marmika

marmika — CS2 Stats

US76561198353304283[U:1:393038555]Steam profile ↗✓ No bans

4,520Tracked matches38%Win rate2020Tracked since
9,234Hours in CS24Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating21,208Top 50% of 190,010 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#61926 of 237525 tracked
FaceitLevel 8 · 1,747 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,208 → 21,208
0Faceit ELO · 1,747 → 1,747
+3Tracked matches · now 4,520
0.0ppWin rate · 37.9% → 37.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 22 Jun 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,208 +160 22 Jun21 Sept · 28 days played
20,92525,498peak 25,49822 Jun21 Sept
Faceit ELO: 1,747 +0 3 Sept21 Sept · 2 observations
1,7471,747peak 1,7473 Sept21 Sept
25,498Peak Premier in tracked matches
1,747Highest Faceit ELO seen on CSDB
41Days played since 2026-06-22

Faceit ELO

  • At peak — 1,747
  • Next: Level 9 at 1,751 4 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-03
  • Level 7 first seen 2026-09-03

Premier CS Rating

  • 4,290 below peak (25,498)
  • -1,454 over 30 days · declining
  • -679 over 90 days
  • Next: Red band at 25,000 3,792 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-03
  • Purple band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=13,860), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate40.5%46.8%48.3%7.7% short
Shot accuracy18.9%13.0%13.2%above
Kill/death ratio1.021.061.070.05 short
Match win rate46.1%46.3%46.9%meets

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGmarmikaFACEITLevel 8 · 1,747 ELOSTANDINGTop 31.2% of rankedPREMIER21,208 · Pink bandPEAK ELO1,747csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning51
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY48493Last 10048%Win rateWLWWWLLLLL

Last 10 vs previous 10: +10pp win rate · −0.00 avg rating · −0.0pp headshot accuracy · −50ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 531ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 568ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim7.5
Utility3.8
Positioning5.1
Opening Duels4.5
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.1
Utility3.8
Mechanics5.9
Opening Duels4.0
Win Impact1.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time596ms+6ms
first ⅓ avg 590ms → last ⅓ avg 596ms
Headshot accuracy23.7%+3.1%
first ⅓ avg 20.6% → last ⅓ avg 23.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · inferno, 28 Jun
53%Best headshot accuracy · 13–5 · nuke, 1 Jul
391msFastest reaction time · 7–13 · ancient, 14 Aug
13–1Biggest win · anubis, 6 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
98In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 56% over 18infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB27141352%0.01
nukeA1810856%-0.01
ancientB189950%-0.00
infernoC114736%0.03
dust2B115645%-0.01
cacheC73443%-0.01
anubisB63350%-0.01
vertigo1010%-0.04
overpass1010%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

242,893Lifetime kills
1.02K/D
11,263Matches
46.1%Match win rate
40.5%Headshot %
18.9%Shot accuracy · Top 10% of Level 8 players
38,506MVPs
4,801Hours (in match)
7,285Bombs planted
2,743Bombs defused

