SES ★ ZyFox

SES ★ ZyFox — CS2 Stats

DK76561198387713511[U:1:427447783]Steam profile ↗✓ No bans

451Tracked matches32%Win rate2021Tracked since
1,427Hours in CS1Hrs last 2 wks
CSDB Rating4.7 DevelopingClutch Specialist
Premier CS Rating18,500Purple band · top ~14.5% of ranked players (population est.)
CSDB Leaderboard#97363 of 237573 tracked
FaceitLevel 5 · 1,159 ELOTop 67.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Apr 2026 (157 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 60 days played since 28 May 2025. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,500 +6,013 3 Jun18 Apr · 24 days played
9,89018,955peak 18,9553 Jun18 Apr
19,196Peak Premier in tracked matches
1,159Highest Faceit ELO seen on CSDB
60Days played since 2025-05-28

Faceit ELO

  • At peak — 1,159
  • Next: Level 6 at 1,201 42 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 455 below peak (18,955)
  • +8,610 over 90 days
  • Next: Pink band at 20,000 1,500 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate39.3%43.8%44.8%5.5% short
Shot accuracy10.7%12.0%12.5%1.8% short
Kill/death ratio1.111.021.04above
Match win rate41.4%44.7%45.2%3.8% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSES ★ ZyFoxFACEITLevel 5 · 1,159 ELOSTANDINGTop 67.6% of rankedPREMIER18,500 · Purple bandPEAK ELO1,159csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning49
Utility31

0–100 skill scores via Leetify.

Recent form

COLD48475Last 10048%Win rateWWLLLLTLWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +1.5pp headshot accuracy · −68ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 17%
  • Avg reaction 467ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 490ms

Last 20

  • 5141 · 25% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 524ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim7.0
Utility3.1
Positioning4.9
Opening Duels1.8
Clutch5.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.9
Utility3.1
Mechanics6.8
Opening Duels1.5
Win Impact0.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time537ms−36ms
first ⅓ avg 574ms → last ⅓ avg 537ms
Headshot accuracy15.5%+5.1%
first ⅓ avg 10.3% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–4 · inferno, 24 Aug
46%Best headshot accuracy · 13–4 · nuke, 5 Feb
375msFastest reaction time · 4–13 · inferno, 17 Aug
13–0Biggest win · dust2, 10 Jun

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
510In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 67% over 18anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientB27141352%0.00
infernoB189950%0.02
nukeS1812667%-0.00
overpassB126650%0.02
mirageD82625%0.02
dust2C52340%0.01
anubisD51420%-0.02
train42250%0.02
cache2020%-0.03
vertigo1010%-0.03

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,528Lifetime kills
1.11K/D · Top 50% of Level 5 players
1,995Matches
41.4%Match win rate
39.3%Headshot %
10.7%Shot accuracy
4,353MVPs
711Hours (in match)
1,358Bombs planted
772Bombs defused

Most-used weapons

Lifetime map wins

2,801nuke
2,543inferno
1,733dust2
915vertigo
501train
16ar_shoots
12cbble
10ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

