Clxtch

Clxtch — CS2 Stats

US76561198363196175[U:1:402930447]Steam profile ↗✓ No bans

3,188Tracked matches43%Win rate2020Tracked since
6,347Hours in CS93Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating14,350Blue band · top ~31.8% of ranked players (population est.)
FaceitLevel 8 · 1,582 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,350 -89 13 Sept – 30 Sept · 7 days played
14,35014,794peak 14,79413 Sept30 Sept
Faceit ELO: 1,582 +0 28 Aug – 23 Sept · 6 observations
1,5821,582peak 1,58228 Aug23 Sept
14,794Peak Premier in tracked matches
1,582Highest Faceit ELO seen on CSDB
35Days played since 2026-08-16

Faceit ELO

  • At peak — 1,582
  • 0 over 30 days · steady
  • Next: Level 9 at 1,751 — 169 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

Premier CS Rating

  • 444 below peak (14,794)
  • Next: Purple band at 15,000 — 650 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-20
  • Light Blue band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches112——
Win rate46%——
K/D1.06——
Headshot %45%——

Measured 20 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,088), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate40.4%46.8%48.2%7.9% short
Shot accuracy12.0%13.0%13.2%1.3% short
Kill/death ratio1.021.061.070.05 short
Match win rate44.9%46.3%46.9%2.0% short

This profile sits below the typical Level 9 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGClxtchFACEITLevel 8 · 1,582 ELOSTANDINGTop 31.2% of rankedPREMIER14,350 · Blue band30 DAYS0 ELOPEAK ELO1,582csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning61
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateWWLLWLLWLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −6.6pp headshot accuracy · −25ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 542ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 549ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 21%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.8
Utility4.7
Positioning6.1
Opening Duels2.1
Clutch3.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.1
Utility4.7
Mechanics7.7
Opening Duels4.0
Win Impact2.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time574ms+13ms
first ⅓ avg 561ms → last ⅓ avg 574ms
Headshot accuracy22.5%+5.5%
first ⅓ avg 17.0% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–3 · overpass, 6 Sept →
48%Best headshot accuracy · 8–8 · inferno, 16 Sept →
422msFastest reaction time · 13–2 · anubis, 19 Sept →
13–2Biggest win · anubis, 25 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
8–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 65% over 23nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
ancientS2315–865%-0.00
mirageC239–1439%-0.01
anubisC156–940%0.00
nukeD155–1033%0.01
dust2A116–555%0.01
infernoD62–433%-0.02
cache—42–250%-0.02
overpass—22–0100%0.13
vertigo—10–10%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

97,135Lifetime kills
1.02K/D
4,868Matches
44.9%Match win rate
40.4%Headshot %
12.0%Shot accuracy
12,189MVPs
2,153Hours (in match)
3,603Bombs planted
1,812Bombs defused

Most-used weapons

AK-4728,154
AWP11,718
MAC-102,690
AUG2,596
SG 5532,466
MP92,457

Lifetime map wins

8,907dust2
6,479inferno
4,836nuke
4,074vertigo
1,576train
585office
99italy
87cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,328Matches
50%Win rate
1.04Avg K/D
80.6ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage18243%1.0915.9
Ancient17754%1.0716.5
Dust29943%1.0215.4
Nuke9345%1.0515.9
Anubis8860%1.1116.3
Inferno4151%0.9015.5
Overpass1242%0.8714.1
Train1250%1.0615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
38.4%Accuracy (enemy spotted)
39.3%Spray accuracy
84.5%Counter-strafing
7.9°Preaim
571msReaction time
52.5%T opening success
39.2%CT opening success
0.52Enemies flashed / flash
5.4%Flash assists
12.22HE damage / grenade
4.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.1691% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–8-0.0420%14 Oct →
ancient13–6-0.0421%12 Oct →
anubis8–13-0.0319%12 Oct →
mirage6–130.0424%12 Oct →
dust213–110.0316%11 Oct →
mirage14–16-0.049%11 Oct →
anubis17–190.0218%11 Oct →
cache13–9-0.0219%11 Oct →
anubis16–190.0314%10 Oct →
mirage3–13-0.0314%5 Oct →
nuke11–130.0216%3 Oct →
mirage6–13-0.0315%3 Oct →
mirage13–11-0.0230%3 Oct →
nuke7–13-0.0119%3 Oct →
anubis13–8-0.0123%2 Oct →
ancient13–50.0628%1 Oct →
cache8–130.0121%30 Sept →
ancient13–11-0.0023%30 Sept →
ancient17–19-0.0346%28 Sept →
mirage13–50.0820%27 Sept →
inferno9–130.0329%27 Sept →
mirage13–90.0433%27 Sept →
ancient13–60.1222%26 Sept →
anubis13–20.0535%25 Sept →
mirage4–13-0.0130%24 Sept →
mirage9–130.0120%24 Sept →
mirage12–16-0.0321%23 Sept →
nuke9–5-0.0310%22 Sept →
inferno9–7-0.0229%22 Sept →
dust213–60.1025%22 Sept →
anubis4–13-0.0015%22 Sept →
anubis4–130.0327%20 Sept →
nuke8–13-0.0031%20 Sept →
mirage13–10-0.0822%20 Sept →
ancient13–9-0.0423%20 Sept →
nuke3–13-0.0619%20 Sept →
anubis13–20.0314%19 Sept →
anubis9–13-0.0427%19 Sept →
ancient4–130.0016%19 Sept →
ancient13–90.0215%19 Sept →
nuke10–130.008%19 Sept →
ancient14–16-0.0429%18 Sept →
ancient13–11-0.0328%17 Sept →
nuke13–7-0.0319%16 Sept →
ancient8–13-0.0517%16 Sept →
mirage13–4-0.0233%16 Sept →
inferno8–8-0.0348%16 Sept →
inferno8–8-0.0221%16 Sept →
ancient13–9-0.0113%14 Sept →
nuke14–16-0.0233%13 Sept →
ancient13–110.0216%13 Sept →
anubis10–13-0.0521%13 Sept →
dust213–7-0.0211%13 Sept →
ancient13–100.0413%13 Sept →
mirage13–11-0.0225%12 Sept →
nuke8–13-0.0015%12 Sept →
ancient13–80.0434%12 Sept →
dust28–13-0.0818%12 Sept →
dust213–6-0.0325%12 Sept →
mirage13–16-0.0228%12 Sept →
ancient15–190.0022%11 Sept →
ancient13–10-0.0116%11 Sept →
anubis13–90.0815%10 Sept →
mirage9–13-0.0014%8 Sept →
mirage10–130.0429%7 Sept →
mirage13–9-0.035%7 Sept →
ancient16–13-0.0221%7 Sept →
mirage11–13-0.0325%6 Sept →
ancient9–130.0126%6 Sept →
dust213–30.0426%6 Sept →
nuke7–9-0.0114%6 Sept →
vertigo8–80.0217%6 Sept →
overpass9–30.2615%6 Sept →
nuke9–70.0518%6 Sept →
overpass9–1-0.000%6 Sept →
inferno8–8-0.097%6 Sept →
mirage11–13-0.0514%6 Sept →
cache6–13-0.0410%6 Sept →
inferno13–8-0.0025%5 Sept →
ancient16–130.0116%5 Sept →
mirage8–13-0.0325%5 Sept →
anubis13–100.0414%5 Sept →
anubis5–13-0.0026%4 Sept →
nuke13–60.0522%30 Aug →
nuke10–130.0625%30 Aug →
anubis13–8-0.0314%30 Aug →
mirage15–150.0119%30 Aug →
dust213–160.1018%23 Aug →
mirage13–8-0.0024%23 Aug →
anubis6–13-0.0514%23 Aug →
nuke8–130.0720%23 Aug →
dust213–80.0219%23 Aug →
dust21–13-0.089%23 Aug →
dust26–130.0115%20 Aug →
ancient8–13-0.069%20 Aug →
mirage13–9-0.0416%16 Aug →
dust210–13-0.0414%16 Aug →
ancient15–19-0.0014%16 Aug →
ancient13–90.0212%16 Aug →
nuke13–30.0722%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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