MelonBee

MelonBee — CS2 Stats

GB76561198103849987[U:1:143584259]Steam profile ↗✓ No bans

203Tracked matches62%Win rate2020Tracked since
2,396Hours in CS4Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
CSDB Leaderboard#99800 of 259147 tracked
WingmanSilver Elite Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 18,929 +3,439 8 May – 20 May · 8 days played
15,49018,929peak 18,9298 May20 May
18,929Peak Premier in tracked matches
33Days played since 2026-05-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim76
Positioning54
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY64–32–4Last 10064%Win rateLLWWWLWLLW

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −2.7pp headshot accuracy · −10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 620ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 588ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.6
Utility4.0
Positioning5.4
Opening Duels2.0
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 97% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 580ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.4
Utility4.0
Mechanics7.1
Opening Duels2.3
Win Impact9.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time587ms−22ms
first ⅓ avg 609ms → last ⅓ avg 587ms
Headshot accuracy20.8%−1.3%
first ⅓ avg 22.1% → last ⅓ avg 20.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–3 · anubis, 20 Jun →
75%Best headshot accuracy · 13–2 · inferno, 12 May →
438msFastest reaction time · 7–13 · dust2, 8 Aug →
13–0Biggest win · dust2, 15 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 82% over 17infernoWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
cacheS1714–382%0.03
mirageB168–850%0.01
nukeS1410–471%0.04
dust2A148–657%0.02
ancientS139–469%0.03
infernoB115–645%0.05
anubisA85–363%0.03
overpassS64–267%0.00
train—11–0100%0.17

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,934Lifetime kills
0.97K/D
2,963Matches
40.9%Match win rate
41.7%Headshot %
19.0%Shot accuracy · Top 10% of tracked players
6,745MVPs
1,876Hours (in match)
3,096Bombs planted
767Bombs defused

Most-used weapons

AK-4723,931
AWP9,646
UMP-451,824
P2501,535
MP71,449
FAMAS1,337

Lifetime map wins

3,236dust2
2,984inferno
1,189train
823nuke
551cbble
232office
149vertigo
80safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

381Matches
53%Win rate
1.14Avg K/D
74.2ADR
37%Headshot %

Clutches & streaks

35%1v1 clutch win
12%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Cache888%1.2117.0
Dust2862%0.9815.0
Mirage850%1.0014.8
Ancient771%1.1814.9
Nuke683%1.1617.5
Inferno425%0.8814.5
Overpass367%1.0614.7
Anubis367%1.1220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
33.7%Accuracy (enemy spotted)
38.0%Spray accuracy
81.8%Counter-strafing
9.0°Preaim
580msReaction time
27.0%T opening success
48.1%CT opening success
0.66Enemies flashed / flash
5.5%Flash assists
6.15HE damage / grenade
5.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.9502% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0315%29 Oct →
nuke3–13-0.0323%29 Oct →
dust213–90.0433%29 Oct →
mirage13–70.0717%29 Oct →
nuke13–20.078%13 Sept →
nuke10–130.1324%20 Aug →
mirage13–80.0220%8 Aug →
dust22–130.0016%8 Aug →
dust27–13-0.0317%8 Aug →
nuke13–80.1016%8 Aug →
ancient7–130.0819%8 Aug →
cache5–5-0.0129%8 Aug →
mirage13–60.0423%7 Aug →
nuke13–70.0922%7 Aug →
overpass8–80.0612%7 Aug →
nuke9–40.1623%7 Aug →
mirage13–50.1132%17 Jul →
cache6–13-0.0316%16 Jul →
anubis13–40.0022%15 Jul →
dust213–00.1019%15 Jul →
inferno6–130.0527%15 Jul →
overpass13–100.0427%14 Jul →
cache13–40.1025%14 Jul →
inferno6–90.0129%30 Jun →
inferno4–90.0824%30 Jun →
cache13–100.1216%30 Jun →
anubis10–13-0.015%21 Jun →
nuke13–30.1022%21 Jun →
mirage13–4-0.0214%20 Jun →
anubis13–30.2328%20 Jun →
overpass13–80.0114%20 Jun →
ancient10–40.0320%20 Jun →
mirage12–12-0.0231%2 Jun →
mirage6–13-0.0514%31 May →
mirage13–100.0519%31 May →
anubis19–160.0312%30 May →
train13–30.1721%29 May →
overpass13–50.0327%26 May →
inferno9–13-0.008%26 May →
cache13–70.0515%26 May →
ancient13–11-0.0021%25 May →
mirage13–5-0.0120%25 May →
cache13–90.038%25 May →
ancient8–13-0.048%24 May →
mirage11–130.0115%24 May →
ancient13–30.1115%24 May →
nuke13–11-0.0613%24 May →
dust216–13-0.0419%23 May →
mirage14–16-0.0317%22 May →
ancient13–110.0316%22 May →
inferno9–130.0319%22 May →
cache13–50.0416%21 May →
anubis4–13-0.0413%20 May →
dust213–40.1228%18 May →
inferno13–40.0322%18 May →
cache13–30.0133%17 May →
cache13–100.0020%17 May →
cache13–9-0.0312%17 May →
nuke13–6-0.0613%16 May →
nuke16–130.0217%16 May →
cache20–22-0.0213%15 May →
dust212–12-0.0729%15 May →
cache16–140.0215%14 May →
ancient13–5-0.029%14 May →
dust27–13-0.0130%14 May →
ancient4–13-0.0623%14 May →
nuke13–90.0424%14 May →
anubis13–30.0316%14 May →
cache13–80.0416%14 May →
inferno13–80.0237%14 May →
dust213–100.0419%14 May →
ancient6–130.0911%14 May →
inferno13–70.0925%13 May →
anubis13–8-0.0122%13 May →
mirage9–13-0.0210%13 May →
mirage13–00.0125%13 May →
ancient13–70.0724%13 May →
cache13–110.0317%12 May →
inferno10–130.0925%12 May →
mirage9–13-0.0121%12 May →
dust213–60.0318%12 May →
inferno13–20.0175%12 May →
ancient13–6-0.018%12 May →
nuke10–13-0.0022%12 May →
ancient13–20.0124%10 May →
cache13–10.1017%10 May →
cache13–30.0631%10 May →
dust213–70.1129%10 May →
dust213–50.0628%9 May →
mirage4–130.0413%9 May →
cache13–90.0220%9 May →
inferno13–30.1424%9 May →
nuke13–90.0823%9 May →
nuke15–15-0.0121%9 May →
ancient13–70.1127%9 May →
anubis11–13-0.0210%9 May →
dust210–13-0.0018%8 May →
overpass13–8-0.0417%8 May →
dust29–13-0.0020%8 May →
overpass10–13-0.0718%8 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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