Dream

Dream — CS2 Stats

US76561198381341784[U:1:421076056]Steam profile ↗✓ No bans

2,761Tracked matches62%Win rate2022Tracked since
3,287Hours in CS22Hrs last 2 wks
CSDB Rating6.9 SolidSupport
Premier CS Rating19,887Top 50% of 206,528 CSDB-tracked playersPurple band · top ~8.9% of ranked players (population est.)
CSDB Leaderboard#85474 of 253726 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,887 +322 26 Jul – 18 Oct · 27 days played
18,36820,285peak 20,28526 Jul18 Oct
Faceit ELO: 1,035 +0 3 Sept – 25 Sept · 4 observations
1,0351,035peak 1,0353 Sept25 Sept
20,395Peak Premier in tracked matches
1,035Highest Faceit ELO seen on CSDB
41Days played since 2026-07-23

Premier CS Rating

  • 398 below peak (20,285)
  • -398 over 30 days · steady
  • +322 over 90 days
  • Next: Pink band at 20,000 — 113 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-10
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches58——
Win rate59%——
K/D1.04——
Headshot %34%——

Measured 24 Sep 2026 → 19 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate33.8%44.3%46.9%13.2% short
Shot accuracy5.6%11.9%13.0%7.4% short
Kill/death ratio0.951.031.080.13 short
Match win rate45.5%45.2%46.7%1.1% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDreamPREMIER19,887 · Purple bandPEAK ELO1,035csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning60
Utility78

0–100 skill scores via Leetify.

Recent form

STEADY55–43–2Last 10055%Win rateLLWWLWWWLL

Last 10 vs previous 10: −20pp win rate · +0.00 avg rating · −3.6pp headshot accuracy · +27ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 608ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 623ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 609ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim7.0
Utility7.8
Positioning6.0
Opening Duels2.2
Clutch4.0

Strong T-side openerHigh utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Utility. Utility score of 78 — grenade impact well above the norm.

Areas to improve

CT openings. Opening success drops from 53% on T to 31% on CT — first contacts on the defending side are being lost.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning6.0
Utility7.8
Mechanics7.9
Opening Duels3.1
Win Impact9.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time599ms−24ms
first ⅓ avg 622ms → last ⅓ avg 599ms
Headshot accuracy12.2%−0.1%
first ⅓ avg 12.3% → last ⅓ avg 12.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–3 · nuke, 26 Jul →
31%Best headshot accuracy · 3–13 · vertigo, 6 Oct →
367msFastest reaction time · 6–13 · ancient, 28 Sept →
13–0Biggest win · anubis, 25 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–3In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 80% over 10nukeWeakest map · 44% over 18
MapGradePlayedRecordWin rateAvg rating
nukeC188–1044%0.01
anubisB168–850%-0.01
cacheA149–564%-0.03
ancientB147–750%-0.00
dust2A116–555%0.01
mirageB105–550%-0.01
infernoS108–280%0.02
vertigo—31–233%0.01
train—21–150%-0.00
office—22–0100%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,155Lifetime kills
0.95K/D
4,228Matches
45.5%Match win rate · Top 50% of Purple band
33.8%Headshot %
5.6%Shot accuracy
9,155MVPs
1,703Hours (in match)
5,473Bombs planted
2,312Bombs defused

Most-used weapons

AK-4718,709
AWP8,155
FAMAS2,410
MP71,304
MAC-101,266

Lifetime map wins

5,633nuke
5,491inferno
4,265dust2
3,745vertigo
1,317train
348office
155italy
28cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

