FöLi

FöLi — CS2 Stats

FI76561198382798233[U:1:422532505]Steam profile ↗✓ No bans

969Tracked matches60%Win rate2020Tracked since
2,703Hours in CS2Hrs last 2 wks
CSDB Rating6.6 SolidOpening Duellist
FaceitLevel 9 · 1,883 ELOTop 20.7% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,908 +1,204 9 Dec – 29 Dec · 9 days played
16,70417,908peak 17,9089 Dec29 Dec
17,908Peak Premier in tracked matches
1,883Highest Faceit ELO seen on CSDB
67Days played since 2024-12-09

Faceit ELO

  • At peak — 1,883
  • Next: Level 10 at 2,001 — 118 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate59.5%48.2%50.9%above
Shot accuracy16.7%13.2%13.7%above
Kill/death ratio1.321.071.09above
Match win rate45.1%46.9%48.4%3.3% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFöLiFACEITLevel 9 · 1,883 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,883csdb.gg/stats

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Performance scores

Aim76
Positioning66
Utility52

0–100 skill scores via Leetify.

Recent form

HOT54–40–6Last 10054%Win rateWWWWWWLWWW

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · +1.3pp headshot accuracy · −79ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 561ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 32%
  • Avg reaction 573ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 32%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.5 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim7.6
Utility5.2
Positioning6.6
Opening Duels7.4
Clutch4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 67% on CT to 48% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.6
Utility5.2
Mechanics7.0
Opening Duels6.9
Win Impact8.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time604ms−37ms
first ⅓ avg 641ms → last ⅓ avg 604ms
Headshot accuracy31.9%+4.5%
first ⅓ avg 27.5% → last ⅓ avg 31.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 9–3 · inferno, 30 Dec →
57%Best headshot accuracy · 9–1 · nuke, 14 Mar →
445msFastest reaction time · 13–8 · inferno, 26 Oct →
13–2Biggest win · mirage, 20 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
5–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 64% over 33trainWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA3321–1264%0.02
infernoB2614–1254%0.04
mirageB2111–1052%0.02
anubisA74–357%0.02
trainD50–50%-0.00
overpass—32–167%0.02
vertigo—31–233%0.03
dust2—21–150%0.03

Across the last 100 tracked matches.

Lifetime stats

89,714Lifetime kills
1.32K/D · Top 25% of Level 9 players
3,449Matches
45.1%Match win rate
59.5%Headshot % · Top 25% of Level 9 players
16.7%Shot accuracy · Top 25% of Level 9 players
11,371MVPs
1,531Hours (in match)
4,201Bombs planted
1,517Bombs defused

Most-used weapons

AK-4740,821
AWP7,477
AUG2,801
SG 5532,489
P2501,162

Lifetime map wins

6,074nuke
6,072inferno
2,947dust2
1,851vertigo
1,753train
77lake
60cbble
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

