BARTRELJAAP

BARTRELJAAP — CS2 Stats

NL76561198310766890[U:1:350501162]Steam profile ↗✓ No bans

386Tracked matches43%Win rate2020Tracked since
1,693Hours in CS4Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (54 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 386
−3.3ppWin rate · 46.7% → 43.3%

Rating over time

Premier CS Rating: 13,493 +329 17 Dec – 11 Jan · 7 days played
12,66114,546peak 14,54617 Dec11 Jan
14,546Peak Premier in tracked matches
27Days played since 2025-03-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim49
Positioning37
Utility6

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateLLLLLLWWWW

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · +2.3pp headshot accuracy · +10ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 584ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 638ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 13%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim4.9
Utility0.6
Positioning3.7
Opening Duels0.8
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning3.7
Utility0.6
Mechanics5.6
Opening Duels1.2
Win Impact2.8

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time638ms−46ms
first ⅓ avg 684ms → last ⅓ avg 638ms
Headshot accuracy14.7%−0.6%
first ⅓ avg 15.3% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–1 · nuke, 9 May →
53%Best headshot accuracy · 9–3 · inferno, 9 May →
359msFastest reaction time · 1–9 · inferno, 9 May →
13–2Biggest win · dust2, 11 Jan →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
5–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 61% over 31anubisWeakest map · 31% over 13
MapGradePlayedRecordWin rateAvg rating
infernoA3119–1261%-0.03
nukeA1710–759%-0.01
anubisD134–931%-0.04
mirageB126–650%-0.03
overpassA116–555%-0.03
dust2B105–550%-0.03
vertigo—20–20%-0.08
ancient—11–0100%-0.03
train—10–10%-0.07
brewery—10–10%-0.06
agency—10–10%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (31% over 13). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,732Lifetime kills
0.78K/D
2,768Matches
27.3%Match win rate
36.8%Headshot %
17.2%Shot accuracy · Top 25% of tracked players
4,293MVPs
782Hours (in match)
1,543Bombs planted
360Bombs defused

Most-used weapons

AK-4710,701
AWP7,371
FAMAS1,568
AUG1,505
SG 5531,486

Lifetime map wins

1,828inferno
1,479vertigo
1,162dust2
971cbble
927nuke
655train
95lake
52office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
40%Win rate
1.19Avg K/D
56.4ADR
32%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke250%0.7410.5
Anubis20%0.6911.5
Dust210%0.233.0
Inferno10%0.335.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
32.4%Accuracy (enemy spotted)
36.2%Spray accuracy
75.1%Counter-strafing
10.1°Preaim
642msReaction time
27.0%T opening success
39.8%CT opening success
0.07Enemies flashed / flash
0.0%Flash assists
2.75HE damage / grenade
0.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9727% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0679 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0044% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis9–130.0217%17 Oct →
anubis11–13-0.0115%11 Oct →
anubis10–13-0.0412%11 Oct →
anubis9–13-0.047%2 Oct →
nuke6–9-0.1013%10 May →
mirage4–130.0312%10 May →
inferno9–4-0.0817%9 May →
inferno9–6-0.025%9 May →
inferno9–7-0.0119%9 May →
nuke9–3-0.0620%9 May →
nuke8–8-0.0117%9 May →
nuke8–8-0.0610%9 May →
nuke9–4-0.0415%9 May →
nuke9–1-0.0315%9 May →
inferno9–1-0.0314%9 May →
inferno9–7-0.0914%9 May →
inferno1–9-0.180%9 May →
nuke4–9-0.130%9 May →
inferno5–9-0.1513%9 May →
inferno9–4-0.0116%9 May →
inferno9–40.0217%9 May →
inferno9–20.068%9 May →
overpass6–9-0.122%9 May →
inferno9–6-0.0313%9 May →
nuke9–20.099%9 May →
inferno9–3-0.0453%9 May →
inferno5–9-0.0813%9 May →
vertigo2–9-0.1018%9 May →
inferno9–4-0.0728%9 May →
vertigo5–9-0.063%9 May →
inferno9–40.1025%9 May →
nuke9–10.1335%9 May →
inferno9–6-0.0310%8 May →
inferno4–13-0.059%8 May →
anubis9–13-0.0713%8 May →
inferno7–13-0.0725%7 May →
inferno13–50.0221%7 May →
nuke4–13-0.0213%7 May →
inferno4–9-0.1213%27 Apr →
overpass7–13-0.0814%25 Apr →
inferno3–13-0.078%25 Apr →
anubis13–9-0.058%25 Apr →
nuke13–80.0111%25 Apr →
inferno9–70.0913%20 Mar →
inferno8–80.1020%20 Mar →
overpass13–7-0.0513%20 Mar →
anubis8–13-0.046%1 Feb →
anubis6–13-0.0814%1 Feb →
dust213–2-0.0014%11 Jan →
ancient13–10-0.0313%10 Jan →
anubis13–10-0.0015%10 Jan →
anubis13–7-0.0111%10 Jan →
anubis13–6-0.054%10 Jan →
dust22–9-0.0625%31 Dec →
nuke12–2-0.0110%31 Dec →
mirage13–10-0.0115%31 Dec →
dust211–13-0.0410%30 Dec →
overpass13–30.0610%30 Dec →
mirage10–13-0.0518%30 Dec →
nuke13–4-0.0117%30 Dec →
mirage2–13-0.0618%30 Dec →
mirage2–13-0.026%30 Dec →
dust213–100.0116%30 Dec →
dust26–13-0.0220%30 Dec →
inferno4–130.0218%19 Dec →
mirage9–13-0.038%19 Dec →
inferno8–13-0.0513%19 Dec →
overpass10–6-0.0026%18 Dec →
dust210–13-0.0413%18 Dec →
overpass7–13-0.0912%18 Dec →
dust216–130.0321%18 Dec →
overpass13–9-0.0313%18 Dec →
mirage13–11-0.0314%18 Dec →
inferno6–13-0.0625%18 Dec →
mirage13–8-0.069%17 Dec →
dust213–30.0011%17 Dec →
mirage11–13-0.0312%17 Dec →
overpass13–10-0.0115%17 Dec →
overpass13–16-0.0011%17 Dec →
inferno13–7-0.049%17 Dec →
nuke5–130.0121%17 Dec →
mirage13–10-0.0415%17 Dec →
mirage13–2-0.1030%17 Dec →
anubis10–13-0.0014%17 Dec →
inferno13–8-0.0115%17 Dec →
train8–13-0.0714%16 Dec →
overpass11–13-0.065%16 Dec →
nuke13–9-0.047%16 Dec →
inferno9–13-0.079%16 Dec →
dust213–11-0.1015%16 Dec →
inferno9–20.1035%8 Dec →
nuke8–80.0620%8 Dec →
inferno13–60.0411%8 Dec →
overpass13–50.0611%7 Dec →
mirage13–20.079%29 Nov →
brewery5–9-0.067%20 Sept →
agency5–13-0.0523%10 Jun →
anubis4–13-0.0920%3 Jun →
dust25–13-0.0415%15 Mar →
nuke13–30.0618%13 Mar →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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