timnick

timnick — CS2 Stats

DE76561198872758951[U:1:912493223]Steam profile ↗✓ No bans

972Tracked matches55%Win rate2021Tracked since
CSDB Rating5.5 SolidSupport
FaceitLevel 6 · 1,231 ELOTop 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,231 → 1,231
+13Tracked matches · now 972
0.0ppWin rate · 55.2% → 55.2%

Rating over time

Premier CS Rating: 17,012 +2,076 6 Jun – 3 Jul · 14 days played
14,77917,012peak 17,0126 Jun3 Jul
Faceit ELO: 1,231 +0 17 Sept – 23 Sept · 2 observations
1,2311,231peak 1,23117 Sept23 Sept
17,012Peak Premier in tracked matches
1,231Highest Faceit ELO seen on CSDB
44Days played since 2026-06-06

Faceit ELO

  • At peak — 1,231
  • Next: Level 7 at 1,351 — 120 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-17
  • Level 5 first seen 2026-09-17

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGtimnickFACEITLevel 6 · 1,231 ELOSTANDINGTop 54.0% of rankedPEAK ELO1,231csdb.gg/stats

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Performance scores

Aim70
Positioning53
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY48–43–9Last 10048%Win rateWWLWLWLWWL

Last 10 vs previous 10: +40pp win rate · +0.06 avg rating · +7.0pp headshot accuracy · +35ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 608ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 606ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2 against its own average).

Aim7.0
Utility6.3
Positioning5.3
Opening Duels2.4
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 83% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.3
Utility6.3
Mechanics7.4
Opening Duels2.4
Win Impact6.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time596ms−31ms
first ⅓ avg 627ms → last ⅓ avg 596ms
Headshot accuracy23.2%+3.4%
first ⅓ avg 19.8% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 9–6 · inferno, 18 Jul →
50%Best headshot accuracy · 6–13 · vertigo, 30 Jul →
359msFastest reaction time · 13–9 · inferno, 28 Jun →
13–2Biggest win · ancient, 30 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
10–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 71% over 17mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC229–1341%-0.03
ancientS1712–571%-0.01
infernoB178–947%0.00
mirageD92–722%-0.02
overpassC94–544%-0.02
cacheC73–443%0.00
dust2D62–433%-0.03
anubisB63–350%-0.01
vertigo—32–167%0.04
train—33–0100%0.03
eldorado—10–10%-0.10

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

463Matches
44%Win rate
1.01Avg K/D
78.6ADR
51%Headshot %

Clutches & streaks

36%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Ancient9347%0.9814.3
Mirage9034%0.9614.4
Inferno7949%1.0816.8
Nuke7352%1.0715.2
Dust24448%0.9012.6
Overpass2934%0.8613.7
Train2339%1.1514.5
Cache1145%1.2615.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
32.4%Accuracy (enemy spotted)
34.7%Spray accuracy
83.1%Counter-strafing
10.8°Preaim
609msReaction time
36.9%T opening success
42.2%CT opening success
0.62Enemies flashed / flash
8.4%Flash assists
8.35HE damage / grenade
10.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8648% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–11-0.0421%1 Oct →
vertigo13–30.1319%27 Sept →
ancient3–13-0.0436%20 Sept →
nuke13–60.0618%16 Sept →
nuke8–13-0.0024%9 Sept →
ancient13–20.1528%30 Aug →
cache2–13-0.0324%26 Aug →
ancient13–3-0.0124%26 Aug →
cache13–4-0.0421%19 Aug →
nuke7–13-0.0334%19 Aug →
nuke2–9-0.169%17 Aug →
eldorado3–9-0.1027%17 Aug →
inferno5–9-0.0626%17 Aug →
mirage5–13-0.0511%17 Aug →
train13–10-0.0111%12 Aug →
nuke8–13-0.0012%3 Aug →
nuke8–8-0.1113%3 Aug →
nuke9–4-0.0617%3 Aug →
nuke7–13-0.0516%2 Aug →
ancient1–10.1338%1 Aug →
inferno13–11-0.0316%30 Jul →
vertigo6–13-0.0650%30 Jul →
vertigo13–50.0550%30 Jul →
ancient13–110.0131%29 Jul →
nuke13–70.0412%29 Jul →
nuke9–70.0214%29 Jul →
anubis8–13-0.0218%29 Jul →
ancient19–170.0218%28 Jul →
nuke13–6-0.0232%28 Jul →
anubis10–130.0320%28 Jul →
ancient13–100.0022%22 Jul →
ancient13–9-0.0121%22 Jul →
nuke1–13-0.0931%20 Jul →
ancient13–9-0.0127%19 Jul →
dust28–13-0.0636%19 Jul →
anubis6–13-0.0526%18 Jul →
nuke5–130.0221%18 Jul →
anubis13–70.0326%18 Jul →
inferno9–60.1821%18 Jul →
cache13–70.0041%16 Jul →
nuke13–5-0.0929%16 Jul →
inferno9–130.0330%16 Jul →
inferno5–13-0.0436%16 Jul →
ancient6–13-0.0921%15 Jul →
nuke11–13-0.0532%13 Jul →
ancient16–12-0.0417%13 Jul →
cache4–13-0.0921%13 Jul →
ancient13–3-0.0123%13 Jul →
inferno12–16-0.0528%12 Jul →
inferno19–170.0119%12 Jul →
ancient3–13-0.0113%12 Jul →
inferno9–7-0.0321%12 Jul →
nuke3–13-0.0529%10 Jul →
nuke13–4-0.0219%10 Jul →
ancient13–6-0.0120%3 Jul →
overpass13–2-0.0225%3 Jul →
cache6–130.0914%3 Jul →
inferno8–80.0530%3 Jul →
inferno13–7-0.0316%2 Jul →
mirage13–10-0.0619%2 Jul →
cache4–00.1123%2 Jul →
cache11–13-0.0413%1 Jul →
inferno14–160.0216%1 Jul →
anubis13–9-0.0327%30 Jun →
nuke12–160.0226%30 Jun →
nuke8–80.0333%30 Jun →
inferno8–8-0.0847%29 Jun →
inferno9–60.0214%29 Jun →
inferno13–90.0429%28 Jun →
ancient19–17-0.0411%28 Jun →
dust214–16-0.0219%28 Jun →
ancient13–11-0.0323%25 Jun →
anubis13–8-0.0313%25 Jun →
overpass7–13-0.0813%25 Jun →
dust213–16-0.0416%25 Jun →
mirage7–130.0124%22 Jun →
nuke13–6-0.0014%21 Jun →
mirage9–13-0.0314%21 Jun →
mirage6–1-0.0015%21 Jun →
mirage11–130.0119%18 Jun →
inferno9–13-0.0421%18 Jun →
train13–90.0520%17 Jun →
nuke4–13-0.0621%15 Jun →
mirage12–120.0426%15 Jun →
mirage15–15-0.0421%13 Jun →
overpass6–13-0.0221%13 Jun →
dust213–110.0735%13 Jun →
overpass13–7-0.039%13 Jun →
overpass13–30.0522%13 Jun →
train13–100.0332%11 Jun →
ancient6–13-0.1223%10 Jun →
dust212–12-0.090%10 Jun →
mirage10–13-0.0319%9 Jun →
overpass11–13-0.0434%8 Jun →
overpass6–13-0.0526%8 Jun →
overpass13–90.0215%8 Jun →
nuke13–80.0519%7 Jun →
inferno15–15-0.0310%7 Jun →
overpass11–130.0221%7 Jun →
inferno13–60.0731%6 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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