Most-used weapons

AK-4765,598
AWP46,804
Knife6,607
FAMAS5,853
MAC-104,566
P2504,145

Lifetime map wins

25,174inferno
11,730dust2
8,626nuke
4,382vertigo
4,268train
2,810office
1,140cbble
191lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3,224Matches
50%Win rate
1.07Avg K/D
89.3ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage18148%1.0416.7
Ancient14955%1.0918.1
Inferno12250%1.0718.1
Anubis9349%1.0216.8
Nuke8246%1.1119.2
Dust27340%0.9816.9
Vertigo2945%1.0217.4
Overpass2050%1.0116.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
35.7%Accuracy (enemy spotted)
42.2%Spray accuracy
76.7%Counter-strafing
10.9°Preaim
607msReaction time
42.7%T opening success
49.1%CT opening success
0.45Enemies flashed / flash
6.4%Flash assists
8.03HE damage / grenade
7.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4549 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0326%21 Sept
inferno3–13-0.0118%21 Sept
mirage13–9-0.0223%20 Sept
mirage13–4-0.0219%13 Sept
mirage13–60.0131%12 Sept
inferno13–160.0326%11 Sept
mirage6–13-0.0418%11 Sept
cache10–13-0.0329%11 Sept
nuke7–13-0.0429%10 Sept
nuke7–13-0.0429%6 Sept
anubis13–10.0141%6 Sept
dust23–13-0.0517%6 Sept
ancient13–100.0620%6 Sept
mirage5–13-0.0337%6 Sept
mirage11–130.0123%4 Sept
nuke6–13-0.0313%4 Sept
ancient5–13-0.0929%30 Aug
dust213–7-0.0517%23 Aug
mirage9–13-0.0227%23 Aug
mirage7–130.0524%15 Aug
ancient7–13-0.0216%14 Aug
mirage15–15-0.0724%14 Aug
anubis6–13-0.0421%14 Aug
mirage13–90.1023%14 Aug
ancient3–13-0.0314%11 Aug
ancient13–110.0327%11 Aug
nuke10–130.0118%11 Aug
mirage13–90.0530%11 Aug
vertigo5–13-0.0423%9 Aug
nuke13–11-0.0225%9 Aug
mirage9–130.0916%5 Aug
cache19–170.0035%5 Aug
dust215–150.0318%2 Aug
mirage8–13-0.1514%2 Aug
mirage19–160.0619%2 Aug
ancient16–130.0013%1 Aug
anubis13–9-0.0219%1 Aug
dust213–16-0.0717%1 Aug
nuke13–160.0430%29 Jul
inferno7–130.0924%26 Jul
mirage10–130.0125%26 Jul
ancient13–70.0512%19 Jul
inferno14–160.0323%18 Jul
nuke13–4-0.035%18 Jul
dust20–13-0.080%18 Jul
cache7–130.0029%18 Jul
ancient10–10.0322%15 Jul
nuke13–80.037%13 Jul
ancient13–11-0.0411%13 Jul
inferno13–6-0.0240%13 Jul
dust213–70.0514%13 Jul
cache9–130.0125%12 Jul
mirage13–90.0222%12 Jul
ancient6–130.0027%12 Jul
inferno9–13-0.0118%12 Jul
dust213–9-0.0222%12 Jul
mirage16–120.0113%12 Jul
anubis7–130.047%12 Jul
inferno4–130.0223%12 Jul
mirage13–110.1028%12 Jul
ancient13–4-0.0322%12 Jul
inferno13–70.0522%12 Jul
cache13–4-0.0130%12 Jul
nuke2–13-0.1118%11 Jul
mirage13–100.0221%11 Jul
dust26–130.0119%11 Jul
nuke9–13-0.0113%11 Jul
ancient16–12-0.0017%10 Jul
mirage2–13-0.0512%9 Jul
cache13–7-0.0421%9 Jul
inferno5–9-0.064%8 Jul
mirage11–130.0711%7 Jul
mirage13–11-0.0220%6 Jul
nuke6–130.0217%5 Jul
ancient1–13-0.1024%5 Jul
mirage13–70.0417%4 Jul
ancient11–13-0.0127%3 Jul
nuke13–80.0333%3 Jul
mirage16–130.0624%3 Jul
nuke13–50.0253%1 Jul
cache11–13-0.0012%28 Jun
nuke13–11-0.0513%28 Jun
overpass8–130.0329%28 Jun
inferno13–50.1124%28 Jun
ancient13–60.039%27 Jun
mirage10–13-0.0216%26 Jun
inferno13–110.0520%26 Jun
anubis16–12-0.0119%26 Jun
anubis11–13-0.0411%25 Jun
nuke13–40.0925%25 Jun
dust26–130.0128%24 Jun
ancient6–13-0.0129%24 Jun
dust213–110.0324%23 Jun
ancient11–130.029%23 Jun
nuke13–2-0.0022%23 Jun
mirage13–90.0124%23 Jun
nuke13–9-0.0422%23 Jun
mirage15–15-0.0118%23 Jun
dust213–100.0623%22 Jun
ancient11–130.0425%22 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →