neppadaa

neppadaa — CS2 Stats

EE76561198374033859[U:1:413768131]Steam profile ↗✓ No bans

3,874Tracked matches39%Win rate2023Tracked since
3,026Hours in CS64Hrs last 2 wks
CSDB Rating4.1 DevelopingPositional Player
Premier CS Rating13,763Blue band · top ~35% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−398Premier CS Rating · 14,161 → 13,763
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 16 days played since 1 Sep 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,763 +1,287 1 Sept21 Sept · 17 days played
10,78615,392peak 15,3921 Sept21 Sept
15,742Peak Premier in tracked matches
16Days played since 2026-09-01

Premier CS Rating

  • 1,629 below peak (15,392)
  • Next: Purple band at 15,000 1,237 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches44
Win rate52%
K/D0.69
Headshot %53%

Measured 13 Sep 202621 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,242), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate39.1%41.9%44.3%5.2% short
Shot accuracy0.6%9.6%11.8%11.2% short
Kill/death ratio0.800.981.030.23 short
Match win rate44.5%43.8%45.2%meets

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGneppadaaPREMIER13,763 · Blue bandcsdb.gg/stats

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Performance scores

Aim55
Positioning51
Utility32

0–100 skill scores via Leetify.

Recent form

COLD50473Last 10050%Win rateLLWLLLWWLT

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +0.5pp headshot accuracy · −30ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 568ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 562ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim5.5
Utility3.2
Positioning5.1
Opening Duels2.4
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.5
Positioning5.1
Utility3.2
Mechanics3.9
Opening Duels4.8
Win Impact1.4

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time567ms−1ms
first ⅓ avg 568ms → last ⅓ avg 567ms
Headshot accuracy18.4%+1.5%
first ⅓ avg 16.9% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–7 · anubis, 10 Sept
38%Best headshot accuracy · 10–13 · mirage, 9 Sept
398msFastest reaction time · 13–1 · ancient, 8 Sept
13–1Biggest win · anubis, 10 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
412In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 67% over 12infernoWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
nukeB22111150%-0.02
mirageC2181338%-0.02
infernoC1761135%-0.05
ancientA159660%-0.01
anubisS128467%-0.01
dust2A95456%-0.04
cache43175%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (35% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,162Lifetime kills
0.80K/D
4,088Matches
44.5%Match win rate · Top 50% of Blue band
39.1%Headshot %
0.6%Shot accuracy
6,139MVPs
1,587Hours (in match)
2,328Bombs planted
605Bombs defused

Most-used weapons

Lifetime map wins

7,803nuke
6,108inferno
4,177dust2
2,426vertigo
512train
274office
117italy
100aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

249Matches
48%Win rate
0.88Avg K/D
77.2ADR
48%Headshot %

Clutches & streaks

40%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage7139%0.8213.1
Nuke5263%1.0513.1
Inferno3633%0.7513.0
Anubis3057%0.7712.2
Dust22148%0.9012.9
Ancient1844%0.6613.2
Overpass978%1.8117.3
Cache633%0.8012.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.6%Headshot accuracy
31.2%Accuracy (enemy spotted)
33.7%Spray accuracy
67.4%Counter-strafing
9.4°Preaim
567msReaction time
56.5%T opening success
42.0%CT opening success
0.42Enemies flashed / flash
2.8%Flash assists
6.28HE damage / grenade
4.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4249 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0816%21 Sept
nuke10–13-0.067%21 Sept
ancient13–40.0315%21 Sept
mirage10–130.0211%20 Sept
ancient11–130.0218%20 Sept
dust21–13-0.0710%20 Sept
inferno8–4-0.0725%20 Sept
nuke13–90.0034%20 Sept
mirage6–13-0.0119%20 Sept
mirage15–15-0.0117%20 Sept
anubis6–13-0.0615%20 Sept
inferno13–110.0419%19 Sept
nuke13–6-0.0210%19 Sept
nuke10–13-0.0211%19 Sept
ancient11–13-0.0525%19 Sept
nuke7–13-0.0517%18 Sept
anubis13–100.0511%18 Sept
mirage13–60.0113%18 Sept
inferno7–13-0.0933%18 Sept
dust215–15-0.0711%18 Sept
nuke11–130.0121%17 Sept
anubis13–3-0.1221%17 Sept
inferno14–160.0312%17 Sept
ancient16–130.0124%17 Sept
mirage6–13-0.0817%17 Sept
inferno11–13-0.0319%16 Sept
dust213–11-0.0723%16 Sept
inferno2–13-0.0832%16 Sept
cache11–13-0.0321%16 Sept
ancient13–10-0.1011%16 Sept
mirage10–2-0.0923%16 Sept
nuke16–12-0.0419%16 Sept
mirage9–00.0330%16 Sept
cache13–5-0.0517%16 Sept
dust213–3-0.0111%16 Sept
nuke10–13-0.0117%15 Sept
anubis14–16-0.0322%15 Sept
ancient13–60.0523%15 Sept
ancient13–9-0.0224%15 Sept
nuke16–13-0.0911%15 Sept
cache13–7-0.0721%15 Sept
nuke13–9-0.0621%15 Sept
inferno10–13-0.108%15 Sept
ancient5–13-0.1026%15 Sept
mirage8–13-0.0126%14 Sept
nuke10–130.0114%14 Sept
inferno6–13-0.0513%13 Sept
mirage11–13-0.0221%13 Sept
anubis13–40.0123%13 Sept
mirage5–13-0.0517%12 Sept
dust22–13-0.0532%12 Sept
inferno13–40.0323%12 Sept
nuke13–8-0.0321%11 Sept
inferno2–9-0.2317%11 Sept
mirage13–16-0.0615%11 Sept
nuke8–130.0311%10 Sept
nuke13–70.0013%10 Sept
anubis13–70.1013%10 Sept
inferno13–100.054%10 Sept
mirage13–50.0211%10 Sept
anubis13–1-0.024%10 Sept
mirage10–130.0517%10 Sept
anubis13–70.0818%10 Sept
ancient13–30.0910%10 Sept
dust213–90.0416%10 Sept
dust213–9-0.045%10 Sept
nuke11–130.0722%10 Sept
mirage10–13-0.0624%9 Sept
anubis9–13-0.0312%9 Sept
inferno7–9-0.2215%9 Sept
inferno13–4-0.0021%9 Sept
ancient0–13-0.1017%9 Sept
mirage10–130.0138%9 Sept
dust212–16-0.0218%9 Sept
cache13–70.0332%9 Sept
nuke6–13-0.099%9 Sept
ancient7–13-0.1119%9 Sept
anubis13–11-0.049%9 Sept
nuke10–13-0.0116%9 Sept
ancient13–60.0520%9 Sept
inferno13–8-0.0113%9 Sept
anubis14–16-0.0712%8 Sept
ancient13–10.0821%8 Sept
mirage10–13-0.0817%8 Sept
dust213–6-0.0322%8 Sept
anubis13–8-0.039%8 Sept
nuke7–13-0.0321%8 Sept
nuke13–8-0.0313%8 Sept
inferno15–15-0.0013%8 Sept
mirage13–7-0.047%8 Sept
nuke13–80.0626%8 Sept
mirage13–9-0.0118%8 Sept
mirage13–9-0.0614%8 Sept
mirage13–5-0.047%7 Sept
mirage10–130.0211%4 Sept
nuke13–70.0121%4 Sept
ancient11–13-0.068%4 Sept
ancient13–70.0725%4 Sept
nuke13–11-0.0510%4 Sept
inferno2–13-0.0318%4 Sept

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →