boovis

boovis — CS2 Stats

NO76561198281415708[U:1:321149980]Steam profile ↗✓ No bans

264Tracked matches55%Win rate2021Tracked since
1,646Hours in CS2Hrs last 2 wks
CSDB Rating6.5 SolidAll-Rounder
Premier CS Rating18,022Purple band · top ~16.4% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Aug 2026 (81 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,022 +1,233 19 May – 11 Aug · 7 days played
15,92718,591peak 18,59119 May11 Aug
18,591Peak Premier in tracked matches
43Days played since 2026-05-19

Premier CS Rating

  • 569 below peak (18,591)
  • +1,233 over 90 days
  • Next: Pink band at 20,000 — 1,978 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate41.9%44.4%46.9%5.0% short
Shot accuracy15.0%11.9%13.0%above
Kill/death ratio1.291.031.08above
Match win rate43.2%45.2%46.7%3.5% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGboovisPREMIER18,022 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning59
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateWWLTWWWWLL

Last 10 vs previous 10: +10pp win rate · +0.07 avg rating · +7.3pp headshot accuracy · −31ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 25%
  • Avg reaction 583ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 29%
  • Avg reaction 605ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 620ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.7
Utility4.4
Positioning5.9
Opening Duels5.6
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 643ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.9
Utility4.4
Mechanics7.8
Opening Duels5.0
Win Impact6.7

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time639ms−51ms
first ⅓ avg 691ms → last ⅓ avg 639ms
Headshot accuracy25.2%−1.4%
first ⅓ avg 26.6% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.35Best match rating · 13–0 · inferno, 12 Aug →
58%Best headshot accuracy · 3–13 · train, 27 Jun →
438msFastest reaction time · 7–13 · dust2, 8 Aug →
13–0Biggest win · inferno, 12 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
8–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 64% over 11overpassWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
nukeA1810–856%0.02
cacheC167–944%0.03
mirageB157–847%0.02
infernoB126–650%0.07
anubisA117–464%0.02
ancientA85–363%0.06
overpassC83–538%0.04
dust2C73–443%-0.02
office—21–150%0.02
boulder—10–10%0.20
poseidon—11–0100%0.22
train—10–10%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,162Lifetime kills
1.29K/D · Top 25% of Purple band
2,488Matches
43.2%Match win rate
41.9%Headshot %
15.0%Shot accuracy · Top 50% of Purple band
6,421MVPs
630Hours (in match)
1,887Bombs planted
554Bombs defused

Most-used weapons

AK-4712,913
AWP3,093
P901,294
Tec-91,072
AUG1,024

Lifetime map wins

3,004dust2
2,023inferno
1,284cbble
1,269nuke
549office
378train
313vertigo
147lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

59Matches
56%Win rate
1.01Avg K/D
79.3ADR
51%Headshot %

Clutches & streaks

50%1v1 clutch win
23%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1354%1.0514.7
Ancient1070%1.0716.0
Inferno4100%1.3215.8
Nuke475%0.9314.0
Overpass450%1.1918.3
Dust210%0.7110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
31.8%Accuracy (enemy spotted)
35.9%Spray accuracy
85.3%Counter-strafing
8.2°Preaim
643msReaction time
40.7%T opening success
59.2%CT opening success
0.47Enemies flashed / flash
6.1%Flash assists
6.36HE damage / grenade
5.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4731 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.0129%29 Oct →
dust213–9-0.0424%29 Oct →
nuke10–13-0.0031%20 Aug →
mirage12–120.0517%20 Aug →
nuke13–50.0126%14 Aug →
ancient13–90.0929%14 Aug →
inferno13–00.3542%12 Aug →
inferno13–00.118%11 Aug →
anubis11–130.0232%11 Aug →
boulder5–130.2051%11 Aug →
dust213–8-0.0033%10 Aug →
nuke8–00.0810%10 Aug →
dust21–8-0.0133%10 Aug →
cache13–110.0521%9 Aug →
mirage13–8-0.0112%8 Aug →
dust22–13-0.0319%8 Aug →
dust27–13-0.0129%8 Aug →
nuke13–80.0116%8 Aug →
ancient7–13-0.0912%8 Aug →
cache5–50.0629%8 Aug →
mirage13–60.0720%7 Aug →
nuke13–70.1027%7 Aug →
overpass7–13-0.0326%30 Jul →
cache3–13-0.0322%29 Jul →
inferno6–130.0633%29 Jul →
anubis13–80.0125%29 Jul →
cache7–13-0.0729%22 Jul →
cache14–160.0426%22 Jul →
ancient13–90.1435%21 Jul →
inferno16–140.0117%20 Jul →
nuke13–110.0330%20 Jul →
anubis13–50.0117%20 Jul →
dust23–13-0.0622%20 Jul →
cache13–1-0.0224%20 Jul →
mirage0–9-0.0316%20 Jul →
dust216–120.0033%20 Jul →
nuke8–130.0120%19 Jul →
poseidon9–50.2216%19 Jul →
ancient15–150.0221%18 Jul →
cache13–100.0729%18 Jul →
nuke13–110.0825%18 Jul →
anubis13–10.0727%18 Jul →
mirage13–50.1043%17 Jul →
cache6–13-0.0217%16 Jul →
mirage10–130.0137%16 Jul →
anubis13–40.1130%15 Jul →
inferno6–130.1045%15 Jul →
overpass13–100.0823%14 Jul →
cache13–40.0333%14 Jul →
overpass13–70.1040%13 Jul →
mirage2–13-0.0025%13 Jul →
nuke3–13-0.0431%13 Jul →
ancient13–90.1518%13 Jul →
ancient13–10.0321%13 Jul →
mirage13–10-0.0433%12 Jul →
office9–130.0325%10 Jul →
ancient6–130.0139%10 Jul →
cache13–10.0728%4 Jul →
overpass12–120.0532%28 Jun →
train3–130.0158%27 Jun →
inferno2–10-0.0240%27 Jun →
anubis3–13-0.0243%27 Jun →
cache6–50.2339%26 Jun →
inferno1–13-0.0133%23 Jun →
nuke9–13-0.0424%22 Jun →
mirage13–40.0824%20 Jun →
anubis13–30.0221%20 Jun →
nuke6–130.0033%13 Jun →
ancient13–50.1029%12 Jun →
office13–10.0211%12 Jun →
cache13–40.0830%11 Jun →
overpass10–130.0124%4 Jun →
overpass13–110.1626%4 Jun →
anubis7–130.0020%4 Jun →
cache13–100.0229%3 Jun →
mirage13–50.1014%3 Jun →
anubis13–70.0114%1 Jun →
mirage13–11-0.0325%1 Jun →
inferno13–30.1733%1 Jun →
nuke13–20.1034%1 Jun →
nuke6–13-0.0430%30 May →
mirage5–13-0.0522%30 May →
anubis4–130.0141%29 May →
cache12–12-0.0627%29 May →
overpass3–9-0.0714%28 May →
overpass6–130.0514%26 May →
mirage9–130.0627%26 May →
nuke13–7-0.0137%26 May →
mirage9–13-0.0416%25 May →
cache5–13-0.0439%25 May →
cache6–130.0836%25 May →
mirage11–130.0123%21 May →
nuke8–13-0.0123%21 May →
inferno2–130.0224%21 May →
inferno13–30.0531%21 May →
nuke13–110.0535%21 May →
nuke5–130.0043%19 May →
inferno10–130.0330%19 May →
inferno13–6-0.0121%19 May →
nuke13–100.0824%19 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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