Gurgleston

Gurgleston — CS2 Stats

US76561198404776007[U:1:444510279]Steam profile ↗✓ No bans

1,805Tracked matches45%Win rate2020Tracked since
1,616Hours in CS
CSDB Rating5.4 DevelopingAll-Rounder
Premier CS Rating15,658Purple band · top ~25.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Aug 2026 (61 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,658 +9,659 11 Nov – 29 Aug · 3 days played
5,99915,658peak 15,65811 Nov29 Aug
15,658Peak Premier in tracked matches
43Days played since 2022-03-11

Premier CS Rating

  • At peak — 15,658
  • Next: Pink band at 20,000 — 4,342 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate45.7%43.8%44.8%meets
Shot accuracy21.7%12.0%12.4%above
Kill/death ratio1.111.021.03above
Match win rate50.1%44.7%45.2%above

Across every metric we can compare, this profile already matches the typical Level 6 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGGurglestonFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,658 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim60
Positioning53
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY46–47–7Last 10046%Win rateWLWWLLWLWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +5.0pp headshot accuracy · −67ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 32%
  • Avg reaction 687ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 27%
  • Avg reaction 678ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 712ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.0
Utility4.1
Positioning5.3
Opening Duels4.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 695ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning5.3
Utility4.1
Mechanics8.3
Opening Duels3.7
Win Impact3.3

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time699ms+6ms
first ⅓ avg 693ms → last ⅓ avg 699ms
Headshot accuracy25.8%+0.3%
first ⅓ avg 25.5% → last ⅓ avg 25.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–8 · inferno, 29 Mar →
50%Best headshot accuracy · 13–5 · mirage, 29 Aug →
484msFastest reaction time · 9–13 · nuke, 26 Jun →
16–0Biggest win · mirage, 17 Mar →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–8In matches decided by ≤2 rounds
35Overtime games

Map breakdown

mirageBest map · 59% over 27vertigoWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA2716–1159%0.03
infernoB1910–953%0.02
vertigoD153–1220%0.01
cacheC125–742%0.01
nukeC114–736%0.03
dust2C52–340%0.05
ancient—43–175%-0.04
overpass—42–250%-0.01
anubis—31–233%0.00

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

84,991Lifetime kills
1.11K/D · Top 50% of Level 5 players
4,073Matches
50.1%Match win rate · Top 25% of Level 5 players
45.7%Headshot % · Top 50% of Level 5 players
21.7%Shot accuracy · Top 1% of Level 5 players
11,401MVPs
1,616Hours (in match)
3,235Bombs planted
865Bombs defused

Most-used weapons

Lifetime map wins

11,080dust2
5,673inferno
3,865vertigo
1,964nuke
889train
282office
253cbble
152lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

88Matches
58%Win rate
1.13Avg K/D
—ADR
54%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
30.0%Accuracy (enemy spotted)
29.6%Spray accuracy
87.6%Counter-strafing
10.5°Preaim
695msReaction time
35.8%T opening success
53.6%CT opening success
0.65Enemies flashed / flash
3.4%Flash assists
12.76HE damage / grenade
3.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5453 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7741% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0450%29 Aug →
dust214–160.0331%29 Aug →
dust213–100.0123%22 Aug →
cache13–70.0132%22 Aug →
cache9–13-0.0624%16 Aug →
inferno8–13-0.0420%1 Aug →
inferno13–5-0.0414%1 Aug →
nuke5–13-0.0316%1 Aug →
cache13–11-0.0628%1 Aug →
nuke10–130.0134%1 Aug →
ancient5–13-0.0714%1 Aug →
cache3–13-0.0124%31 Jul →
mirage10–13-0.0424%31 Jul →
mirage15–15-0.0313%31 Jul →
ancient13–11-0.0425%19 Jul →
cache10–130.0632%16 Jul →
inferno13–80.0712%16 Jul →
ancient11–8-0.0741%16 Jul →
cache8–13-0.0522%16 Jul →
anubis5–13-0.0517%16 Jul →
cache13–60.1340%9 Jul →
inferno7–130.0220%28 Mar →
vertigo4–13-0.0412%30 Mar →
inferno1–13-0.0842%13 Sept →
nuke13–60.1133%13 Sept →
mirage13–90.1121%13 Sept →
vertigo13–80.0829%13 Sept →
dust25–130.1342%24 Aug →
vertigo6–13-0.0217%24 Aug →
inferno13–60.0511%18 Aug →
inferno5–13-0.0324%15 Aug →
nuke5–130.0220%30 Jul →
mirage13–40.0444%30 Jul →
vertigo12–120.0814%29 Jul →
nuke5–130.1224%29 Jul →
mirage11–130.0018%29 Jul →
dust213–110.0230%26 Jul →
mirage13–50.1632%26 Jul →
nuke8–13-0.0039%6 Jul →
overpass6–13-0.0035%28 Jun →
inferno11–130.0523%27 Jun →
vertigo3–130.0217%27 Jun →
vertigo13–110.1132%26 Jun →
mirage11–130.0521%26 Jun →
nuke9–130.0833%26 Jun →
anubis13–70.1024%4 Apr →
nuke13–9-0.0137%31 Mar →
inferno13–80.1832%29 Mar →
mirage8–130.1229%29 Mar →
vertigo7–130.0233%29 Mar →
anubis11–13-0.0518%12 Nov →
ancient13–60.0223%12 Nov →
mirage13–60.0417%12 Nov →
inferno9–130.0218%11 Nov →
inferno8–130.0641%11 Nov →
nuke13–5-0.0122%2 Sept →
vertigo6–13-0.0511%2 Sept →
mirage13–6-0.0128%2 Sept →
vertigo5–130.0526%1 Sept →
vertigo10–16-0.0114%14 Aug →
mirage16–4-0.0318%14 Aug →
cache10–16-0.0324%14 Aug →
inferno13–16-0.0324%14 Aug →
mirage14–3-0.0121%14 Aug →
inferno9–10.0216%14 Aug →
overpass16–11-0.0520%25 Jul →
cache16–70.0123%25 Jul →
mirage16–14-0.039%25 Jul →
mirage16–14-0.0521%25 Jul →
vertigo15–15-0.0411%25 Jul →
nuke14–160.0718%27 Apr →
mirage8–8-0.0226%27 Apr →
mirage8–160.0118%5 Apr →
mirage16–20.1136%5 Apr →
mirage14–16-0.0414%5 Apr →
cache8–10.0724%31 Mar →
inferno16–60.0322%31 Mar →
mirage16–110.0928%30 Mar →
inferno9–40.0435%29 Mar →
mirage8–80.0524%28 Mar →
cache6–90.0236%28 Mar →
overpass8–80.0030%28 Mar →
mirage0–9-0.0714%17 Aug →
vertigo16–9-0.0223%15 Aug →
inferno16–10-0.0326%15 Aug →
vertigo9–16-0.0821%12 Jul →
mirage16–12-0.0423%12 Jul →
nuke16–110.0135%11 Jul →
inferno16–10-0.0036%17 Mar →
mirage16–00.0530%17 Mar →
overpass16–140.0133%17 Mar →
cache13–16-0.0140%17 Mar →
vertigo9–160.0720%17 Mar →
inferno14–160.0236%17 Mar →
dust22–160.0423%17 Mar →
mirage16–70.0528%15 Mar →
inferno16–110.0324%15 Mar →
vertigo15–150.0423%11 Mar →
mirage16–50.0530%11 Mar →
mirage12–160.1223%11 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.