2100 Stunden und immer noch low

2100 Stunden und immer noch low — CS2 Stats

DE76561198282402737[U:1:322137009]Steam profile ↗✓ No bans

782Tracked matches47%Win rate2022Tracked since
2,113Hours in CS21Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating16,406Purple band · top ~22.8% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,406 +1,406 26 Jul – 18 Oct · 22 days played
13,84018,659peak 18,65926 Jul18 Oct
19,059Peak Premier in tracked matches
34Days played since 2026-07-26

Premier CS Rating

  • 2,253 below peak (18,659)
  • +418 over 30 days · improving
  • +1,406 over 90 days
  • Next: Pink band at 20,000 — 3,594 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-24
  • Blue band first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches11065+45
Win rate48%45%+4pp
K/D1.000.89+0.11
Headshot %39%40%−0pp

Measured 6 Oct 2026 → 1 Nov 2026; previous 1 Sep 2026 → 6 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate34.8%44.8%45.7%10.9% short
Shot accuracy11.9%12.4%12.7%0.8% short
Kill/death ratio1.101.031.05above
Match win rate44.1%45.2%45.7%1.6% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG2100 Stunden und immer no…FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,406 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning62
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateLLWWLWLWWW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · +6.7pp headshot accuracy · +26ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 694ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 620ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.6
Utility4.9
Positioning6.2
Opening Duels3.4
Clutch4.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.2
Utility4.9
Mechanics4.1
Opening Duels6.2
Win Impact3.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.04
first ⅓ avg -0.03 → last ⅓ avg 0.01
Reaction time615ms+14ms
first ⅓ avg 601ms → last ⅓ avg 615ms
Headshot accuracy16.6%+7.2%
first ⅓ avg 9.4% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 4–0 · rush_001, 17 Oct →
45%Best headshot accuracy · 13–4 · dust2, 20 Oct →
430msFastest reaction time · 13–7 · nuke, 21 Aug →
13–2Biggest win · anubis, 18 Oct →

Across the last 100 tracked matches.

Highlights

15Longest win streak
L2Current streak
9–6In matches decided by ≤2 rounds
3Overtime games

Map breakdown

anubisBest map · 64% over 11ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB3015–1550%-0.02
cacheC146–843%-0.01
dust2A138–562%-0.00
anubisA117–464%-0.00
nukeB115–645%-0.02
mirageB105–550%-0.02
ancientD103–730%-0.03
rush_001—11–0100%0.23

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,619Lifetime kills
1.10K/D · Top 50% of Level 6 players
3,532Matches
44.1%Match win rate
34.8%Headshot %
11.9%Shot accuracy
11,518MVPs
1,153Hours (in match)
1,717Bombs planted
687Bombs defused

Most-used weapons

AWP14,110
AK-4713,425
MP72,458
P901,974
P2501,340
Knife1,118

Lifetime map wins

5,640inferno
4,395dust2
1,906nuke
341cbble
311lake
279train
174vertigo
130office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

