ForgetfulDev

ForgetfulDev — CS2 Stats

US76561198379836498[U:1:419570770]Steam profile ↗✓ No bans

1,032Tracked matches38%Win rate2020Tracked since
5,143Hours in CS10Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
FaceitLevel 5 · 853 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (40 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 853 → 853
+63Tracked matches · now 1,032
−25.0ppWin rate · 63.0% → 37.9%

Rating over time

Faceit ELO: 853 +0 28 Aug – 26 Sept · 5 observations
853853peak 85328 Aug26 Sept
853Highest Faceit ELO seen on CSDB
29Days played since 2026-08-28

Faceit ELO

  • At peak — 853
  • 0 over 30 days · steady
  • Next: Level 4 at 901 — 48 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-08-28
  • Level 2 first seen 2026-08-28

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate4.5%43.8%44.8%40.3% short
Shot accuracy14.3%12.0%12.4%above
Kill/death ratio1.291.021.03above
Match win rate51.4%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGForgetfulDevFACEITLevel 5 · 853 ELOSTANDINGTop 67.6% of ranked30 DAYS0 ELOPEAK ELO853csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning47
Utility41

0–100 skill scores via Leetify.

Recent form

COLD46–49–5Last 10046%Win rateLLLLLTLLLL

Last 10 vs previous 10: −60pp win rate · +0.02 avg rating · +5.4pp headshot accuracy · +22ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 678ms

Last 10

  • 0–9–1 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 636ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 625ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.0
Utility4.1
Positioning4.7
Opening Duels1.1
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 631ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.7
Utility4.1
Mechanics8.4
Opening Duels2.1
Win Impact1.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time633ms−3ms
first ⅓ avg 636ms → last ⅓ avg 633ms
Headshot accuracy19.0%−0.2%
first ⅓ avg 19.2% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · ancient, 28 Sept →
62%Best headshot accuracy · 13–2 · mirage, 27 Oct →
422msFastest reaction time · 10–0 · mirage, 21 Sept →
13–1Biggest win · nuke, 4 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L5Current streak
7–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 80% over 5dust2Weakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA2313–1057%-0.00
vertigoC188–1044%-0.03
cacheC135–838%-0.03
ancientB126–650%-0.01
dust2D123–925%-0.03
infernoD93–633%-0.03
nukeS54–180%0.00
anubis—43–175%-0.04
train—31–233%-0.06
office—10–10%0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,002,704Lifetime kills
1.29K/D · Top 25% of Level 5 players
4,701Matches
51.4%Match win rate · Top 10% of Level 5 players
4.5%Headshot %
14.3%Shot accuracy · Top 50% of Level 5 players
4,342MVPs
1,743Hours (in match)
1,595Bombs planted
463Bombs defused

Most-used weapons

AK-47282,128
AWP129,877
Sawed-Off45,521
SSG 0812,254
P2506,919
SG 5534,360

Lifetime map wins

8,023dust2
2,686inferno
1,459nuke
1,227vertigo
546train
266office
203cbble
28ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

