Thano_1

Thano_1 — CS2 Stats

DE76561198356103768[U:1:395838040]Steam profile ↗✓ No bans

993Tracked matches38%Win rate2022Tracked since
2,187Hours in CS18Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
FaceitLevel 6 · 1,376 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,376 → 1,376
+40Tracked matches · now 993
−12.1ppWin rate · 50.0% → 37.9%

Rating over time

Premier CS Rating: 13,079 +1,737 10 Jun – 6 Jul · 11 days played
11,34213,079peak 13,07910 Jun6 Jul
13,079Peak Premier in tracked matches
1,376Highest Faceit ELO seen on CSDB
50Days played since 2026-06-10

Faceit ELO

  • At peak — 1,376
  • Next: Level 8 at 1,531 — 155 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-23
  • Level 6 first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate48.6%44.8%45.7%above
Shot accuracy11.1%12.4%12.7%1.7% short
Kill/death ratio0.901.031.050.15 short
Match win rate29.7%45.2%45.7%16.0% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGThano_1FACEITLevel 6 · 1,376 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,376csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning69
Utility37

0–100 skill scores via Leetify.

Recent form

COLD43–49–8Last 10043%Win rateTWLLWLLLWL

Last 10 vs previous 10: 0pp win rate · −0.04 avg rating · −0.4pp headshot accuracy · −15ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 26%
  • Avg reaction 522ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 563ms

Last 20

  • 6–12–2 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim6.6
Utility3.7
Positioning6.9
Opening Duels3.4
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.9
Utility3.7
Mechanics6.1
Opening Duels4.7
Win Impact1.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.05
first ⅓ avg -0.01 → last ⅓ avg 0.04
Reaction time596ms−59ms
first ⅓ avg 656ms → last ⅓ avg 596ms
Headshot accuracy23.9%+4.3%
first ⅓ avg 19.6% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 9–4 · debris, 12 Sept →
38%Best headshot accuracy · 13–11 · inferno, 19 Oct →
445msFastest reaction time · 1–10 · office, 3 Sept →
13–2Biggest win · ancient, 4 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
11–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

debrisBest map · 73% over 11mirageWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
ancientB2211–1150%0.01
nukeC187–1139%-0.00
infernoC125–742%-0.01
debrisS118–373%0.10
cacheB84–450%0.03
overpassC73–443%0.01
mirageD60–60%-0.03
anubis—41–325%-0.01
dust2—41–325%-0.02
train—32–167%-0.01
office—20–20%-0.02
eldorado—10–10%0.04
fachwerk—11–0100%0.03
vertigo—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,564Lifetime kills
0.90K/D
5,075Matches
29.7%Match win rate
48.6%Headshot % · Top 50% of Level 6 players
11.1%Shot accuracy
9,622MVPs
1,068Hours (in match)
2,603Bombs planted
1,237Bombs defused

Most-used weapons

Lifetime map wins

3,004nuke
2,987inferno
2,172train
2,028vertigo
1,855dust2
401cbble
157lake
151office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

326Matches
46%Win rate
1.06Avg K/D
73.3ADR
51%Headshot %

Clutches & streaks

43%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient8545%1.0415.9
Inferno6344%0.9315.9
Nuke5852%1.1614.4
Mirage3155%1.0915.0
Overpass2442%1.0214.9
Dust22129%0.9113.5
Train1662%1.2714.4
Cache1450%1.3114.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
32.4%Accuracy (enemy spotted)
33.5%Spray accuracy
77.3%Counter-strafing
10.4°Preaim
613msReaction time
55.0%T opening success
42.9%CT opening success
0.36Enemies flashed / flash
4.3%Flash assists
4.66HE damage / grenade
9.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3567 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
office12–120.0121%28 Oct →
ancient13–110.0119%26 Oct →
nuke7–13-0.0624%26 Oct →
cache4–13-0.0126%21 Oct →
inferno13–110.0738%19 Oct →
anubis2–130.0017%19 Oct →
anubis12–16-0.0127%19 Oct →
ancient14–16-0.0216%14 Oct →
nuke13–60.0334%14 Oct →
dust20–13-0.0619%6 Oct →
dust25–13-0.0237%2 Oct →
anubis8–13-0.0624%2 Oct →
ancient3–13-0.0526%20 Sept →
nuke13–60.1533%16 Sept →
ancient3–13-0.0718%14 Sept →
ancient12–160.0721%14 Sept →
debris9–40.2728%12 Sept →
eldorado8–80.0413%12 Sept →
debris5–9-0.0534%10 Sept →
debris9–30.0312%10 Sept →
debris9–10.2113%10 Sept →
debris9–50.1222%10 Sept →
debris8–80.0833%10 Sept →
debris9–60.1218%10 Sept →
debris7–9-0.0819%10 Sept →
nuke8–130.0530%9 Sept →
inferno8–8-0.0617%4 Sept →
debris9–70.0131%4 Sept →
inferno7–130.0223%4 Sept →
ancient13–20.1724%4 Sept →
nuke13–80.0615%4 Sept →
debris9–30.2231%3 Sept →
debris9–50.1128%3 Sept →
office1–10-0.0521%3 Sept →
cache7–130.1126%3 Sept →
inferno3–9-0.1618%3 Sept →
overpass9–70.0530%3 Sept →
cache2–13-0.0738%26 Aug →
ancient13–30.0723%26 Aug →
cache13–10-0.0326%23 Aug →
cache13–110.0022%21 Aug →
cache13–40.1825%19 Aug →
nuke7–13-0.0136%19 Aug →
train4–13-0.0922%17 Aug →
train13–100.0216%12 Aug →
ancient6–13-0.0111%4 Aug →
mirage6–13-0.0227%4 Aug →
nuke8–130.0225%3 Aug →
inferno13–110.0223%30 Jul →
ancient13–110.0417%29 Jul →
nuke13–70.0217%29 Jul →
inferno13–100.0121%28 Jul →
ancient4–13-0.0611%28 Jul →
ancient13–110.0223%26 Jul →
ancient13–90.0821%22 Jul →
nuke1–13-0.0829%20 Jul →
ancient13–9-0.0113%19 Jul →
dust28–130.0119%19 Jul →
cache13–70.0521%16 Jul →
nuke13–50.0516%16 Jul →
inferno9–13-0.0518%16 Jul →
inferno5–130.0225%16 Jul →
ancient12–12-0.0438%15 Jul →
ancient6–130.0721%15 Jul →
ancient3–13-0.0227%14 Jul →
mirage2–13-0.0422%14 Jul →
nuke11–13-0.0431%13 Jul →
fachwerk13–70.0312%8 Jul →
mirage9–13-0.0224%6 Jul →
anubis13–70.0129%6 Jul →
inferno19–15-0.0122%5 Jul →
nuke5–130.0421%4 Jul →
vertigo8–8-0.0336%3 Jul →
overpass8–80.0413%3 Jul →
ancient13–60.0621%3 Jul →
cache11–13-0.0025%1 Jul →
inferno14–16-0.0411%1 Jul →
inferno13–90.0225%28 Jun →
ancient19–170.0516%28 Jun →
ancient13–110.0318%25 Jun →
mirage7–13-0.0118%22 Jun →
nuke13–60.0220%21 Jun →
overpass14–16-0.0215%19 Jun →
nuke8–130.0021%19 Jun →
train13–90.0313%17 Jun →
nuke4–13-0.0514%15 Jun →
mirage12–12-0.0937%15 Jun →
nuke4–13-0.120%14 Jun →
inferno10–13-0.0030%14 Jun →
nuke8–13-0.0621%14 Jun →
overpass13–16-0.0117%14 Jun →
ancient2–13-0.0511%14 Jun →
overpass6–130.0215%13 Jun →
dust213–110.0024%13 Jun →
overpass13–7-0.0214%13 Jun →
overpass13–3-0.0219%13 Jun →
ancient13–10-0.0323%13 Jun →
nuke13–10-0.0213%13 Jun →
mirage11–13-0.0125%13 Jun →
ancient6–13-0.1024%10 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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