121Matches
45%Win rate
1.02Avg K/D
81.0ADR
35%Headshot %

Clutches & streaks

43%1v1 clutch win
30%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2540%1.0315.6
Nuke2433%0.9115.2
Ancient2357%1.1217.2
Inferno1650%1.0715.2
Dust21338%1.0716.5
Anubis560%1.2420.0
Overpass475%1.0620.3
Cache367%0.9615.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
34.5%Accuracy (enemy spotted)
40.0%Spray accuracy
68.3%Counter-strafing
7.8°Preaim
579msReaction time
57.8%T opening success
51.9%CT opening success
0.64Enemies flashed / flash
10.9%Flash assists
8.89HE damage / grenade
4.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8776% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage19–22-0.0311%30 Oct →
cache6–130.0113%25 Oct →
mirage13–70.066%24 Oct →
inferno9–50.0533%22 Oct →
inferno1–9-0.0929%22 Oct →
cache13–40.0529%21 Oct →
cache4–13-0.0917%21 Oct →
dust213–40.0945%20 Oct →
anubis13–110.006%20 Oct →
dust213–90.0714%19 Oct →
mirage3–13-0.0612%19 Oct →
ancient2–100.0310%18 Oct →
anubis13–20.029%18 Oct →
anubis13–20.0211%18 Oct →
cache9–130.0114%17 Oct →
rush_0014–00.2330%17 Oct →
inferno13–6-0.0210%8 Oct →
mirage13–110.0012%6 Oct →
nuke9–13-0.0320%23 Sept →
dust213–8-0.029%22 Sept →
inferno6–90.0017%21 Sept →
inferno9–30.1615%21 Sept →
inferno9–5-0.0821%21 Sept →
inferno6–9-0.0114%18 Sept →
inferno9–50.0918%18 Sept →
mirage13–6-0.0113%18 Sept →
inferno8–80.0214%18 Sept →
inferno9–10.0319%13 Sept →
inferno1–9-0.240%13 Sept →
inferno1–9-0.1336%13 Sept →
inferno9–30.1628%13 Sept →
nuke13–3-0.044%13 Sept →
anubis6–13-0.0611%12 Sept →
nuke9–13-0.0011%12 Sept →
inferno16–140.0225%12 Sept →
inferno9–13-0.0811%11 Sept →
dust24–13-0.0330%11 Sept →
dust210–13-0.0221%11 Sept →
ancient2–13-0.053%11 Sept →
cache13–90.0423%5 Sept →
dust211–13-0.0113%4 Sept →
inferno4–13-0.0323%4 Sept →
inferno7–9-0.0114%4 Sept →
inferno9–4-0.0315%4 Sept →
cache10–130.0211%1 Sept →
inferno9–130.0316%1 Sept →
inferno4–9-0.0717%31 Aug →
inferno0–9-0.290%31 Aug →
inferno9–20.1124%31 Aug →
inferno7–9-0.0213%31 Aug →
cache13–7-0.067%30 Aug →
mirage13–11-0.0413%30 Aug →
nuke4–13-0.0315%30 Aug →
anubis13–9-0.0126%29 Aug →
nuke13–40.0414%29 Aug →
dust21–13-0.0319%28 Aug →
ancient4–130.0217%28 Aug →
cache10–13-0.0211%28 Aug →
mirage8–130.038%28 Aug →
nuke6–13-0.037%28 Aug →
inferno8–13-0.0112%22 Aug →
dust213–60.0610%22 Aug →
mirage8–13-0.0216%22 Aug →
ancient13–2-0.078%22 Aug →
nuke13–11-0.047%22 Aug →
anubis13–30.0537%22 Aug →
cache13–60.0014%22 Aug →
anubis13–50.135%22 Aug →
mirage13–9-0.0215%22 Aug →
inferno9–4-0.104%21 Aug →
nuke13–11-0.0015%21 Aug →
dust213–40.0213%21 Aug →
ancient13–10-0.014%21 Aug →
cache13–3-0.0714%21 Aug →
anubis13–7-0.017%21 Aug →
inferno13–11-0.0419%21 Aug →
ancient13–50.035%21 Aug →
nuke13–7-0.010%21 Aug →
dust27–13-0.1110%21 Aug →
cache9–13-0.048%15 Aug →
inferno3–13-0.1119%15 Aug →
cache13–70.0514%15 Aug →
cache9–13-0.066%14 Aug →
anubis11–13-0.1016%14 Aug →
nuke7–13-0.032%14 Aug →
inferno13–70.0111%14 Aug →
cache8–13-0.0514%14 Aug →
mirage5–13-0.098%14 Aug →
ancient7–13-0.0721%14 Aug →
ancient4–13-0.050%8 Aug →
inferno13–11-0.0112%7 Aug →
anubis11–13-0.026%7 Aug →
nuke11–13-0.0310%7 Aug →
ancient8–13-0.0610%7 Aug →
ancient15–15-0.053%7 Aug →
dust213–6-0.006%7 Aug →
dust213–10-0.0513%5 Aug →
dust213–10-0.025%30 Jul →
anubis9–13-0.027%26 Jul →
inferno13–110.038%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches15-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.