599Matches
48%Win rate
1.00Avg K/D
72.7ADR
31%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage13649%0.9513.7
Anubis12047%1.0714.7
Nuke7450%1.1415.1
Inferno6748%0.9413.7
Vertigo5558%1.0014.6
Ancient5357%1.0314.4
Dust24042%0.9713.9
Cache1547%0.7512.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
40.6%Accuracy (enemy spotted)
38.4%Spray accuracy
85.4%Counter-strafing
11.0°Preaim
607msReaction time
53.3%T opening success
31.4%CT opening success
0.68Enemies flashed / flash
6.0%Flash assists
10.69HE damage / grenade
18.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7096% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.3659% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis7–13-0.016%18 Oct →
dust28–130.0110%18 Oct →
cache13–100.078%18 Oct →
dust213–10-0.0214%18 Oct →
ancient10–13-0.0713%17 Oct →
anubis13–50.013%17 Oct →
dust213–110.009%16 Oct →
anubis13–80.0414%15 Oct →
mirage0–13-0.073%15 Oct →
dust23–13-0.0212%15 Oct →
nuke7–13-0.057%15 Oct →
mirage12–12-0.0513%15 Oct →
cache13–5-0.089%15 Oct →
train13–100.0613%14 Oct →
inferno13–11-0.0616%14 Oct →
dust213–50.0326%14 Oct →
ancient10–130.048%13 Oct →
nuke13–30.0314%13 Oct →
dust213–90.029%13 Oct →
inferno13–9-0.0213%13 Oct →
cache3–13-0.108%12 Oct →
inferno13–80.0010%11 Oct →
inferno13–110.1214%11 Oct →
ancient13–100.029%11 Oct →
dust29–130.0713%9 Oct →
cache13–7-0.086%6 Oct →
mirage9–13-0.0215%6 Oct →
vertigo3–13-0.0031%6 Oct →
inferno13–50.0913%6 Oct →
ancient13–30.0616%6 Oct →
nuke11–130.0410%6 Oct →
nuke8–13-0.0516%4 Oct →
mirage9–13-0.0524%4 Oct →
cache13–4-0.020%4 Oct →
ancient13–110.058%30 Sept →
ancient6–13-0.0110%28 Sept →
cache13–6-0.006%28 Sept →
inferno8–13-0.0414%26 Sept →
dust20–13-0.0811%26 Sept →
vertigo13–110.0215%25 Sept →
anubis7–13-0.0413%25 Sept →
anubis5–13-0.0110%24 Sept →
nuke13–100.0414%24 Sept →
cache10–13-0.0420%10 Sept →
ancient13–8-0.0017%10 Sept →
anubis13–9-0.0011%9 Sept →
inferno13–8-0.0210%8 Sept →
office13–90.0317%8 Sept →
office13–8-0.047%8 Sept →
cache5–130.0111%7 Sept →
mirage13–80.0513%7 Sept →
ancient11–13-0.075%7 Sept →
nuke13–4-0.0216%7 Sept →
nuke13–4-0.0217%7 Sept →
nuke4–13-0.0313%3 Sept →
ancient13–110.0113%3 Sept →
ancient13–60.0314%2 Sept →
ancient9–13-0.0510%2 Sept →
cache13–4-0.0214%2 Sept →
anubis13–10-0.0312%2 Sept →
nuke7–13-0.023%1 Sept →
anubis5–13-0.016%31 Aug →
nuke6–13-0.0115%30 Aug →
mirage13–60.0912%30 Aug →
dust213–60.109%17 Aug →
mirage8–13-0.037%16 Aug →
mirage13–80.0227%16 Aug →
anubis13–80.0114%15 Aug →
vertigo9–130.029%13 Aug →
train2–13-0.0619%12 Aug →
anubis7–130.008%12 Aug →
anubis4–13-0.0214%12 Aug →
nuke13–80.0414%12 Aug →
mirage13–10-0.044%6 Aug →
mirage13–110.0411%6 Aug →
nuke13–6-0.0018%6 Aug →
cache10–13-0.0614%6 Aug →
ancient6–13-0.048%5 Aug →
cache13–10-0.038%5 Aug →
nuke13–11-0.0424%4 Aug →
anubis9–13-0.049%4 Aug →
cache16–13-0.068%30 Jul →
nuke11–13-0.0015%29 Jul →
dust29–13-0.019%29 Jul →
cache7–130.0310%28 Jul →
anubis10–13-0.0915%28 Jul →
inferno12–120.0517%27 Jul →
inferno13–80.0510%27 Jul →
nuke9–130.0317%27 Jul →
ancient10–13-0.0018%27 Jul →
anubis16–13-0.0312%26 Jul →
nuke13–30.2211%26 Jul →
nuke9–130.018%26 Jul →
cache13–70.0116%25 Jul →
anubis13–00.0112%25 Jul →
nuke13–16-0.0110%24 Jul →
inferno13–70.036%24 Jul →
anubis13–30.0411%24 Jul →
ancient13–100.0315%23 Jul →
dust213–11-0.0213%23 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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