A.W.E.S.O.M.-O

A.W.E.S.O.M.-O — CS2 Stats

GB76561198175833669[U:1:215567941]Steam profile ↗✓ No bans

569Tracked matches67%Win rate2020Tracked since
1,590Hours in CS0Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating12,837Blue band · top ~39.9% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Oct 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,837 +3,026 12 Jun – 6 Oct · 38 days played
9,81114,169peak 14,16912 Jun6 Oct
14,169Peak Premier in tracked matches
50Days played since 2026-06-12

Premier CS Rating

  • 1,332 below peak (14,169)
  • -259 over 30 days · steady
  • -488 over 90 days
  • Next: Purple band at 15,000 — 2,163 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate40.0%41.3%41.8%1.9% short
Shot accuracy15.4%12.7%12.2%above
Kill/death ratio0.880.950.980.09 short
Match win rate37.3%42.6%43.3%6.0% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGA.W.E.S.O.M.-OFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER12,837 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim49
Positioning47
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY53–45–2Last 10053%Win rateWLLLWLLWLW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −1.0pp headshot accuracy · −88ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 16%
  • Avg reaction 600ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 557ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim4.9
Utility2.9
Positioning4.7
Opening Duels2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning4.7
Utility2.9
Mechanics4.8
Opening Duels2.1
Win Impact10.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time609ms−73ms
first ⅓ avg 682ms → last ⅓ avg 609ms
Headshot accuracy17.8%−5.4%
first ⅓ avg 23.2% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · nuke, 17 Jul →
50%Best headshot accuracy · 13–0 · ancient, 16 Jun →
359msFastest reaction time · 13–9 · mirage, 19 Aug →
13–0Biggest win · ancient, 16 Jun →

Across the last 100 tracked matches.

Highlights

8Longest win streak
4–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 64% over 14cacheWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
nukeB2914–1548%-0.01
mirageA1911–858%-0.02
cacheC167–944%-0.01
ancientA149–564%-0.02
infernoA106–460%-0.00
anubis—41–325%0.01
dust2—42–250%0.00
overpass—21–150%-0.03
vertigo—11–0100%0.02
shelter—11–0100%0.06

Across the last 100 tracked matches.

Lifetime stats

48,267Lifetime kills
0.88K/D
2,574Matches
37.3%Match win rate
40.0%Headshot %
15.4%Shot accuracy · Top 50% of Level 2 players
5,121MVPs
1,058Hours (in match)
2,068Bombs planted
488Bombs defused

Most-used weapons

AK-4710,958
AWP8,359
Knife1,343
MP91,139
P250896

Lifetime map wins

4,661dust2
3,886nuke
1,868inferno
1,861train
813vertigo
209cbble
59office
19italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
30.8%Accuracy (enemy spotted)
26.4%Spray accuracy
71.8%Counter-strafing
9.7°Preaim
599msReaction time
39.8%T opening success
37.0%CT opening success
0.34Enemies flashed / flash
2.7%Flash assists
6.78HE damage / grenade
3.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3381 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.8185% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–11-0.0312%6 Oct →
nuke0–5-0.260%3 Oct →
inferno4–120.0133%2 Oct →
nuke9–13-0.0515%1 Oct →
nuke13–6-0.0019%30 Sept →
inferno1–9-0.056%6 Sept →
inferno1–13-0.0623%3 Sept →
cache16–130.0112%1 Sept →
anubis11–13-0.0520%27 Aug →
ancient13–100.0120%24 Aug →
ancient11–130.018%23 Aug →
vertigo13–70.0219%23 Aug →
cache6–13-0.0513%22 Aug →
mirage13–9-0.0710%19 Aug →
cache9–13-0.0523%12 Aug →
nuke13–20.0518%12 Aug →
mirage13–4-0.0215%9 Aug →
nuke13–60.0218%7 Aug →
cache13–11-0.0135%3 Aug →
nuke8–13-0.0611%29 Jul →
nuke13–8-0.0617%27 Jul →
nuke13–2-0.0129%27 Jul →
nuke2–8-0.0322%26 Jul →
ancient13–7-0.0230%25 Jul →
inferno13–60.0113%24 Jul →
mirage13–60.0133%24 Jul →
cache13–30.0823%24 Jul →
mirage13–4-0.0111%23 Jul →
ancient13–20.0027%23 Jul →
cache13–10-0.047%23 Jul →
mirage13–7-0.0223%23 Jul →
mirage7–130.0314%22 Jul →
mirage15–15-0.0312%21 Jul →
cache5–13-0.0325%21 Jul →
dust26–130.0221%21 Jul →
nuke9–130.0237%20 Jul →
cache11–13-0.0417%20 Jul →
nuke8–13-0.0421%20 Jul →
anubis11–130.0018%19 Jul →
nuke13–10.0323%19 Jul →
nuke13–100.0122%19 Jul →
mirage3–13-0.0521%19 Jul →
ancient5–13-0.0814%19 Jul →
cache2–13-0.050%18 Jul →
dust213–70.0314%18 Jul →
ancient6–13-0.1215%18 Jul →
mirage7–13-0.0514%17 Jul →
nuke11–130.0522%17 Jul →
nuke13–60.1133%17 Jul →
shelter13–80.0629%17 Jul →
nuke10–13-0.0417%17 Jul →
nuke13–30.0326%17 Jul →
nuke6–130.0242%17 Jul →
ancient16–120.0419%16 Jul →
mirage13–100.0122%16 Jul →
nuke10–13-0.0416%16 Jul →
inferno13–50.0918%16 Jul →
inferno13–60.0917%15 Jul →
mirage11–13-0.0636%15 Jul →
nuke13–20.0419%14 Jul →
ancient1–13-0.1125%14 Jul →
cache13–7-0.039%14 Jul →
cache9–13-0.0015%13 Jul →
nuke10–130.0116%13 Jul →
inferno13–6-0.0721%13 Jul →
mirage13–70.0532%12 Jul →
cache7–13-0.0125%12 Jul →
nuke5–13-0.0421%12 Jul →
cache13–7-0.0613%12 Jul →
cache4–13-0.0111%11 Jul →
nuke13–9-0.0110%11 Jul →
cache11–130.0220%10 Jul →
anubis13–80.0923%10 Jul →
mirage6–13-0.0722%10 Jul →
dust29–13-0.0835%9 Jul →
ancient16–14-0.0227%9 Jul →
mirage4–13-0.0118%8 Jul →
cache13–80.0935%8 Jul →
mirage13–10-0.0022%2 Jul →
anubis8–130.0118%2 Jul →
nuke5–13-0.0119%2 Jul →
ancient13–2-0.0231%28 Jun →
mirage13–9-0.0312%28 Jun →
inferno13–110.0325%25 Jun →
inferno9–13-0.0721%24 Jun →
dust213–100.0422%23 Jun →
mirage13–80.0216%23 Jun →
overpass13–40.0046%23 Jun →
ancient13–8-0.0214%22 Jun →
mirage13–40.0424%22 Jun →
overpass15–15-0.0625%21 Jun →
nuke16–12-0.0431%20 Jun →
mirage4–13-0.0416%20 Jun →
nuke13–6-0.0214%20 Jun →
ancient13–10.0525%18 Jun →
inferno13–100.0220%18 Jun →
nuke9–13-0.0029%17 Jun →
ancient13–00.0050%16 Jun →
nuke10–130.0127%16 Jun →
ancient3–13-0.0423%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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