499Matches
53%Win rate
1.31Avg K/D
81.9ADR
65%Headshot %

Clutches & streaks

42%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9845%1.2617.1
Nuke9564%1.3016.8
Inferno3941%1.2516.9
Overpass3345%1.1318.3
Anubis3057%1.2618.4
Train2850%1.1716.9
Vertigo1471%1.2117.9
Ancient757%1.3417.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.7%Headshot accuracy
31.6%Accuracy (enemy spotted)
31.8%Spray accuracy
81.3%Counter-strafing
10.4°Preaim
598msReaction time
48.4%T opening success
67.1%CT opening success
0.48Enemies flashed / flash
6.7%Flash assists
13.38HE damage / grenade
6.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4802 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno13–10-0.0130%29 Oct →
inferno13–80.0327%26 Oct →
inferno13–60.0723%22 Oct →
anubis13–100.0425%22 Oct →
inferno13–90.0938%20 Oct →
mirage13–20.0241%20 Oct →
nuke7–13-0.0038%11 Oct →
nuke16–13-0.0331%7 Oct →
nuke13–40.1246%28 Sept →
nuke13–10-0.0227%27 Sept →
mirage11–13-0.0526%16 Sept →
mirage13–60.1239%9 Sept →
mirage13–90.0541%8 Sept →
dust213–80.0538%30 Jun →
nuke10–13-0.0225%24 Jun →
mirage13–7-0.0513%24 Jun →
inferno7–13-0.0229%1 Jun →
nuke13–100.0828%1 Jun →
nuke9–10.2057%14 Mar →
inferno5–90.0116%14 Mar →
inferno9–70.1634%14 Mar →
nuke8–13-0.0426%27 Feb →
nuke8–13-0.0823%7 Feb →
anubis13–9-0.0135%1 Feb →
train9–13-0.0134%20 Dec →
nuke13–10-0.0129%16 Dec →
nuke7–130.0120%7 Dec →
train8–13-0.0133%6 Dec →
train8–13-0.0237%5 Dec →
inferno19–170.0243%5 Dec →
nuke13–7-0.0027%5 Dec →
inferno4–13-0.0137%27 Nov →
mirage11–130.0439%23 Nov →
overpass7–13-0.0617%14 Nov →
train7–130.0229%6 Nov →
nuke13–100.0529%2 Nov →
train10–13-0.0033%26 Oct →
mirage11–13-0.0230%23 Oct →
nuke13–60.0532%18 Oct →
overpass13–80.0838%8 Oct →
nuke13–11-0.0339%10 Sept →
overpass16–130.0637%7 Sept →
nuke9–13-0.0324%3 Sept →
nuke4–13-0.0041%31 Aug →
nuke13–100.0327%28 Aug →
inferno13–90.0529%27 Aug →
nuke13–7-0.0122%27 Aug →
vertigo7–9-0.0452%2 Aug →
inferno4–13-0.0216%1 Jul →
nuke10–130.0029%22 Jun →
mirage9–130.0635%7 Jun →
nuke3–13-0.0332%5 Jun →
anubis13–70.0239%5 Jun →
inferno4–13-0.0433%25 May →
inferno13–60.0723%24 May →
mirage9–13-0.0027%24 May →
anubis12–120.0227%24 May →
vertigo9–20.2036%20 May →
inferno4–9-0.1123%20 May →
mirage7–13-0.0029%17 May →
nuke9–7-0.0725%16 May →
inferno8–80.0430%15 May →
mirage7–130.0432%15 May →
nuke13–70.0329%11 May →
nuke13–40.0533%11 May →
mirage16–130.0225%10 May →
inferno8–80.1324%10 May →
anubis10–13-0.0325%29 Mar →
mirage19–15-0.0222%23 Mar →
nuke6–13-0.0422%3 Jan →
inferno7–13-0.0122%3 Jan →
inferno9–30.2332%30 Dec →
inferno8–80.1227%30 Dec →
mirage13–80.0524%29 Dec →
nuke13–70.0633%29 Dec →
mirage5–13-0.008%29 Dec →
inferno13–100.0115%22 Dec →
anubis9–13-0.0219%21 Dec →
inferno13–50.0843%21 Dec →
dust24–130.0038%21 Dec →
mirage13–100.0721%20 Dec →
inferno5–90.0044%20 Dec →
nuke13–9-0.0117%20 Dec →
mirage13–40.0717%20 Dec →
mirage3–13-0.0819%17 Dec →
vertigo7–9-0.0843%17 Dec →
mirage13–90.0326%17 Dec →
nuke8–80.1529%17 Dec →
inferno9–50.0436%17 Dec →
nuke13–100.0834%15 Dec →
mirage13–60.0027%15 Dec →
nuke13–3-0.0248%14 Dec →
inferno15–150.0422%13 Dec →
anubis13–50.0932%12 Dec →
nuke13–20.0333%12 Dec →
nuke8–13-0.0133%11 Dec →
inferno13–110.0728%11 Dec →
inferno13–100.1331%10 Dec →
mirage7–13-0.0319%10 Dec →
nuke13–80.0420%9 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.