BnuuyUK

BnuuyUK — CS2 Stats

GB76561198379598851[U:1:419333123]Steam profile ↗✓ No bans

316Tracked matches41%Win rate2021Tracked since
925Hours in CS
CSDB Rating5.8 SolidOpening Duellist
WingmanSupreme Master First Class
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 10,595 -575 12 May – 30 May · 3 days played
10,59511,170peak 11,17012 May30 May
11,725Peak Premier in tracked matches
989Highest Faceit ELO seen on CSDB
35Days played since 2026-05-10

Faceit ELO

  • At peak — 989
  • Next: Level 5 at 1,051 — 62 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGBnuuyUKPEAK ELO989csdb.gg/stats

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Performance scores

Aim88
Positioning65
Utility32

0–100 skill scores via Leetify.

Recent form

COLD45–45–10Last 10045%Win rateLLLLWWLWLL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +7.3pp headshot accuracy · +14ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 33%
  • Avg reaction 617ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 36%
  • Avg reaction 652ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 32%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.5 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim8.8
Utility3.2
Positioning6.5
Opening Duels7.6
Clutch3.2

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.7° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.5
Utility3.2
Mechanics8.2
Opening Duels6.5
Win Impact1.9

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time647ms+40ms
first ⅓ avg 607ms → last ⅓ avg 647ms
Headshot accuracy32.0%−3.7%
first ⅓ avg 35.7% → last ⅓ avg 32.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 9–1 · inferno, 18 May →
74%Best headshot accuracy · 13–2 · nuke, 28 May →
406msFastest reaction time · 9–3 · inferno, 11 May →
13–2Biggest win · nuke, 28 May →

Across the last 100 tracked matches.

Highlights

11Longest win streak
L4Current streak
4–2In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 60% over 5anubisWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC197–1237%-0.00
cacheB1910–953%0.01
infernoB158–753%0.05
mirageB147–750%-0.00
dust2C114–736%0.00
anubisD93–633%0.03
ancientA53–260%0.07
overpass—32–167%-0.01
train—20–20%-0.03
office—10–10%0.00
poseidon—11–0100%0.12
stronghold—10–10%-0.14

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

45,490Lifetime kills
1.06K/D · Top 50% of tracked players
2,330Matches
43.4%Match win rate
54.3%Headshot % · Top 25% of tracked players
17.7%Shot accuracy · Top 25% of tracked players
7,857MVPs
925Hours (in match)
1,312Bombs planted
519Bombs defused

Most-used weapons

Lifetime map wins

2,603dust2
2,521inferno
1,475train
1,165nuke
916vertigo
887cbble
212lake
132office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

307Matches
49%Win rate
1.09Avg K/D
92.5ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
32%1v2 clutch win
19Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3370%1.2719.9
Dust22045%1.1318.9
Anubis1050%1.4920.9
Ancient1060%1.1820.3
Nuke786%1.3326.3
Vertigo520%0.9622.0
Cache4100%1.4124.3
Inferno475%1.3422.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.7%Headshot accuracy
37.4%Accuracy (enemy spotted)
44.7%Spray accuracy
87.0%Counter-strafing
10.7°Preaim
656msReaction time
52.6%T opening success
59.5%CT opening success
0.49Enemies flashed / flash
8.3%Flash assists
7.33HE damage / grenade
4.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.49 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0439%29 Oct →
nuke6–130.0141%25 Oct →
nuke9–13-0.0437%23 Oct →
anubis4–13-0.0412%23 Oct →
nuke13–100.0335%23 Oct →
dust213–70.1030%23 Oct →
anubis9–13-0.0426%7 Oct →
cache13–60.0758%7 Oct →
nuke9–130.0425%7 Oct →
cache5–130.0556%7 Oct →
cache12–120.0425%14 Sept →
nuke7–130.0031%3 Sept →
dust213–40.0426%2 Sept →
cache10–10.0143%21 Aug →
nuke13–5-0.0034%20 Aug →
mirage13–80.0218%8 Aug →
dust22–13-0.0256%8 Aug →
cache13–6-0.0013%8 Aug →
cache5–130.0117%3 Aug →
mirage12–12-0.0124%2 Aug →
cache6–13-0.0333%1 Aug →
anubis2–130.0324%28 Jul →
inferno13–100.1329%28 Jul →
nuke1–130.1242%28 Jul →
anubis9–130.0627%28 Jul →
overpass13–11-0.0130%28 Jul →
ancient4–130.1236%28 Jul →
nuke5–9-0.1222%22 Jul →
nuke8–8-0.0723%22 Jul →
nuke8–8-0.0116%22 Jul →
inferno8–8-0.1638%22 Jul →
overpass9–60.0063%22 Jul →
inferno2–9-0.1527%22 Jul →
anubis9–130.1440%12 Jul →
dust212–120.0438%12 Jul →
nuke13–100.0742%12 Jul →
train9–130.0034%12 Jul →
cache1–10-0.0225%12 Jul →
cache5–130.0150%12 Jul →
nuke12–120.0240%10 Jul →
office9–130.0032%10 Jul →
ancient6–130.0545%10 Jul →
poseidon9–20.1227%22 Jun →
inferno9–40.1364%22 Jun →
inferno7–13-0.0341%20 Jun →
mirage13–10-0.0635%11 Jun →
ancient13–10-0.0121%11 Jun →
nuke10–130.0640%10 Jun →
mirage13–7-0.0535%10 Jun →
dust27–13-0.0068%10 Jun →
mirage1–13-0.0717%10 Jun →
dust218–22-0.0326%31 May →
mirage6–130.0222%31 May →
mirage10–13-0.0424%30 May →
anubis4–130.0140%29 May →
stronghold5–13-0.1423%28 May →
nuke13–2-0.0174%28 May →
cache13–90.1252%28 May →
cache12–12-0.056%20 May →
mirage3–13-0.0617%20 May →
train4–13-0.0717%20 May →
anubis13–10-0.0325%19 May →
cache9–13-0.0333%19 May →
dust210–13-0.0755%19 May →
overpass10–13-0.0236%18 May →
mirage16–120.0726%18 May →
inferno6–9-0.0156%18 May →
inferno9–10.3554%18 May →
dust213–11-0.0141%18 May →
cache13–30.0247%17 May →
cache13–100.0233%17 May →
cache13–90.0553%17 May →
mirage13–40.0540%17 May →
mirage13–7-0.0231%17 May →
anubis13–80.1238%17 May →
nuke13–60.0833%16 May →
mirage13–90.0529%16 May →
dust213–10-0.0236%16 May →
nuke3–9-0.1914%16 May →
inferno7–9-0.1025%16 May →
nuke16–130.1144%16 May →
inferno9–30.1848%14 May →
cache16–140.0132%14 May →
ancient13–50.1934%14 May →
dust212–12-0.0717%14 May →
cache6–13-0.0756%14 May →
inferno5–90.0853%14 May →
dust212–120.0722%13 May →
inferno10–130.0137%12 May →
mirage9–130.0233%12 May →
inferno13–20.0128%12 May →
ancient13–6-0.0034%12 May →
anubis13–70.0429%11 May →
nuke13–5-0.0029%11 May →
inferno9–40.1124%11 May →
inferno9–70.0448%11 May →
nuke2–9-0.1114%11 May →
inferno9–30.1554%11 May →
cache13–7-0.0032%10 May →
cache13–5-0.0140%10 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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