marlboro reds

marlboro reds — CS2 Stats

FR76561198387929609[U:1:427663881]Steam profile ↗✓ No bans

1,236Tracked matches72%Win rate2025Tracked since
1,710Hours in CS41Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating18,776Top 50% of 215,386 CSDB-tracked playersPurple band · top ~13.4% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,776 -1,223 5 Oct – 12 Nov · 15 days played
15,97119,999peak 19,9995 Oct12 Nov
19,999Peak Premier in tracked matches
984Highest Faceit ELO seen on CSDB
20Days played since 2026-09-16

Faceit ELO

  • At peak — 984
  • Next: Level 5 at 1,051 — 67 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-16
  • Level 3 first seen 2026-09-16

Premier CS Rating

  • 1,223 below peak (19,999)
  • +1,374 over 30 days · improving
  • Next: Pink band at 20,000 — 1,224 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate49.6%44.4%46.9%above
Shot accuracy0.0%11.9%13.0%13.0% short
Kill/death ratio0.681.031.080.41 short
Match win rate28.3%45.2%46.7%18.4% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmarlboro redsPREMIER18,776 · Purple bandPEAK ELO984csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning59
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY56–39–5Last 10056%Win rateLLLWWWLWLW

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · +0.1pp headshot accuracy · +79ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 589ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 607ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 567ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.6 against its own average).

Aim7.5
Utility4.8
Positioning5.9
Opening Duels2.6
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 56% on T to 37% on CT — first contacts on the defending side are being lost.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.9
Utility4.8
Mechanics8.0
Opening Duels4.2
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time568ms−4ms
first ⅓ avg 572ms → last ⅓ avg 568ms
Headshot accuracy15.4%+0.1%
first ⅓ avg 15.2% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–10 · anubis, 9 Oct →
30%Best headshot accuracy · 13–9 · dust2, 11 Nov →
344msFastest reaction time · 4–0 · inferno, 9 Oct →
13–1Biggest win · cache, 24 Oct →

Across the last 100 tracked matches.

Highlights

11Longest win streak
L3Current streak
5–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 71% over 17nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2211–1150%0.00
infernoS1712–571%-0.01
ancientA149–564%0.00
anubisA95–456%0.00
cacheA85–363%-0.01
nukeD82–625%-0.00
dust2A74–357%-0.03
overpass—31–233%0.00
vertigo—33–0100%-0.04
office—22–0100%-0.03
boulder—21–150%0.02
italy—21–150%0.01
shelter—10–10%-0.04
fachwerk—10–10%-0.01
train—10–10%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,068Lifetime kills
0.68K/D
2,869Matches
28.3%Match win rate
49.6%Headshot % · Top 50% of Purple band
0.0%Shot accuracy
4,052MVPs
947Hours (in match)
1,244Bombs planted
456Bombs defused

Most-used weapons

Lifetime map wins

2,756inferno
2,419dust2
1,813nuke
517vertigo
439train
54office
31italy
4ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

