DRIFTER461

DRIFTER461 — CS2 Stats

ZA76561198381540004[U:1:421274276]Steam profile ↗1 game ban

426Tracked matches56%Win rate2026Tracked since
288Hours in CS
CSDB Rating2.8 LearningPositional Player
Premier CS Rating3,387Grey band · top ~85.6% of ranked players (population est.)
WingmanSilver III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+77Premier CS Rating · 3,310 → 3,387

Rating over time

Premier CS Rating: 3,387 -108 16 Sept – 15 Nov · 24 days played
2,6623,546peak 3,54616 Sept15 Nov
3,546Peak Premier in tracked matches
26Days played since 2026-09-16

Premier CS Rating

  • 159 below peak (3,546)
  • +184 over 30 days · steady
  • Next: Light Blue band at 5,000 — 1,613 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches13——
Win rate31%——
K/D0.84——
Headshot %33%——

Measured 9 Nov 2026 → 15 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Grey band among CSDB-tracked players (n=4,140), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerGrey band medianLight Blue band medianvs Light Blue band
Headshot rate45.5%38.3%40.0%above
Shot accuracy0.2%3.6%6.9%6.7% short
Kill/death ratio0.680.830.920.24 short
Match win rate35.1%40.2%42.3%7.2% short

This profile matches the typical Light Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Light Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDRIFTER461PREMIER3,387 · Grey bandcsdb.gg/stats

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Performance scores

Aim18
Positioning41
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY41–53–6Last 10041%Win rateLWLLLWWWLT

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −5.3pp headshot accuracy · −95ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 687ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 685ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 733ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim1.8
Utility3.4
Positioning4.1
Opening Duels0.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 62% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 732ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.8
Positioning4.1
Utility3.4
Mechanics3.0
Opening Duels1.2
Win Impact6.9

Composite 2.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time731ms+4ms
first ⅓ avg 727ms → last ⅓ avg 731ms
Headshot accuracy18.7%+0.3%
first ⅓ avg 18.4% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–3 · ancient, 23 Oct →
45%Best headshot accuracy · 13–9 · dust2, 5 Nov →
500msFastest reaction time · 10–13 · dust2, 23 Oct →
13–1Biggest win · dust2, 22 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 56% over 9nukeWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B2513–1252%-0.03
mirageC188–1044%-0.02
nukeD164–1225%-0.04
infernoB136–746%-0.03
anubisD93–633%-0.05
cacheA95–456%-0.04
ancientC52–340%-0.01
vertigo—40–40%-0.01
office—10–10%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,866Lifetime kills
0.68K/D
954Matches
35.1%Match win rate
45.5%Headshot % · Top 25% of Grey band
0.2%Shot accuracy
1,311MVPs
288Hours (in match)
838Bombs planted
137Bombs defused

