Vioxx

Vioxx — CS2 Stats

76561198100906852[U:1:140641124]Steam profile ↗✓ No bans

1,185Tracked matches63%Win rate2020Tracked since
4,270Hours in CS1Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating23,933Top 25% of 212,133 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#33025 of 259149 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Oct 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,933 +668 14 Jun – 21 Oct · 35 days played
19,87924,248peak 24,24814 Jun21 Oct
24,248Peak Premier in tracked matches
51Days played since 2026-06-14

Premier CS Rating

  • 315 below peak (24,248)
  • +1,155 over 30 days · improving
  • +3,817 over 90 days
  • Next: Red band at 25,000 — 1,067 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-04
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate44.3%46.9%49.3%5.0% short
Shot accuracy17.3%13.0%13.4%above
Kill/death ratio1.071.081.120.05 short
Match win rate46.3%46.7%48.5%2.2% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGVioxxPREMIER23,933 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning62
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY56–42–2Last 10056%Win rateLLWWLWWWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.5pp headshot accuracy · −100ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 466ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 532ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.5
Utility5.5
Positioning6.2
Opening Duels5.0
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 93% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.2
Utility5.5
Mechanics7.1
Opening Duels4.7
Win Impact9.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time617ms+26ms
first ⅓ avg 591ms → last ⅓ avg 617ms
Headshot accuracy21.0%+3.0%
first ⅓ avg 18.0% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–11 · nuke, 2 Oct →
50%Best headshot accuracy · 4–13 · cache, 16 Oct →
391msFastest reaction time · 4–13 · cache, 16 Oct →
13–2Biggest win · nuke, 27 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
10–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

nukeBest map · 72% over 25cacheWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
nukeS2518–772%0.05
mirageB2010–1050%0.03
cacheC166–1038%0.02
ancientA1610–663%0.03
infernoA117–464%0.02
dust2S64–267%0.01
overpass—40–40%-0.04
anubis—21–150%0.01

Across the last 100 tracked matches.

Lifetime stats

126,345Lifetime kills
1.07K/D
5,217Matches
46.3%Match win rate
44.3%Headshot %
17.3%Shot accuracy · Top 25% of Pink band
18,954MVPs
2,622Hours (in match)
7,448Bombs planted
3,359Bombs defused

Most-used weapons

AK-4747,831
AWP16,261
MP93,268
MAC-103,202
P2503,176
UMP-452,926

Lifetime map wins

8,206inferno
5,909nuke
5,885train
5,082dust2
1,830vertigo
1,823cbble
155office
130safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

570Matches
54%Win rate
1.07Avg K/D
79.9ADR
37%Headshot %

Clutches & streaks

41%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5060%1.1716.0
Ancient4248%1.1416.3
Dust22846%0.9814.6
Nuke2374%1.2417.3
Anubis1450%0.9615.6
Cache967%1.3317.6
Inferno933%0.9215.4
Overpass475%0.8313.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.0%Headshot accuracy
38.3%Accuracy (enemy spotted)
36.6%Spray accuracy
82.0%Counter-strafing
10.9°Preaim
599msReaction time
48.5%T opening success
49.5%CT opening success
0.57Enemies flashed / flash
7.9%Flash assists
9.18HE damage / grenade
8.23Flashes / match

Recommended for you

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.046%21 Oct →
cache4–13-0.0950%16 Oct →
nuke13–90.1521%14 Oct →
ancient13–110.0426%10 Oct →
inferno4–12-0.0314%2 Oct →
nuke13–110.2026%2 Oct →
nuke13–6-0.0515%30 Sept →
nuke16–140.1117%23 Sept →
inferno1–90.0613%6 Sept →
ancient13–10-0.0120%24 Aug →
cache6–130.0721%22 Aug →
cache11–130.0522%19 Aug →
mirage13–90.0215%19 Aug →
mirage13–110.0720%17 Aug →
nuke13–70.0717%16 Aug →
nuke13–110.0116%16 Aug →
dust210–13-0.0226%15 Aug →
mirage28–26-0.0116%12 Aug →
mirage13–40.1224%9 Aug →
inferno5–130.0825%9 Aug →
anubis3–13-0.0526%9 Aug →
overpass8–8-0.0818%7 Aug →
nuke9–40.0316%7 Aug →
cache13–110.0431%3 Aug →
ancient9–13-0.0123%28 Jul →
nuke13–80.1326%27 Jul →
nuke13–20.0826%27 Jul →
nuke2–80.1025%26 Jul →
ancient13–70.0316%25 Jul →
inferno13–6-0.0022%24 Jul →
mirage13–6-0.0021%24 Jul →
cache13–30.0319%24 Jul →
mirage13–40.0519%23 Jul →
ancient13–20.0934%23 Jul →
cache5–130.0522%21 Jul →
dust26–13-0.0025%21 Jul →
nuke9–130.0518%20 Jul →
cache11–130.0320%20 Jul →
nuke13–10-0.0313%19 Jul →
cache11–130.0015%19 Jul →
mirage3–13-0.0525%19 Jul →
ancient5–130.0923%19 Jul →
cache2–13-0.0022%18 Jul →
dust213–70.0444%18 Jul →
ancient6–13-0.0426%18 Jul →
mirage7–130.1624%17 Jul →
nuke13–60.0416%17 Jul →
ancient16–120.0520%16 Jul →
mirage13–100.0920%16 Jul →
ancient22–19-0.0315%16 Jul →
overpass8–80.0928%16 Jul →
nuke10–13-0.0020%16 Jul →
inferno13–6-0.0224%15 Jul →
mirage11–130.0725%15 Jul →
inferno13–90.1124%15 Jul →
nuke13–20.1629%14 Jul →
ancient1–130.0327%14 Jul →
cache13–70.0926%14 Jul →
nuke13–40.1016%14 Jul →
cache9–130.0422%13 Jul →
nuke10–130.0125%13 Jul →
inferno13–6-0.0024%13 Jul →
mirage13–70.0326%12 Jul →
cache7–130.0130%12 Jul →
nuke5–13-0.0120%12 Jul →
cache13–7-0.0015%12 Jul →
nuke13–90.0619%11 Jul →
anubis13–80.0821%10 Jul →
mirage6–130.0424%10 Jul →
cache10–130.0217%9 Jul →
ancient16–140.0322%9 Jul →
mirage4–13-0.0331%8 Jul →
cache13–4-0.0318%7 Jul →
ancient13–20.0726%7 Jul →
ancient13–80.049%6 Jul →
ancient11–13-0.0219%6 Jul →
inferno13–6-0.0425%5 Jul →
dust213–80.0115%1 Jul →
ancient8–13-0.0221%1 Jul →
overpass0–7-0.080%1 Jul →
nuke13–30.0720%30 Jun →
nuke13–90.0619%30 Jun →
ancient13–90.0915%28 Jun →
mirage2–13-0.0617%22 Jun →
mirage9–13-0.0313%22 Jun →
inferno16–130.0618%22 Jun →
overpass6–13-0.0825%22 Jun →
cache13–80.0515%21 Jun →
dust213–110.0013%20 Jun →
nuke9–13-0.0418%20 Jun →
nuke13–100.0310%20 Jun →
nuke13–50.0911%18 Jun →
mirage6–130.0430%18 Jun →
inferno9–13-0.0125%18 Jun →
mirage8–130.0415%16 Jun →
dust213–90.0323%15 Jun →
mirage13–11-0.0517%15 Jun →
nuke2–13-0.098%14 Jun →
inferno13–10-0.0116%14 Jun →
mirage13–80.1516%14 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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