eden

eden — CS2 Stats

76561198052471533[U:1:92205805]Steam profile ↗VAC banned

399Tracked matches59%Win rate2020Tracked since
718Hours in CS
CSDB Rating3.7 LearningPositional Player
WingmanMaster Guardian I
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 14,435 +1,329 20 May – 2 Jun · 5 days played
12,86814,435peak 14,43520 May2 Jun
14,435Peak Premier in tracked matches
33Days played since 2026-05-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim37
Positioning44
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY47–45–8Last 10047%Win rateWLLWWWWLTW

Last 10 vs previous 10: 0pp win rate · +0.05 avg rating · +0.3pp headshot accuracy · −77ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 562ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 582ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 621ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.7 against its own average).

Aim3.7
Utility2.3
Positioning4.4
Opening Duels0.1
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning4.4
Utility2.3
Mechanics3.3
Opening Duels0.9
Win Impact8.1

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time632ms−21ms
first ⅓ avg 653ms → last ⅓ avg 632ms
Headshot accuracy16.1%−1.7%
first ⅓ avg 17.8% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 11–13 · dust2, 23 May →
36%Best headshot accuracy · 10–13 · mirage, 16 Jul →
391msFastest reaction time · 10–13 · vertigo, 22 May →
13–1Biggest win · nuke, 20 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 63% over 8dust2Weakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
nukeB3114–1745%0.02
mirageA1710–759%0.02
cacheD164–1225%0.00
dust2D92–722%0.04
infernoA85–363%0.03
anubisA85–363%0.06
trainA53–260%0.00
ancient—22–0100%0.10
office—11–0100%0.00
stronghold—10–10%-0.02
vertigo—10–10%-0.03
overpass—11–0100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,572Lifetime kills
1.15K/D · Top 25% of tracked players
1,974Matches
47.1%Match win rate · Top 50% of tracked players
41.7%Headshot %
15.2%Shot accuracy · Top 50% of tracked players
4,686MVPs
718Hours (in match)
2,161Bombs planted
521Bombs defused

Most-used weapons

AK-4710,058
AWP3,122
P901,296
Knife1,163

Lifetime map wins

5,495nuke
1,545dust2
1,225office
1,109inferno
465vertigo
283train
183cbble
96bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
100%Win rate
0.76Avg K/D
67.7ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.8%Headshot accuracy
31.2%Accuracy (enemy spotted)
34.0%Spray accuracy
65.0%Counter-strafing
12.6°Preaim
615msReaction time
23.2%T opening success
37.0%CT opening success
0.29Enemies flashed / flash
3.6%Flash assists
7.70HE damage / grenade
2.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5828° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2868 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
office13–50.0010%16 Oct →
inferno8–13-0.048%16 Oct →
nuke9–13-0.0315%12 Oct →
nuke13–80.0011%12 Oct →
nuke13–50.1018%12 Oct →
anubis13–80.0416%22 Sept →
nuke13–50.2114%22 Sept →
cache8–13-0.0011%8 Sept →
mirage12–12-0.0321%7 Sept →
ancient13–110.0325%30 Aug →
mirage13–3-0.1112%4 Aug →
mirage7–50.0111%4 Aug →
mirage4–13-0.0125%31 Jul →
nuke13–8-0.0015%31 Jul →
cache12–12-0.046%30 Jul →
mirage6–4-0.0411%30 Jul →
cache14–16-0.0617%22 Jul →
inferno16–140.0218%20 Jul →
nuke13–110.0017%20 Jul →
nuke8–13-0.0213%19 Jul →
dust28–13-0.0221%19 Jul →
mirage3–00.0413%19 Jul →
nuke9–13-0.0116%19 Jul →
cache13–10-0.0223%18 Jul →
mirage10–130.0436%16 Jul →
nuke13–40.0310%13 Jul →
anubis7–13-0.0121%13 Jul →
anubis13–90.1314%10 Jul →
nuke7–130.0214%10 Jul →
dust212–12-0.0628%29 Jun →
cache13–40.0512%25 Jun →
dust29–130.0320%25 Jun →
mirage8–130.0112%25 Jun →
nuke5–13-0.0915%21 Jun →
cache12–12-0.0115%21 Jun →
cache12–120.0718%21 Jun →
mirage13–40.0522%21 Jun →
inferno13–40.0321%21 Jun →
anubis10–130.0118%21 Jun →
nuke13–30.037%21 Jun →
mirage7–130.0818%20 Jun →
nuke3–13-0.0423%20 Jun →
cache3–130.0319%20 Jun →
inferno13–100.1420%19 Jun →
nuke13–80.0024%19 Jun →
nuke13–90.0518%17 Jun →
anubis13–100.0818%17 Jun →
nuke1–13-0.0718%17 Jun →
mirage5–13-0.0015%17 Jun →
nuke12–120.0420%16 Jun →
dust24–13-0.0022%2 Jun →
ancient13–20.1618%2 Jun →
mirage13–60.0713%2 Jun →
nuke13–10-0.0120%2 Jun →
dust29–130.0223%2 Jun →
nuke3–130.0022%2 Jun →
anubis13–40.0819%2 Jun →
anubis13–20.2116%1 Jun →
mirage13–11-0.0918%1 Jun →
inferno13–30.1314%1 Jun →
dust213–100.0227%1 Jun →
mirage13–80.0321%1 Jun →
dust24–100.0419%31 May →
dust27–10.1435%31 May →
train13–30.0223%29 May →
anubis4–13-0.0319%29 May →
cache12–12-0.0218%29 May →
train9–13-0.0510%29 May →
nuke4–130.0128%29 May →
stronghold5–13-0.0215%28 May →
nuke13–20.1121%28 May →
cache13–90.0320%28 May →
cache13–70.1923%28 May →
nuke11–130.0515%24 May →
cache4–13-0.0813%24 May →
nuke5–13-0.0419%24 May →
nuke9–130.0811%23 May →
mirage13–30.1120%23 May →
dust211–130.2118%23 May →
nuke7–13-0.0225%23 May →
nuke13–100.0420%23 May →
inferno7–13-0.0233%23 May →
cache12–12-0.0316%22 May →
vertigo10–13-0.039%22 May →
train13–100.0910%22 May →
overpass13–9-0.019%22 May →
mirage13–70.0519%22 May →
cache8–130.0111%22 May →
cache8–13-0.054%21 May →
nuke8–13-0.0222%21 May →
inferno2–13-0.0615%21 May →
inferno13–30.0422%21 May →
train13–11-0.0519%21 May →
nuke10–13-0.0322%21 May →
cache10–13-0.0211%21 May →
nuke13–10.0818%20 May →
mirage10–130.0713%20 May →
nuke4–130.0418%20 May →
nuke13–80.1231%20 May →
train11–130.0024%20 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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