250Matches
50%Win rate
0.84Avg K/D
63.7ADR
46%Headshot %

Clutches & streaks

33%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust24551%0.8813.7
Mirage4351%0.8513.0
Ancient3549%0.9313.0
Inferno2948%0.8913.4
Nuke2650%0.8913.1
Cache1953%0.7410.7
Anubis1479%0.8713.9
Overpass667%1.1013.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
34.6%Accuracy (enemy spotted)
34.2%Spray accuracy
87.7%Counter-strafing
9.8°Preaim
631msReaction time
39.5%T opening success
37.5%CT opening success
0.41Enemies flashed / flash
3.7%Flash assists
7.23HE damage / grenade
11.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4136 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.4843% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache9–13-0.0416%31 Oct →
ancient8–13-0.0213%31 Oct →
dust29–13-0.1019%29 Oct →
vertigo2–130.0232%28 Oct →
dust28–13-0.0216%28 Oct →
office12–120.0531%28 Oct →
mirage5–130.0116%28 Oct →
mirage3–90.0328%28 Oct →
inferno8–13-0.0231%27 Oct →
nuke8–13-0.0325%27 Oct →
mirage13–20.0662%27 Oct →
vertigo5–13-0.0810%26 Oct →
vertigo8–13-0.085%26 Oct →
dust29–130.0010%23 Oct →
ancient13–11-0.0225%23 Oct →
anubis10–13-0.056%22 Oct →
mirage25–22-0.0514%22 Oct →
cache13–6-0.0017%21 Oct →
mirage13–4-0.048%21 Oct →
cache13–10-0.0515%20 Oct →
mirage7–130.0332%20 Oct →
mirage13–4-0.0012%8 Oct →
mirage13–10-0.0416%8 Oct →
cache13–100.0014%8 Oct →
ancient13–9-0.0221%8 Oct →
cache3–13-0.087%8 Oct →
mirage9–13-0.0319%7 Oct →
inferno13–7-0.0421%7 Oct →
inferno11–13-0.0617%7 Oct →
train6–13-0.0522%7 Oct →
vertigo13–11-0.0614%6 Oct →
cache9–130.0013%5 Oct →
mirage13–100.0122%5 Oct →
vertigo11–13-0.0323%5 Oct →
ancient13–100.0220%4 Oct →
nuke13–10.0120%4 Oct →
vertigo12–12-0.087%3 Oct →
mirage9–13-0.0633%3 Oct →
mirage9–13-0.0018%2 Oct →
inferno6–13-0.0411%2 Oct →
cache0–3-0.060%2 Oct →
vertigo0–9-0.0231%2 Oct →
ancient10–13-0.0318%1 Oct →
dust25–13-0.1055%1 Oct →
cache4–13-0.0420%1 Oct →
nuke13–6-0.0450%1 Oct →
vertigo8–13-0.0916%30 Sept →
ancient7–13-0.0223%30 Sept →
dust213–100.0216%30 Sept →
mirage13–11-0.0119%30 Sept →
train13–9-0.098%30 Sept →
mirage13–10-0.0226%30 Sept →
nuke13–60.0326%29 Sept →
ancient13–20.1216%28 Sept →
vertigo13–11-0.055%28 Sept →
ancient7–13-0.0922%26 Sept →
mirage13–40.089%26 Sept →
inferno8–13-0.0718%26 Sept →
dust213–100.0115%26 Sept →
vertigo10–13-0.0531%26 Sept →
dust25–13-0.0124%25 Sept →
mirage8–13-0.0121%25 Sept →
dust23–13-0.060%24 Sept →
inferno13–3-0.0030%24 Sept →
cache8–13-0.090%24 Sept →
vertigo13–30.0624%23 Sept →
cache13–8-0.0831%23 Sept →
dust213–100.0522%23 Sept →
inferno8–13-0.0720%22 Sept →
dust212–12-0.0128%22 Sept →
train8–13-0.0424%22 Sept →
vertigo13–11-0.0218%21 Sept →
vertigo6–130.0426%21 Sept →
mirage10–00.0240%21 Sept →
vertigo13–2-0.0512%21 Sept →
dust28–13-0.065%20 Sept →
ancient13–80.0218%20 Sept →
ancient13–30.0813%20 Sept →
inferno13–100.0710%20 Sept →
nuke13–70.0619%20 Sept →
ancient2–13-0.1022%20 Sept →
cache13–20.0329%20 Sept →
anubis13–11-0.0217%20 Sept →
anubis13–1-0.0217%20 Sept →
vertigo12–12-0.0211%20 Sept →
mirage13–60.0117%19 Sept →
cache12–12-0.0125%19 Sept →
vertigo13–110.0020%19 Sept →
mirage7–00.0025%19 Sept →
mirage5–13-0.0529%19 Sept →
cache11–13-0.0214%19 Sept →
vertigo13–10-0.0237%19 Sept →
mirage13–16-0.0211%19 Sept →
ancient8–13-0.0310%19 Sept →
dust23–13-0.058%19 Sept →
mirage10–130.0224%19 Sept →
vertigo13–70.0213%18 Sept →
inferno6–13-0.0716%18 Sept →
mirage13–3-0.0124%18 Sept →
anubis13–3-0.089%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.