6Matches
67%Win rate
0.95Avg K/D
79.0ADR
49%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.659.5
Anubis2100%1.1619.0
Mirage1100%1.1023.0
Dust210%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
34.3%Accuracy (enemy spotted)
37.8%Spray accuracy
86.1%Counter-strafing
8.8°Preaim
574msReaction time
56.0%T opening success
37.3%CT opening success
0.45Enemies flashed / flash
6.6%Flash assists
6.55HE damage / grenade
15.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.447 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.3338% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0416%12 Nov →
anubis11–13-0.0516%11 Nov →
mirage8–13-0.047%11 Nov →
mirage13–90.0110%11 Nov →
dust213–9-0.0430%11 Nov →
inferno13–8-0.0619%11 Nov →
mirage11–13-0.0314%11 Nov →
dust213–8-0.0710%6 Nov →
ancient5–13-0.0022%5 Nov →
anubis13–5-0.029%5 Nov →
cache13–7-0.0323%5 Nov →
inferno13–100.1012%5 Nov →
ancient13–5-0.0215%29 Oct →
ancient13–8-0.0015%29 Oct →
dust27–1-0.079%29 Oct →
cache13–7-0.058%29 Oct →
ancient13–8-0.0219%29 Oct →
nuke13–20.0715%29 Oct →
office13–90.0124%29 Oct →
cache13–10.0912%24 Oct →
overpass12–120.0220%20 Oct →
cache7–13-0.0410%20 Oct →
mirage3–13-0.0221%20 Oct →
anubis4–13-0.0516%20 Oct →
inferno13–100.0417%20 Oct →
ancient13–11-0.0424%20 Oct →
anubis13–8-0.039%19 Oct →
dust213–80.0222%19 Oct →
ancient13–60.0619%19 Oct →
ancient13–50.0719%19 Oct →
inferno13–60.0216%19 Oct →
anubis13–4-0.022%19 Oct →
mirage11–13-0.008%19 Oct →
mirage8–13-0.0020%18 Oct →
ancient11–130.0117%18 Oct →
mirage13–60.0414%18 Oct →
boulder13–50.0910%17 Oct →
inferno13–110.0325%17 Oct →
inferno13–8-0.046%17 Oct →
mirage5–13-0.0512%17 Oct →
dust27–13-0.0125%16 Oct →
ancient13–80.0021%16 Oct →
mirage13–8-0.0414%16 Oct →
mirage11–13-0.0511%16 Oct →
cache13–16-0.0217%15 Oct →
nuke7–13-0.0212%15 Oct →
mirage16–120.0212%15 Oct →
nuke4–130.0018%15 Oct →
inferno10–13-0.0519%15 Oct →
inferno13–90.0516%14 Oct →
mirage13–20.046%14 Oct →
mirage13–40.0512%14 Oct →
ancient11–130.0316%14 Oct →
inferno7–13-0.0218%13 Oct →
inferno16–140.0812%13 Oct →
mirage13–100.0215%12 Oct →
inferno3–13-0.0627%12 Oct →
nuke5–13-0.0713%12 Oct →
vertigo13–8-0.0714%12 Oct →
mirage5–13-0.078%12 Oct →
inferno13–20.009%12 Oct →
nuke11–130.0215%12 Oct →
anubis11–13-0.0217%12 Oct →
mirage9–130.006%12 Oct →
ancient13–6-0.0318%11 Oct →
boulder12–12-0.046%11 Oct →
shelter12–12-0.0417%11 Oct →
fachwerk12–12-0.0118%11 Oct →
train5–13-0.0125%11 Oct →
cache13–50.0321%11 Oct →
italy5–130.0020%11 Oct →
italy13–80.0124%9 Oct →
overpass13–11-0.0415%9 Oct →
anubis13–100.1410%9 Oct →
inferno4–0-0.120%9 Oct →
vertigo13–30.0123%9 Oct →
nuke13–40.0123%9 Oct →
mirage13–4-0.0124%9 Oct →
mirage13–70.0816%9 Oct →
ancient5–130.0211%9 Oct →
inferno2–130.0222%9 Oct →
overpass5–130.0219%8 Oct →
mirage3–130.0713%8 Oct →
office13–4-0.0721%8 Oct →
vertigo13–1-0.0521%8 Oct →
mirage7–130.0514%6 Oct →
anubis10–13-0.0012%6 Oct →
dust26–13-0.005%6 Oct →
nuke4–13-0.0113%6 Oct →
cache3–13-0.054%6 Oct →
mirage13–10.067%6 Oct →
ancient6–13-0.0716%6 Oct →
nuke15–15-0.0516%5 Oct →
inferno13–110.0117%5 Oct →
inferno13–5-0.0116%5 Oct →
mirage13–5-0.0121%5 Oct →
cache13–80.0112%5 Oct →
ancient13–70.017%5 Oct →
inferno1–13-0.1311%5 Oct →
anubis13–80.078%5 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.