.6
Opening Duels2.7
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.6
Utility4.1
Mechanics4.5
Opening Duels2.2
Win Impact5.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time570ms+2ms
first ⅓ avg 567ms → last ⅓ avg 570ms
Headshot accuracy20.4%+0.7%
first ⅓ avg 19.7% → last ⅓ avg 20.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–10 · cache, 18 Jul →
50%Best headshot accuracy · 8–13 · inferno, 6 Aug →
406msFastest reaction time · 13–10 · ancient, 27 Jun →
13–3Biggest win · dust2, 7 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–13In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 57% over 7anubisWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
ancientC218–1338%-0.02
mirageB178–947%-0.02
dust2C167–944%-0.02
anubisC145–936%-0.02
cacheA116–555%-0.01
infernoB105–550%-0.02
nukeA74–357%-0.01
vertigo—32–167%-0.01
overpass—11–0100%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

119,951Lifetime kills
1.02K/D
4,210Matches
48.3%Match win rate · Top 50% of Level 8 players
57.8%Headshot % · Top 25% of Level 8 players
14.5%Shot accuracy · Top 50% of Level 8 players
12,194MVPs
2,999Hours (in match)
4,661Bombs planted
933Bombs defused

Most-used weapons

AK-4738,881
AWP10,493
XM10145,119
FAMAS4,593
SSG 082,653

Lifetime map wins

9,170vertigo
7,248dust2
6,256inferno
3,091nuke
1,989train
228office
227cbble
93lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,889Matches
50%Win rate
0.99Avg K/D
83.3ADR
53%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient15249%1.0216.3
Anubis14649%1.0116.3
Mirage12645%0.9815.7
Dust211240%0.9315.2
Inferno10456%1.0216.2
Nuke9654%1.0716.4
Vertigo4854%1.1618.8
Overpass2548%1.1419.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
27.7%Accuracy (enemy spotted)
28.2%Spray accuracy
70.3%Counter-strafing
8.6°Preaim
572msReaction time
21.2%T opening success
47.9%CT opening success
0.45Enemies flashed / flash
4.6%Flash assists
4.41HE damage / grenade
11.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4471 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.19% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0412%25 Aug →
mirage13–11-0.029%24 Aug →
dust25–13-0.0512%22 Aug →
ancient13–60.0313%22 Aug →
nuke13–9-0.0421%21 Aug →
anubis17–190.0120%20 Aug →
vertigo13–9-0.0317%20 Aug →
cache5–13-0.0232%20 Aug →
nuke4–13-0.0415%20 Aug →
inferno13–70.0322%20 Aug →
mirage19–16-0.0125%20 Aug →
mirage13–5-0.0416%20 Aug →
dust213–80.0217%20 Aug →
inferno13–5-0.0212%19 Aug →
vertigo13–4-0.0219%14 Aug →
dust29–13-0.0413%14 Aug →
ancient11–13-0.0823%13 Aug →
dust26–13-0.0813%13 Aug →
anubis11–13-0.0116%9 Aug →
dust219–17-0.0612%8 Aug →
mirage3–13-0.0822%7 Aug →
anubis19–17-0.0122%7 Aug →
dust213–30.0427%7 Aug →
inferno8–13-0.0250%6 Aug →
inferno13–9-0.0222%6 Aug →
cache13–90.0119%3 Aug →
cache4–130.0124%3 Aug →
dust28–130.0329%31 Jul →
mirage9–130.0629%30 Jul →
ancient11–13-0.0520%30 Jul →
anubis7–130.0229%25 Jul →
inferno13–7-0.0420%25 Jul →
ancient13–80.0123%25 Jul →
anubis8–13-0.0018%19 Jul →
ancient4–130.0129%19 Jul →
nuke13–60.0019%19 Jul →
mirage9–13-0.0122%19 Jul →
mirage1–13-0.0919%18 Jul →
anubis13–11-0.0411%18 Jul →
cache13–60.0027%18 Jul →
cache13–100.0728%18 Jul →
mirage9–13-0.0613%17 Jul →
dust213–16-0.0122%17 Jul →
cache2–13-0.0419%17 Jul →
nuke9–13-0.0325%17 Jul →
cache13–6-0.0236%17 Jul →
ancient5–13-0.0422%16 Jul →
mirage13–110.0317%16 Jul →
anubis13–6-0.0318%13 Jul →
dust211–13-0.0420%8 Jul →
cache12–16-0.0616%7 Jul →
ancient6–13-0.0122%7 Jul →
cache13–5-0.0113%7 Jul →
anubis7–130.0324%6 Jul →
cache11–13-0.0417%6 Jul →
inferno8–13-0.0220%5 Jul →
ancient4–13-0.0912%5 Jul →
dust28–13-0.0226%29 Jun →
ancient8–13-0.0218%29 Jun →
ancient13–10-0.0310%29 Jun →
inferno7–90.0315%29 Jun →
anubis17–19-0.0016%28 Jun →
cache13–8-0.0125%28 Jun →
anubis13–5-0.0223%28 Jun →
nuke13–4-0.0020%28 Jun →
ancient13–100.0125%28 Jun →
ancient11–130.0219%28 Jun →
dust213–70.0118%28 Jun →
inferno10–13-0.0132%28 Jun →
overpass13–9-0.0613%27 Jun →
ancient13–9-0.0122%27 Jun →
mirage13–11-0.0513%27 Jun →
ancient13–100.0223%27 Jun →
anubis11–130.0124%27 Jun →
dust213–8-0.0327%27 Jun →
mirage13–110.0620%27 Jun →
mirage12–16-0.0214%22 Jun →
mirage4–13-0.0818%21 Jun →
mirage13–80.0334%21 Jun →
nuke13–100.0516%21 Jun →
ancient8–13-0.0120%21 Jun →
mirage11–13-0.0425%21 Jun →
anubis6–13-0.0813%21 Jun →
anubis13–11-0.0320%21 Jun →
ancient13–60.0115%20 Jun →
ancient10–130.0421%20 Jun →
ancient11–13-0.0714%20 Jun →
dust222–19-0.0220%20 Jun →
dust217–19-0.0113%20 Jun →
inferno10–13-0.1016%19 Jun →
ancient16–14-0.0613%14 Jun →
dust27–13-0.0626%14 Jun →
anubis6–13-0.0811%14 Jun →
ancient6–13-0.0215%14 Jun →
mirage4–13-0.0121%14 Jun →
mirage13–50.0121%13 Jun →
dust213–11-0.0618%12 Jun →
vertigo3–130.0113%12 Jun →
nuke5–13-0.0431%12 Jun →
inferno13–70.0029%11 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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