75Matches
57%Win rate
1.02Avg K/D
80.3ADR
41%Headshot %

Clutches & streaks

45%1v1 clutch win
33%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Nuke1267%1.1413.3
Inferno1258%1.0214.5
Ancient1155%1.2117.7
Mirage1030%0.9813.6
Anubis540%1.1717.8
Train4100%1.1416.0
Dust2250%0.9416.5
Overpass2100%1.9019.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.3%Headshot accuracy
33.3%Accuracy (enemy spotted)
36.1%Spray accuracy
80.7%Counter-strafing
8.9°Preaim
551msReaction time
31.3%T opening success
40.8%CT opening success
0.38Enemies flashed / flash
2.8%Flash assists
11.44HE damage / grenade
2.84Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3816 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2937% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–30.1018%24 Aug
inferno9–40.1921%24 Aug
inferno7–130.0114%17 Aug
inferno4–130.0220%17 Aug
dust27–13-0.0412%23 Jun
cache6–13-0.0113%23 Jun
cache12–12-0.0514%18 Jun
anubis5–13-0.078%18 Jun
nuke13–50.0915%30 May
dust210–13-0.0330%1 May
nuke5–130.0114%30 Apr
inferno11–13-0.0213%23 Apr
ancient13–10-0.0118%23 Apr
overpass13–2-0.017%21 Apr
nuke7–13-0.0317%18 Apr
inferno11–13-0.0119%16 Apr
ancient11–130.0013%16 Apr
mirage11–130.0518%11 Apr
ancient7–13-0.0517%9 Apr
mirage9–13-0.0414%9 Apr
overpass13–20.048%9 Apr
ancient13–100.0910%6 Apr
overpass13–110.0013%4 Apr
ancient13–100.0017%1 Apr
ancient13–11-0.0013%31 Mar
ancient3–13-0.1012%29 Mar
mirage12–120.0613%17 Mar
overpass4–13-0.0315%12 Mar
inferno11–130.0519%24 Feb
nuke13–11-0.0129%19 Feb
overpass4–13-0.0315%19 Feb
nuke8–130.0411%17 Feb
inferno13–50.0521%17 Feb
ancient13–70.0210%5 Feb
inferno13–9-0.0123%5 Feb
nuke13–40.0146%5 Feb
nuke13–80.029%2 Feb
overpass8–130.0715%2 Feb
ancient13–30.0219%29 Jan
ancient5–11-0.0221%18 Jan
nuke3–13-0.0321%13 Jan
overpass8–13-0.0110%10 Jan
mirage3–13-0.0221%10 Jan
ancient13–100.078%10 Jan
overpass11–13-0.0520%5 Jan
overpass13–60.1320%19 Dec
inferno2–9-0.198%19 Dec
inferno11–130.0216%18 Dec
ancient11–130.1210%18 Dec
inferno13–60.0115%17 Dec
nuke8–130.0222%13 Dec
ancient5–13-0.0511%24 Nov
vertigo8–8-0.0312%17 Nov
overpass13–60.1216%17 Nov
nuke3–13-0.048%7 Nov
ancient11–130.0711%7 Nov
ancient7–130.0313%6 Oct
ancient13–7-0.058%6 Oct
mirage13–50.0610%15 Sept
mirage8–30.0518%15 Sept
overpass6–13-0.0314%25 Aug
nuke13–8-0.0316%25 Aug
inferno13–20.1718%24 Aug
ancient13–70.0323%18 Aug
overpass13–40.0417%18 Aug
inferno13–6-0.0211%11 Aug
nuke11–0-0.0115%11 Aug
ancient2–9-0.120%23 Jul
ancient3–13-0.0011%22 Jul
inferno9–13-0.0414%21 Jul
ancient12–120.0413%21 Jul
mirage15–15-0.026%18 Jul
train14–160.0514%18 Jul
ancient9–13-0.047%15 Jul
ancient13–11-0.0113%14 Jul
dust29–13-0.0217%12 Jul
ancient13–4-0.0118%29 Jun
train16–120.0013%28 Jun
nuke13–40.0520%24 Jun
dust26–20.108%17 Jun
anubis9–13-0.027%17 Jun
anubis13–1-0.0310%17 Jun
mirage10–13-0.015%14 Jun
inferno13–80.0214%14 Jun
train13–60.0515%14 Jun
nuke12–10.0610%14 Jun
nuke13–6-0.017%10 Jun
ancient13–90.018%10 Jun
nuke3–0-0.150%10 Jun
dust213–00.0510%10 Jun
nuke13–6-0.015%9 Jun
anubis10–130.0213%9 Jun
ancient2–00.000%9 Jun
nuke13–80.0019%9 Jun
train9–13-0.015%9 Jun
anubis4–13-0.019%9 Jun
ancient9–130.0114%3 Jun
inferno6–13-0.0211%3 Jun
ancient13–2-0.0111%1 Jun
inferno13–60.0114%28 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →