Rajapyykki

Rajapyykki — CS2 Stats

FI76561198255878774[U:1:295613046]Steam profile ↗✓ No bans

2,562Tracked matches48%Win rate2020Tracked since
4,604Hours in CS32Hrs last 2 wks
CSDB Rating2.5 LearningPositional Player
Premier CS Rating9,999Light Blue band · top ~54.9% of ranked players (population est.)
WingmanGold Nova I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+1131Premier CS Rating · 8,868 → 9,999
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 29 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,999 +2,697 29 Jul22 Sept · 26 days played
7,30210,509peak 10,50929 Jul22 Sept
10,879Peak Premier in tracked matches
27Days played since 2026-07-29

Premier CS Rating

  • 510 below peak (10,509)
  • +1,931 over 30 days · improving
  • Next: Blue band at 10,000 1 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches35
Win rate46%
K/D0.70
Headshot %31%

Measured 13 Sep 202622 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.7%39.9%41.9%7.2% short
Shot accuracy21.1%6.9%9.6%above
Kill/death ratio0.700.920.980.28 short
Match win rate34.2%42.3%43.8%9.6% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRajapyykkiPREMIER9,999 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim29
Positioning50
Utility8

0–100 skill scores via Leetify.

Recent form

STEADY50491Last 10050%Win rateWWLWWTWLLW

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · +0.6pp headshot accuracy · −17ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 647ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 659ms

Last 20

  • 1091 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 667ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.4 against its own average).

Aim2.9
Utility0.8
Positioning5.0
Opening Duels0.7
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 68% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 652ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.9
Positioning5.0
Utility0.8
Mechanics2.4
Opening Duels0.3
Win Impact4.4

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time649ms−51ms
first ⅓ avg 700ms → last ⅓ avg 649ms
Headshot accuracy11.0%−2.7%
first ⅓ avg 13.7% → last ⅓ avg 11.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–2 · nuke, 1 Sept
26%Best headshot accuracy · 9–6 · vertigo, 13 Aug
453msFastest reaction time · 11–13 · mirage, 13 Sept
13–2Biggest win · nuke, 1 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
58In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 89% over 9dust2Weakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB24111346%-0.02
infernoA2011955%-0.03
mirageB157847%-0.02
ancientB147750%-0.04
cacheS98189%-0.03
anubisD93633%-0.01
dust2D72529%-0.05
overpass1010%-0.08
vertigo110100%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

111,598Lifetime kills
0.70K/D
7,013Matches
34.2%Match win rate
34.7%Headshot %
21.1%Shot accuracy · Top 1% of Light Blue band
12,117MVPs
2,435Hours (in match)
4,866Bombs planted
841Bombs defused

Most-used weapons

AK-4743,622
AWP6,178
MP93,964
FAMAS3,772
MAC-102,910

Lifetime map wins

10,348inferno
9,565nuke
5,189train
4,632dust2
3,021vertigo
323cbble
193office
191lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

13Matches
38%Win rate
0.72Avg K/D
72.8ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
43%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Nuke425%0.8616.5
Inferno2100%1.2218.5
Mirage20%0.499.0
Anubis1100%0.9622.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
34.8%Accuracy (enemy spotted)
41.1%Spray accuracy
60.7%Counter-strafing
14.1°Preaim
652msReaction time
30.5%T opening success
31.5%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
8.39HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.0753° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.4537% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.0311%22 Sept
ancient13–10-0.0211%22 Sept
nuke3–13-0.0117%22 Sept
inferno13–60.0220%22 Sept
cache13–10-0.044%22 Sept
anubis15–150.0115%22 Sept
ancient13–10-0.0015%22 Sept
inferno6–13-0.1013%22 Sept
nuke10–13-0.0210%22 Sept
ancient16–13-0.033%22 Sept
inferno5–130.0119%21 Sept
nuke10–13-0.0011%21 Sept
ancient13–4-0.0315%21 Sept
mirage10–13-0.084%20 Sept
ancient11–13-0.0510%20 Sept
dust21–13-0.059%20 Sept
inferno8–4-0.0515%20 Sept
nuke13–9-0.027%20 Sept
mirage6–13-0.048%20 Sept
inferno13–110.0114%19 Sept
nuke13–60.018%19 Sept
nuke10–13-0.109%19 Sept
nuke7–130.016%18 Sept
anubis13–100.0014%18 Sept
mirage13–60.0211%18 Sept
nuke11–130.0010%17 Sept
inferno11–13-0.0610%16 Sept
nuke10–13-0.076%15 Sept
ancient10–13-0.082%14 Sept
nuke13–11-0.0512%14 Sept
inferno13–80.0623%13 Sept
dust25–13-0.0811%13 Sept
nuke13–16-0.068%13 Sept
nuke9–13-0.0510%13 Sept
ancient13–10-0.086%13 Sept
cache16–12-0.0414%13 Sept
inferno6–13-0.1121%13 Sept
mirage11–13-0.0418%13 Sept
anubis13–4-0.0614%13 Sept
nuke13–8-0.067%11 Sept
nuke12–16-0.0317%11 Sept
dust212–16-0.088%9 Sept
cache13–7-0.026%9 Sept
nuke6–13-0.045%9 Sept
ancient7–13-0.1019%9 Sept
mirage13–50.0414%7 Sept
mirage10–13-0.0520%4 Sept
nuke13–70.0419%4 Sept
ancient11–13-0.059%4 Sept
ancient13–7-0.016%4 Sept
dust26–13-0.0821%2 Sept
dust213–10-0.0623%1 Sept
nuke13–20.0818%1 Sept
cache5–13-0.0217%1 Sept
mirage8–13-0.0512%30 Aug
nuke10–13-0.044%30 Aug
inferno16–140.029%30 Aug
anubis11–13-0.0212%28 Aug
inferno8–13-0.0120%28 Aug
cache13–90.0111%28 Aug
mirage13–50.0114%27 Aug
dust213–40.0211%27 Aug
anubis13–50.0118%27 Aug
mirage13–10-0.019%27 Aug
mirage8–13-0.0216%26 Aug
nuke13–100.018%26 Aug
inferno13–4-0.0213%25 Aug
cache13–9-0.0312%25 Aug
inferno13–2-0.0411%25 Aug
mirage13–9-0.079%25 Aug
mirage13–11-0.0117%25 Aug
inferno6–13-0.019%24 Aug
inferno13–5-0.0211%24 Aug
dust210–13-0.0514%24 Aug
ancient13–6-0.0315%24 Aug
nuke13–60.0021%24 Aug
mirage13–50.0211%24 Aug
anubis6–130.0616%24 Aug
overpass7–9-0.089%13 Aug
vertigo9–6-0.0726%13 Aug
inferno6–9-0.1419%13 Aug
inferno13–7-0.0516%11 Aug
anubis11–13-0.0117%11 Aug
ancient6–130.0420%11 Aug
inferno7–13-0.065%11 Aug
cache13–110.0313%11 Aug
nuke13–60.0118%11 Aug
inferno13–16-0.0412%10 Aug
cache13–20.009%10 Aug
mirage10–130.0015%10 Aug
anubis13–16-0.039%10 Aug
inferno13–6-0.009%10 Aug
inferno13–10-0.0718%10 Aug
anubis3–13-0.0325%5 Aug
cache13–4-0.113%5 Aug
nuke16–13-0.028%5 Aug
ancient6–13-0.0321%5 Aug
mirage9–13-0.0211%29 Jul
nuke7–13-0.0310%29 Jul
ancient10–13-0.0514%29 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →