ZoZo

ZoZo — CS2 Stats

76561198416352426[U:1:456086698]Steam profile ↗✓ No bans

1,298Tracked matches41%Win rate2023Tracked since
725Hours in CS
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating8,614Light Blue band · top ~61.5% of ranked players (population est.)
FaceitLevel 4 · 947 ELOTop 81.0% of ranked FACEIT players
WingmanSilver III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 8,614 +995 7 Sept – 11 Oct · 15 days played
7,2559,399peak 9,3997 Sept11 Oct
9,770Peak Premier in tracked matches
947Highest Faceit ELO seen on CSDB
21Days played since 2026-09-07

Faceit ELO

  • At peak — 947
  • Next: Level 5 at 1,051 — 104 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 785 below peak (9,399)
  • +891 over 30 days · improving
  • Next: Blue band at 10,000 — 1,386 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate41.8%42.7%43.7%2.0% short
Shot accuracy5.8%11.3%12.0%6.2% short
Kill/death ratio0.830.991.020.18 short
Match win rate39.6%43.9%44.7%5.1% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGZoZoFACEITLevel 4 · 947 ELOSTANDINGTop 81.0% of rankedPREMIER8,614 · Light Blue bandPEAK ELO947csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning45
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY41–55–4Last 10041%Win rateLWLLLWWWLW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +1.5pp headshot accuracy · −70ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 17%
  • Avg reaction 594ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 599ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 17%
  • Avg reaction 634ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.9
Utility3.1
Positioning4.5
Opening Duels0.0
Clutch4.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.5
Utility3.1
Mechanics8.2
Opening Duels1.3
Win Impact2.1

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg 0.00
Reaction time643ms−32ms
first ⅓ avg 675ms → last ⅓ avg 643ms
Headshot accuracy14.9%−6.7%
first ⅓ avg 21.6% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 16–13 · cache, 3 Oct →
38%Best headshot accuracy · 3–13 · inferno, 7 Sept →
453msFastest reaction time · 13–3 · anubis, 8 Sept →
13–0Biggest win · nuke, 7 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 63% over 8nukeWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
mirageC208–1240%-0.02
nukeD206–1430%-0.01
dust2B158–753%-0.01
infernoC156–940%-0.01
ancientD93–633%-0.02
cacheA85–363%0.01
anubisB63–350%-0.04
office—31–233%-0.04
overpass—21–150%0.01
rush_001—10–10%-0.12
vertigo—10–10%-0.10

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,749Lifetime kills
0.83K/D
2,064Matches
39.6%Match win rate
41.8%Headshot %
5.8%Shot accuracy
3,507MVPs
725Hours (in match)
1,612Bombs planted
444Bombs defused

Most-used weapons

Lifetime map wins

6,611nuke
2,489dust2
1,805inferno
436vertigo
189train
169office
62lake
17italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

9Matches
33%Win rate
1.13Avg K/D
58.7ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
50%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage367%0.997.3
Dust2250%2.288.5
Anubis20%0.446.0
Inferno10%1.2520.0
Vertigo10%0.5010.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
40.4%Accuracy (enemy spotted)
43.7%Spray accuracy
87.0%Counter-strafing
10.4°Preaim
634msReaction time
21.1%T opening success
40.7%CT opening success
0.39Enemies flashed / flash
4.6%Flash assists
8.24HE damage / grenade
5.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3942 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.12% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0822%11 Oct →
dust213–60.0427%11 Oct →
ancient11–13-0.009%11 Oct →
mirage8–13-0.0417%11 Oct →
anubis0–6-0.096%11 Oct →
dust213–100.0823%11 Oct →
cache13–7-0.0120%10 Oct →
anubis13–50.0515%10 Oct →
mirage7–130.0022%10 Oct →
nuke13–10-0.0212%10 Oct →
anubis10–13-0.0110%10 Oct →
mirage8–130.053%10 Oct →
nuke13–70.0316%10 Oct →
ancient13–90.0227%10 Oct →
ancient15–15-0.037%10 Oct →
inferno14–16-0.0119%9 Oct →
mirage13–70.0215%9 Oct →
nuke13–8-0.0417%9 Oct →
nuke6–13-0.0815%9 Oct →
mirage3–130.1030%9 Oct →
inferno8–130.0211%9 Oct →
mirage8–130.0017%7 Oct →
nuke4–130.020%7 Oct →
cache13–90.0612%5 Oct →
nuke10–130.0613%5 Oct →
anubis13–11-0.0222%5 Oct →
dust216–140.1021%4 Oct →
ancient7–13-0.018%4 Oct →
dust211–130.0112%4 Oct →
dust20–13-0.0331%4 Oct →
cache13–11-0.032%4 Oct →
inferno13–6-0.0211%4 Oct →
dust210–13-0.030%4 Oct →
ancient4–13-0.0515%4 Oct →
dust213–6-0.019%4 Oct →
office13–6-0.0626%4 Oct →
inferno8–4-0.060%3 Oct →
ancient2–13-0.0511%3 Oct →
nuke5–13-0.0612%3 Oct →
rush_0012–6-0.120%3 Oct →
mirage16–14-0.0216%3 Oct →
inferno13–10-0.057%3 Oct →
cache16–130.1214%3 Oct →
ancient13–9-0.0414%2 Oct →
mirage13–4-0.0228%2 Oct →
office7–13-0.0224%2 Oct →
dust213–5-0.0510%2 Oct →
cache13–9-0.0426%27 Sept →
inferno7–13-0.0210%27 Sept →
nuke15–150.0311%27 Sept →
cache8–13-0.059%27 Sept →
inferno5–130.0422%26 Sept →
overpass7–13-0.0410%26 Sept →
dust210–13-0.0317%26 Sept →
nuke0–13-0.038%25 Sept →
inferno12–120.0214%25 Sept →
ancient9–13-0.056%25 Sept →
mirage13–5-0.0418%23 Sept →
dust213–10.0214%23 Sept →
nuke14–160.038%23 Sept →
mirage13–50.0229%23 Sept →
nuke8–13-0.1223%22 Sept →
nuke11–13-0.0426%22 Sept →
nuke10–13-0.0220%21 Sept →
overpass13–100.0617%21 Sept →
inferno8–13-0.0412%21 Sept →
cache11–13-0.0034%18 Sept →
inferno13–110.0511%18 Sept →
inferno13–11-0.0413%18 Sept →
mirage13–50.0113%18 Sept →
dust213–7-0.0215%16 Sept →
mirage5–13-0.0634%16 Sept →
dust213–50.0323%16 Sept →
nuke3–13-0.1016%16 Sept →
office11–13-0.0337%14 Sept →
vertigo9–13-0.1029%14 Sept →
nuke7–13-0.0317%14 Sept →
mirage9–13-0.057%14 Sept →
nuke13–5-0.0019%14 Sept →
mirage13–10-0.0117%14 Sept →
mirage7–13-0.0128%12 Sept →
mirage9–13-0.0924%12 Sept →
dust210–13-0.0723%12 Sept →
dust210–13-0.106%11 Sept →
ancient13–9-0.0117%11 Sept →
cache10–130.0227%11 Sept →
inferno10–30.0432%11 Sept →
anubis13–3-0.0923%8 Sept →
mirage9–13-0.0827%8 Sept →
nuke11–130.0120%8 Sept →
mirage16–14-0.0123%8 Sept →
dust28–13-0.0315%8 Sept →
nuke13–60.1027%8 Sept →
inferno12–120.0222%8 Sept →
inferno8–13-0.0136%7 Sept →
anubis2–7-0.1023%7 Sept →
mirage14–16-0.0224%7 Sept →
nuke13–0-0.035%7 Sept →
nuke11–130.0225%7 Sept →
inferno3–13-0.0738%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.