K4fK4 ⛟

K4fK4 ⛟ — CS2 Stats

76561198384397291[U:1:424131563]Steam profile ↗✓ No bans

1,074Tracked matches17%Win rate2020Tracked since
3,151Hours in CS4Hrs last 2 wks
CSDB Rating4.0 DevelopingAll-Rounder
Premier CS Rating13,119Blue band · top ~38.4% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,119 -5,556 1 Jul – 28 Oct · 20 days played
13,11919,085peak 19,0851 Jul28 Oct
19,085Peak Premier in tracked matches
36Days played since 2026-07-01

Premier CS Rating

  • 5,966 below peak (19,085)
  • -1,881 over 30 days · declining
  • Next: Purple band at 15,000 — 1,881 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate42.8%42.0%44.4%1.6% short
Shot accuracy11.1%9.6%11.9%0.8% short
Kill/death ratio1.110.981.03above
Match win rate45.5%43.8%45.2%meets

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGK4fK4 ⛟PREMIER13,119 · Blue bandcsdb.gg/stats

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Performance scores

Aim48
Positioning49
Utility49

0–100 skill scores via Leetify.

Recent form

COLD29–68–3Last 10029%Win rateWWWLLLLLLL

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating · +6.0pp headshot accuracy · −16ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 24%
  • Avg reaction 559ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 545ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim4.8
Utility4.9
Positioning4.9
Opening Duels2.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim4.8
Positioning4.9
Utility4.9
Mechanics4.7
Opening Duels3.7
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time524ms−51ms
first ⅓ avg 575ms → last ⅓ avg 524ms
Headshot accuracy19.7%+1.2%
first ⅓ avg 18.5% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–13 · cache, 17 Jul →
33%Best headshot accuracy · 4–13 · inferno, 25 Jul →
359msFastest reaction time · 2–13 · ancient, 12 Sept →
13–0Biggest win · ancient, 28 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
5–11In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 56% over 18cacheWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
infernoD277–2026%0.01
nukeA1810–856%0.02
anubisD175–1229%0.01
ancientD123–925%0.01
cacheD101–910%0.00
mirageD81–713%-0.00
dust2D72–529%-0.03
overpass—10–10%-0.04

Across the last 100 tracked matches.

Lifetime stats

56,933Lifetime kills
1.11K/D · Top 25% of Blue band
3,039Matches
45.5%Match win rate · Top 50% of Blue band
42.8%Headshot % · Top 50% of Blue band
11.1%Shot accuracy · Top 50% of Blue band
7,480MVPs
1,413Hours (in match)
2,586Bombs planted
1,065Bombs defused

Most-used weapons

Lifetime map wins

9,449inferno
8,820nuke
884vertigo
860cbble
674train
366dust2
20italy
19lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
27.3%Accuracy (enemy spotted)
30.5%Spray accuracy
71.3%Counter-strafing
11.8°Preaim
521msReaction time
47.9%T opening success
41.5%CT opening success
0.42Enemies flashed / flash
4.6%Flash assists
8.87HE damage / grenade
9.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4188 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke9–50.0232%29 Oct →
inferno13–100.0830%28 Oct →
ancient13–00.0923%28 Oct →
mirage4–130.0114%3 Oct →
mirage9–130.0820%3 Oct →
dust27–13-0.0321%3 Oct →
nuke10–13-0.0126%3 Oct →
dust25–13-0.0224%3 Oct →
dust210–13-0.0219%3 Oct →
dust211–13-0.0110%3 Oct →
anubis13–80.0420%2 Oct →
inferno3–13-0.029%27 Sept →
cache7–13-0.0523%27 Sept →
inferno11–130.0317%26 Sept →
nuke5–13-0.095%26 Sept →
nuke11–130.0620%26 Sept →
anubis13–9-0.058%26 Sept →
anubis8–13-0.0715%19 Sept →
cache4–13-0.0624%19 Sept →
nuke8–130.0018%12 Sept →
ancient2–13-0.0421%12 Sept →
inferno8–130.0327%12 Sept →
anubis12–16-0.0420%7 Sept →
ancient5–13-0.0121%30 Aug →
anubis7–13-0.0116%30 Aug →
anubis5–13-0.0018%30 Aug →
inferno8–130.0123%28 Aug →
inferno4–13-0.0713%26 Aug →
inferno13–50.049%26 Aug →
inferno4–13-0.0530%26 Aug →
inferno1–13-0.0624%26 Aug →
ancient4–13-0.0526%25 Aug →
nuke13–20.1124%25 Aug →
inferno11–13-0.0418%22 Aug →
cache6–13-0.0129%19 Aug →
ancient13–90.0417%19 Aug →
nuke13–9-0.0422%19 Aug →
cache13–7-0.0414%19 Aug →
anubis10–130.0523%18 Aug →
inferno13–70.0518%18 Aug →
nuke13–70.1013%17 Aug →
inferno13–10-0.0020%17 Aug →
nuke16–120.0527%17 Aug →
anubis13–7-0.0223%16 Aug →
inferno13–160.0425%16 Aug →
inferno13–8-0.0214%16 Aug →
ancient11–13-0.0425%16 Aug →
inferno14–160.0217%14 Aug →
nuke13–100.0412%14 Aug →
nuke4–13-0.0516%12 Aug →
inferno8–13-0.0316%11 Aug →
inferno11–130.0716%11 Aug →
mirage6–13-0.0123%4 Aug →
inferno11–130.0312%4 Aug →
inferno11–130.0419%4 Aug →
ancient10–13-0.0513%4 Aug →
inferno13–16-0.0228%4 Aug →
mirage4–13-0.016%3 Aug →
dust23–13-0.0817%3 Aug →
ancient13–50.0119%3 Aug →
mirage9–13-0.0529%3 Aug →
anubis10–130.0428%1 Aug →
ancient7–130.0211%1 Aug →
inferno8–130.0410%1 Aug →
inferno7–13-0.0327%31 Jul →
cache2–130.014%31 Jul →
mirage16–14-0.0216%26 Jul →
dust213–7-0.0317%25 Jul →
cache6–13-0.0210%25 Jul →
nuke7–13-0.0121%25 Jul →
inferno4–13-0.0333%25 Jul →
dust213–7-0.0026%25 Jul →
inferno9–130.0114%25 Jul →
inferno7–130.0115%18 Jul →
inferno13–80.0123%18 Jul →
anubis6–13-0.0512%18 Jul →
mirage6–13-0.066%17 Jul →
anubis4–130.0020%17 Jul →
cache9–130.1217%17 Jul →
anubis15–150.0111%13 Jul →
ancient15–150.1123%13 Jul →
ancient2–130.0016%12 Jul →
nuke16–140.0019%12 Jul →
cache6–13-0.0212%12 Jul →
anubis15–150.0417%12 Jul →
anubis11–130.0823%12 Jul →
cache7–130.0331%12 Jul →
mirage6–130.0224%12 Jul →
cache10–130.0617%12 Jul →
nuke13–60.0918%11 Jul →
inferno13–9-0.0017%11 Jul →
nuke6–13-0.0725%7 Jul →
nuke13–110.0317%7 Jul →
nuke13–40.0329%7 Jul →
anubis13–110.0517%4 Jul →
overpass2–13-0.0413%3 Jul →
anubis13–160.0716%3 Jul →
ancient3–13-0.0111%3 Jul →
anubis13–11-0.0110%3 Jul →
nuke11–130.0130%1 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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