The-Max

The-Max — CS2 Stats

NL76561198358444591[U:1:398178863]Steam profile ↗✓ No bans

247Tracked matches56%Win rate2020Tracked since
577Hours in CS
CSDB Rating4.2 DevelopingClutch Specialist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Sep 2026 (49 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 247
0.0ppWin rate · 55.6% → 55.6%

Rating over time

38Days played since 2024-10-16

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim48
Positioning38
Utility17

0–100 skill scores via Leetify.

Recent form

STEADY47–46–7Last 10047%Win rateLLLWWWWLWL

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −3.8pp headshot accuracy · −69ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 644ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 593ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 627ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.1 against its own average).

Aim4.8
Utility1.7
Positioning3.8
Opening Duels0.0
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 37% on CT to 14% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning3.8
Utility1.7
Mechanics6.1
Opening Duels0.9
Win Impact6.9

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time630ms−34ms
first ⅓ avg 665ms → last ⅓ avg 630ms
Headshot accuracy11.3%+2.0%
first ⅓ avg 9.3% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 11–13 · anubis, 19 Oct →
32%Best headshot accuracy · 4–13 · mirage, 10 May →
438msFastest reaction time · 9–13 · anubis, 8 May →
13–0Biggest win · nuke, 3 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
5–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

trainBest map · 60% over 5infernoWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
anubisB4019–2148%-0.00
infernoD124–833%-0.04
nukeA95–456%-0.03
cacheC73–443%-0.02
vertigoD62–433%0.02
mirageB63–350%-0.02
trainA53–260%0.01
dust2—43–175%-0.04
overpass—42–250%0.01
ancient—31–233%-0.04
grail—21–150%-0.02
office—11–0100%-0.03
agency—10–10%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,877Lifetime kills
1.29K/D · Top 10% of tracked players
1,749Matches
46.0%Match win rate · Top 50% of tracked players
32.4%Headshot %
21.0%Shot accuracy · Top 5% of tracked players
3,723MVPs
577Hours (in match)
2,001Bombs planted
360Bombs defused

Most-used weapons

Lifetime map wins

1,916dust2
1,300inferno
885vertigo
528nuke
481cbble
272office
160train
34lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
14%Win rate
0.60Avg K/D
58.4ADR
34%Headshot %

Clutches & streaks

50%1v1 clutch win
67%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis30%0.7512.7
Nuke10%0.6210.0
Dust210%0.142.0
Inferno10%0.213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.8%Headshot accuracy
30.1%Accuracy (enemy spotted)
36.3%Spray accuracy
77.4%Counter-strafing
9.0°Preaim
636msReaction time
14.5%T opening success
37.0%CT opening success
0.34Enemies flashed / flash
4.2%Flash assists
5.80HE damage / grenade
0.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.7547% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3413 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.4647% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.048%11 Oct →
cache4–13-0.024%9 Jun →
anubis11–13-0.037%9 Jun →
inferno13–4-0.049%9 Jun →
anubis13–6-0.0714%9 Jun →
inferno13–100.037%8 Jun →
vertigo13–10.119%8 Jun →
anubis6–13-0.067%8 Jun →
office13–5-0.0311%8 Jun →
anubis9–13-0.0414%27 May →
anubis13–9-0.0914%27 May →
mirage4–13-0.0732%10 May →
nuke13–9-0.038%9 May →
inferno4–13-0.0611%8 May →
anubis9–13-0.017%8 May →
inferno7–13-0.0510%7 May →
inferno13–5-0.054%7 May →
nuke4–13-0.0423%7 May →
ancient12–12-0.0113%7 May →
dust213–9-0.048%7 May →
cache12–12-0.075%7 May →
cache6–13-0.0215%4 May →
cache13–8-0.067%4 May →
dust24–13-0.0715%4 May →
cache13–10.0416%3 May →
nuke13–0-0.0114%3 May →
dust213–11-0.0214%3 May →
dust213–7-0.015%3 May →
cache13–110.0212%30 Apr →
cache12–12-0.049%30 Apr →
overpass7–130.0522%25 Apr →
inferno3–13-0.059%25 Apr →
anubis13–90.009%25 Apr →
nuke13–8-0.045%25 Apr →
anubis11–13-0.052%8 Dec →
grail10–13-0.0110%17 Sept →
grail13–8-0.0413%17 Sept →
inferno2–13-0.0925%17 Sept →
anubis8–130.0110%17 Sept →
overpass3–130.007%30 Aug →
anubis12–12-0.074%30 Aug →
anubis13–70.029%30 Aug →
anubis13–00.027%30 Aug →
inferno7–13-0.0913%5 Aug →
agency12–120.0213%4 Jun →
anubis8–13-0.0613%4 Jun →
vertigo13–70.055%1 Jun →
anubis13–7-0.0112%1 Jun →
anubis13–70.0213%31 May →
vertigo12–120.0210%29 May →
anubis10–130.035%29 May →
inferno7–9-0.063%23 Feb →
nuke2–9-0.0210%23 Feb →
anubis13–50.014%22 Feb →
mirage9–13-0.0814%9 Feb →
mirage13–90.0214%9 Feb →
anubis13–5-0.0318%9 Feb →
anubis7–13-0.075%23 Dec →
anubis13–3-0.0312%23 Dec →
anubis13–60.0414%15 Dec →
anubis5–13-0.019%28 Nov →
anubis13–7-0.069%28 Nov →
train2–130.0420%24 Nov →
train13–60.018%24 Nov →
anubis10–130.158%24 Nov →
inferno10–13-0.0218%23 Nov →
mirage10–130.0110%23 Nov →
inferno5–13-0.0511%23 Nov →
anubis6–13-0.0419%23 Nov →
anubis13–4-0.0118%23 Nov →
train13–40.048%23 Nov →
anubis13–9-0.036%23 Nov →
train6–13-0.0711%17 Nov →
train13–110.006%17 Nov →
ancient7–13-0.0816%5 Nov →
mirage13–00.0211%5 Nov →
mirage13–50.004%4 Nov →
inferno13–90.023%4 Nov →
anubis14–16-0.065%4 Nov →
anubis12–120.117%3 Nov →
anubis13–50.0610%3 Nov →
anubis11–13-0.007%28 Oct →
vertigo7–130.056%24 Oct →
anubis13–5-0.0113%24 Oct →
anubis13–11-0.018%24 Oct →
anubis13–70.026%20 Oct →
anubis4–130.0412%20 Oct →
vertigo4–13-0.0013%20 Oct →
nuke13–6-0.064%20 Oct →
anubis11–130.185%19 Oct →
nuke6–13-0.0911%19 Oct →
vertigo4–9-0.093%19 Oct →
overpass13–60.0211%19 Oct →
anubis9–13-0.0715%17 Oct →
overpass13–10-0.0211%17 Oct →
nuke6–130.0012%17 Oct →
nuke13–9-0.0215%17 Oct →
anubis13–100.022%17 Oct →
ancient13–11-0.0314%17 Oct →
anubis7–130.026%16 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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