Most-used weapons

Lifetime map wins

1,298nuke
1,295inferno
1,252dust2
259vertigo
144office
19train
17italy
7assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.1%Headshot accuracy
24.8%Accuracy (enemy spotted)
22.0%Spray accuracy
63.5%Counter-strafing
10.3°Preaim
732msReaction time
39.7%T opening success
27.0%CT opening success
0.35Enemies flashed / flash
3.7%Flash assists
8.34HE damage / grenade
6.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 732.1964ms — above the 700ms mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3516 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.67% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0315%15 Nov →
dust213–6-0.072%15 Nov →
dust26–13-0.0218%13 Nov →
anubis7–130.0223%13 Nov →
inferno2–13-0.089%13 Nov →
dust213–11-0.0319%12 Nov →
nuke13–80.0113%12 Nov →
mirage16–13-0.0213%11 Nov →
mirage2–13-0.056%11 Nov →
nuke12–12-0.0211%9 Nov →
dust216–14-0.0218%9 Nov →
dust25–13-0.0417%9 Nov →
dust210–13-0.0723%8 Nov →
vertigo0–13-0.1233%8 Nov →
inferno13–5-0.0610%7 Nov →
nuke1–13-0.1014%7 Nov →
dust213–110.0313%7 Nov →
inferno12–12-0.0611%6 Nov →
dust213–60.0519%6 Nov →
inferno13–20.0625%6 Nov →
nuke10–13-0.0722%5 Nov →
cache13–60.009%5 Nov →
inferno13–50.0416%5 Nov →
dust27–13-0.0326%5 Nov →
ancient6–130.0225%5 Nov →
cache13–100.0023%5 Nov →
dust213–9-0.0245%5 Nov →
anubis13–6-0.0421%5 Nov →
office12–120.0229%4 Nov →
cache13–4-0.0116%4 Nov →
dust213–4-0.0033%4 Nov →
mirage9–130.0226%4 Nov →
mirage13–11-0.0216%4 Nov →
nuke7–13-0.0815%3 Nov →
dust213–100.0122%3 Nov →
mirage8–4-0.0522%2 Nov →
anubis8–3-0.110%2 Nov →
mirage13–4-0.0229%2 Nov →
dust210–13-0.0218%1 Nov →
dust27–13-0.0215%1 Nov →
anubis13–11-0.0311%31 Oct →
mirage13–6-0.0218%31 Oct →
dust28–13-0.0311%31 Oct →
mirage6–13-0.0427%31 Oct →
vertigo2–8-0.0120%31 Oct →
mirage1–13-0.0314%30 Oct →
cache6–13-0.0319%30 Oct →
anubis11–13-0.0616%26 Oct →
cache13–6-0.029%26 Oct →
inferno13–60.0326%25 Oct →
cache1–13-0.1021%25 Oct →
cache8–13-0.1213%25 Oct →
dust28–13-0.0714%25 Oct →
dust216–14-0.0813%25 Oct →
ancient5–13-0.085%25 Oct →
nuke8–13-0.067%25 Oct →
inferno4–13-0.0333%24 Oct →
mirage13–70.000%24 Oct →
nuke13–60.0017%24 Oct →
inferno16–120.0323%23 Oct →
inferno5–13-0.049%23 Oct →
dust210–13-0.0129%23 Oct →
dust212–12-0.0231%23 Oct →
ancient13–30.0715%23 Oct →
vertigo9–130.0333%23 Oct →
ancient13–7-0.019%23 Oct →
anubis14–16-0.0621%22 Oct →
dust213–8-0.0117%22 Oct →
mirage6–100.0429%22 Oct →
cache11–13-0.0214%22 Oct →
dust213–1-0.0126%22 Oct →
ancient7–11-0.0620%22 Oct →
nuke10–30.0426%22 Oct →
mirage13–9-0.0222%21 Oct →
dust213–10-0.0325%21 Oct →
anubis5–13-0.1125%21 Oct →
mirage9–13-0.0511%19 Oct →
nuke10–13-0.066%19 Oct →
dust23–13-0.088%19 Oct →
mirage1–13-0.099%18 Oct →
nuke15–15-0.0023%18 Oct →
inferno13–8-0.0318%17 Oct →
mirage11–13-0.0016%17 Oct →
dust28–13-0.0218%17 Oct →
nuke9–130.0214%17 Oct →
anubis15–15-0.0224%17 Oct →
dust213–11-0.0230%17 Oct →
cache13–2-0.0210%16 Oct →
anubis10–13-0.0713%16 Oct →
mirage8–13-0.0239%16 Oct →
nuke13–80.039%16 Oct →
nuke11–13-0.0228%16 Oct →
inferno2–13-0.0511%16 Oct →
nuke4–13-0.145%16 Oct →
vertigo8–130.0622%16 Oct →
nuke5–13-0.1312%15 Oct →
mirage13–50.0325%15 Oct →
nuke6–13-0.0218%15 Oct →
inferno11–13-0.0727%15 Oct →
inferno10–13-0.099%15 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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