Ragnr0k

Ragnr0k — CS2 Stats

AF76561198367446531[U:1:407180803]Steam profile ↗✓ No bans

2,250Tracked matches75%Win rate2020Tracked since
4,108Hours in CS22Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating23,259Top 25% of 213,399 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#40847 of 259995 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,259 +1,340 9 Aug – 3 Nov · 45 days played
20,81924,758peak 24,7589 Aug3 Nov
24,758Peak Premier in tracked matches
51Days played since 2026-08-06

Premier CS Rating

  • 1,499 below peak (24,758)
  • +2,264 over 30 days · improving
  • +1,340 over 90 days
  • Next: Red band at 25,000 — 1,741 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-16
  • Purple band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches36——
Win rate69%——
K/D1.17——
Headshot %36%——

Measured 3 Oct 2026 → 5 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate34.6%46.9%49.3%14.6% short
Shot accuracy16.0%13.0%13.4%above
Kill/death ratio1.161.081.12above
Match win rate46.4%46.7%48.5%2.1% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRagnr0kPREMIER23,259 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning67
Utility35

0–100 skill scores via Leetify.

Recent form

HOT53–42–5Last 10053%Win rateLWWWWWTWLW

Last 10 vs previous 10: 0pp win rate · +0.02 avg rating · +1.2pp headshot accuracy · −13ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 545ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 13%
  • Avg reaction 522ms

Last 20

  • 14–5–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 13%
  • Avg reaction 528ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.6
Utility3.5
Positioning6.7
Opening Duels5.8
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 62% on T to 47% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.7
Utility3.5
Mechanics7.6
Opening Duels6.1
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time523ms+20ms
first ⅓ avg 503ms → last ⅓ avg 523ms
Headshot accuracy13.0%−1.7%
first ⅓ avg 14.7% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–5 · dust2, 2 Nov →
29%Best headshot accuracy · 13–10 · inferno, 1 Sept →
359msFastest reaction time · 13–2 · anubis, 9 Sept →
13–1Biggest win · mirage, 27 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 69% over 39mirageWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2S3927–1269%0.02
infernoB178–947%0.01
anubisC135–838%-0.00
cacheB126–650%-0.01
mirageD82–625%0.00
ancientD72–529%0.02
nuke—32–167%0.04
vertigo—11–0100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

124,099Lifetime kills
1.16K/D · Top 50% of Pink band
5,611Matches
46.4%Match win rate
34.6%Headshot %
16.0%Shot accuracy · Top 25% of Pink band
13,891MVPs
2,460Hours (in match)
5,287Bombs planted
1,344Bombs defused

Most-used weapons

AK-4735,750
AWP12,957
MAC-103,555
MP93,267
SG 5533,091
P902,674

Lifetime map wins

14,484dust2
7,946inferno
1,596vertigo
1,362nuke
1,033train
941office
602cbble
235lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

304Matches
57%Win rate
1.19Avg K/D
84.5ADR
35%Headshot %

Clutches & streaks

35%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Ancient4556%1.2317.8
Anubis3355%1.2016.8
Dust23161%1.0015.3
Inferno1662%1.2219.1
Vertigo1050%1.0816.0
Cache757%0.9815.3
Mirage450%0.8717.5
Nuke1100%1.3013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
40.4%Accuracy (enemy spotted)
41.8%Spray accuracy
84.2%Counter-strafing
7.6°Preaim
522msReaction time
61.8%T opening success
46.7%CT opening success
0.41Enemies flashed / flash
2.0%Flash assists
8.13HE damage / grenade
4.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6065% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4095 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–130.085%3 Nov →
cache13–30.0918%3 Nov →
dust213–11-0.0019%2 Nov →
dust213–9-0.0319%2 Nov →
dust213–90.0318%2 Nov →
dust213–50.2018%2 Nov →
mirage15–15-0.027%1 Nov →
dust213–50.0115%30 Oct →
anubis10–13-0.047%29 Oct →
inferno13–11-0.015%29 Oct →
inferno13–50.1115%28 Oct →
inferno13–8-0.0416%27 Oct →
cache7–13-0.0611%27 Oct →
mirage13–10.0713%27 Oct →
dust213–40.067%26 Oct →
inferno3–11-0.019%25 Oct →
mirage7–130.009%23 Oct →
ancient13–80.0315%23 Oct →
mirage13–40.009%23 Oct →
dust213–7-0.0617%22 Oct →
dust213–50.0310%19 Oct →
dust213–80.0710%15 Oct →
dust213–90.0220%15 Oct →
inferno13–11-0.019%14 Oct →
cache13–50.0114%14 Oct →
inferno15–150.0216%13 Oct →
cache13–70.0816%13 Oct →
dust213–50.0212%13 Oct →
inferno4–130.0210%7 Oct →
dust24–130.028%7 Oct →
dust213–80.0417%6 Oct →
dust210–13-0.0113%6 Oct →
dust213–60.0922%6 Oct →
mirage3–13-0.057%6 Oct →
dust210–13-0.0328%30 Sept →
dust25–13-0.086%30 Sept →
anubis8–13-0.019%30 Sept →
dust213–30.0511%29 Sept →
cache13–11-0.004%29 Sept →
ancient5–13-0.0015%29 Sept →
inferno12–16-0.0112%28 Sept →
anubis6–130.007%28 Sept →
anubis15–15-0.018%28 Sept →
inferno3–11-0.0410%28 Sept →
mirage8–13-0.0117%25 Sept →
mirage11–130.0110%25 Sept →
ancient13–20.1312%25 Sept →
anubis8–13-0.0017%24 Sept →
dust29–13-0.0211%24 Sept →
vertigo13–70.0619%23 Sept →
anubis7–13-0.036%21 Sept →
dust213–50.0215%21 Sept →
anubis8–13-0.0313%21 Sept →
anubis13–50.0511%20 Sept →
cache3–13-0.017%17 Sept →
inferno9–130.0410%16 Sept →
ancient15–150.0111%16 Sept →
anubis4–10-0.016%16 Sept →
dust26–130.0714%16 Sept →
dust213–11-0.0014%15 Sept →
cache9–13-0.0113%15 Sept →
cache3–13-0.1325%11 Sept →
dust213–40.0813%10 Sept →
inferno13–110.0214%10 Sept →
cache13–90.0124%10 Sept →
ancient9–130.0114%10 Sept →
cache5–13-0.0711%9 Sept →
anubis13–2-0.038%9 Sept →
anubis5–2-0.024%8 Sept →
dust211–13-0.039%8 Sept →
dust213–40.1021%4 Sept →
dust212–120.1111%4 Sept →
dust213–70.1026%2 Sept →
inferno13–100.0629%1 Sept →
dust213–50.0216%1 Sept →
dust216–120.0211%31 Aug →
inferno7–13-0.0213%30 Aug →
nuke5–130.0312%26 Aug →
nuke13–110.0713%26 Aug →
dust213–10-0.0321%26 Aug →
nuke13–40.0116%26 Aug →
dust213–110.0614%25 Aug →
inferno13–80.0218%25 Aug →
cache11–130.0110%25 Aug →
cache13–20.007%24 Aug →
ancient14–16-0.0211%23 Aug →
dust25–130.0327%21 Aug →
dust213–4-0.048%20 Aug →
dust29–13-0.0718%20 Aug →
dust213–100.0020%19 Aug →
ancient11–130.0015%19 Aug →
inferno13–90.0018%18 Aug →
dust213–100.0111%18 Aug →
inferno7–13-0.0012%14 Aug →
mirage8–130.027%13 Aug →
dust213–100.0221%12 Aug →
anubis13–30.1312%12 Aug →
anubis13–4-0.0213%10 Aug →
dust211–130.0515%9 Aug →
dust27–130.0120%6 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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