Panzerplay

Panzerplay — CS2 Stats

76561197988852775[U:1:28587047]Steam profile ↗✓ No bans

827Tracked matches48%Win rate2020Tracked since
CSDB Rating5.4 DevelopingSupport
Premier CS Rating20,898Top 50% of 203,257 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#68212 of 250301 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,898 +803 21 Jul – 5 Oct · 31 days played
17,98120,898peak 20,89821 Jul5 Oct
20,898Peak Premier in tracked matches
30Days played since 2026-07-21

Premier CS Rating

  • At peak — 20,898
  • +1,658 over 30 days · improving
  • +803 over 90 days
  • Next: Red band at 25,000 — 4,102 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-29
  • Purple band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGPanzerplayFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER20,898 · Pink bandcsdb.gg/stats

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Performance scores

Aim67
Positioning47
Utility62

0–100 skill scores via Leetify.

Recent form

COLD46–49–5Last 10046%Win rateWLTWLLWLLL

Last 10 vs previous 10: −40pp win rate · +0.00 avg rating · −0.8pp headshot accuracy · +21ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 603ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 603ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.5 against its own average).

Aim6.7
Utility6.2
Positioning4.7
Opening Duels0.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.7
Utility6.2
Mechanics5.3
Opening Duels1.4
Win Impact4.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time593ms−23ms
first ⅓ avg 617ms → last ⅓ avg 593ms
Headshot accuracy19.0%−0.4%
first ⅓ avg 19.4% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–4 · inferno, 25 Jul →
31%Best headshot accuracy · 13–2 · inferno, 31 Aug →
430msFastest reaction time · 13–2 · inferno, 31 Aug →
13–2Biggest win · inferno, 31 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–6In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 59% over 22ancientWeakest map · 27% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA2213–959%0.02
nukeA2011–955%0.02
cacheC198–1142%0.02
ancientD154–1127%-0.01
anubisB115–645%0.01
dust2C73–443%0.00
mirageD62–433%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

403Matches
52%Win rate
1.23Avg K/D
84.6ADR
38%Headshot %

Clutches & streaks

20%1v1 clutch win
17%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno743%1.0613.4
Ancient743%1.0218.1
Mirage540%1.2416.0
Anubis540%1.0217.2
Vertigo4100%2.1819.3
Overpass367%1.5925.3
Dust2333%1.0817.7
Cache1100%1.6418.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
35.5%Accuracy (enemy spotted)
41.9%Spray accuracy
74.0%Counter-strafing
11.0°Preaim
595msReaction time
40.9%T opening success
26.9%CT opening success
0.63Enemies flashed / flash
9.2%Flash assists
8.16HE damage / grenade
8.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 26.9441% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–40.009%5 Oct →
ancient6–13-0.0717%25 Sept →
nuke15–150.0623%25 Sept →
cache13–90.0618%25 Sept →
nuke8–13-0.0322%25 Sept →
anubis10–130.0516%25 Sept →
inferno13–90.0322%20 Sept →
mirage0–13-0.0321%20 Sept →
anubis4–13-0.0625%17 Sept →
ancient9–130.0115%17 Sept →
nuke13–100.0611%17 Sept →
anubis16–130.0116%15 Sept →
dust213–100.0425%15 Sept →
anubis7–13-0.0322%10 Sept →
inferno13–11-0.0129%10 Sept →
nuke8–13-0.0115%10 Sept →
mirage13–80.0218%9 Sept →
inferno13–11-0.0216%8 Sept →
dust213–8-0.0124%8 Sept →
ancient10–13-0.0721%8 Sept →
mirage4–13-0.0818%8 Sept →
mirage13–50.0830%8 Sept →
anubis13–80.017%7 Sept →
inferno16–14-0.0218%7 Sept →
inferno13–3-0.0119%6 Sept →
ancient11–13-0.0116%6 Sept →
cache8–13-0.0122%6 Sept →
inferno6–130.029%6 Sept →
cache7–13-0.0220%6 Sept →
cache10–13-0.0125%3 Sept →
inferno13–20.0931%31 Aug →
cache13–40.0915%31 Aug →
ancient5–13-0.0614%31 Aug →
inferno10–130.0023%30 Aug →
cache8–130.0019%30 Aug →
ancient4–13-0.0323%25 Aug →
nuke13–20.0810%25 Aug →
anubis10–13-0.019%23 Aug →
cache16–130.0113%23 Aug →
ancient13–30.0516%23 Aug →
cache3–13-0.027%21 Aug →
inferno10–13-0.0613%21 Aug →
cache6–13-0.0116%19 Aug →
ancient13–90.0414%19 Aug →
nuke13–9-0.0022%19 Aug →
cache13–70.0719%19 Aug →
anubis10–13-0.0516%18 Aug →
inferno13–7-0.0310%18 Aug →
anubis13–70.0815%16 Aug →
inferno13–160.0115%16 Aug →
inferno13–80.0125%16 Aug →
ancient11–13-0.0314%16 Aug →
dust27–130.0126%16 Aug →
mirage4–13-0.0330%16 Aug →
nuke13–30.0218%15 Aug →
inferno13–40.1125%15 Aug →
nuke13–100.0523%15 Aug →
anubis5–130.049%15 Aug →
cache13–100.1028%15 Aug →
ancient15–150.0917%13 Aug →
ancient13–40.0619%13 Aug →
nuke13–90.0423%13 Aug →
inferno13–30.0416%11 Aug →
nuke2–13-0.0523%11 Aug →
ancient15–150.0518%11 Aug →
dust23–13-0.0412%11 Aug →
anubis13–40.049%11 Aug →
dust211–130.0228%2 Aug →
cache11–13-0.0111%29 Jul →
cache13–8-0.0218%29 Jul →
cache8–13-0.0317%29 Jul →
nuke13–110.0721%27 Jul →
nuke13–70.0916%27 Jul →
cache13–70.1025%25 Jul →
inferno9–13-0.0314%25 Jul →
dust213–100.0419%25 Jul →
inferno13–40.1925%25 Jul →
ancient5–13-0.0430%25 Jul →
dust26–13-0.0416%25 Jul →
nuke13–90.0220%25 Jul →
inferno13–50.0917%25 Jul →
inferno9–130.0721%25 Jul →
nuke13–11-0.0220%25 Jul →
nuke2–13-0.0314%25 Jul →
ancient4–13-0.098%25 Jul →
ancient13–11-0.0421%24 Jul →
inferno15–150.0522%24 Jul →
nuke8–130.0717%24 Jul →
nuke2–13-0.0515%24 Jul →
nuke13–40.0120%24 Jul →
cache5–130.0019%24 Jul →
inferno13–8-0.0319%24 Jul →
cache5–130.0725%23 Jul →
cache13–110.0420%23 Jul →
mirage10–130.0315%23 Jul →
nuke15–15-0.0129%22 Jul →
nuke5–13-0.0123%22 Jul →
inferno11–13-0.0920%22 Jul →
inferno8–130.0222%21 Jul →
cache11–130.0310%21 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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