Nizzeh ♥

Nizzeh ♥ — CS2 Stats

NO76561198106675646[U:1:146409918]Steam profile ↗✓ No bans

919Tracked matches43%Win rate2020Tracked since
3,859Hours in CS1Hrs last 2 wks
CSDB Rating4.3 DevelopingClutch Specialist
Premier CS Rating19,253Top 50% of 190,010 CSDB-tracked playersPurple band · top ~11.5% of ranked players (population est.)
CSDB Leaderboard#88329 of 237570 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Aug 2026 (39 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 18 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 19,253 -1,562 18 Jun14 Aug · 22 days played
18,15720,943peak 20,94318 Jun14 Aug
21,311Peak Premier in tracked matches
29Days played since 2026-06-18

Premier CS Rating

  • 1,690 below peak (20,943)
  • -1,690 over 30 days · declining
  • Next: Pink band at 20,000 747 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,790), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.2%43.8%44.8%3.6% short
Shot accuracy16.0%12.0%12.5%above
Kill/death ratio1.001.021.040.04 short
Match win rate50.1%44.7%45.2%above

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNizzeh ♥FACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,253 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning42
Utility38

0–100 skill scores via Leetify.

Recent form

COLD48484Last 10048%Win rateLLTLWWLLLL

Last 10 vs previous 10: −40pp win rate · −0.04 avg rating · +3.6pp headshot accuracy · −31ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 606ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 580ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.5 against its own average).

Aim5.9
Utility3.8
Positioning4.2
Opening Duels2.9
Clutch7.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 591ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.2
Utility3.8
Mechanics4.2
Opening Duels2.3
Win Impact2.6

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time593ms+28ms
first ⅓ avg 565ms → last ⅓ avg 593ms
Headshot accuracy13.8%−0.2%
first ⅓ avg 13.9% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · nuke, 22 Jun
44%Best headshot accuracy · 13–7 · mirage, 7 Jul
438msFastest reaction time · 13–6 · inferno, 13 Jul
13–2Biggest win · nuke, 23 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
67In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 60% over 10cacheWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B24121250%-0.02
mirageC23101343%-0.02
ancientC1761135%-0.01
nukeA1710759%-0.01
infernoA106460%-0.00
cacheD51420%-0.01
anubis32167%-0.01
overpass110100%0.04

Across the last 100 tracked matches.

Lifetime stats

82,912Lifetime kills
1.00K/D
3,599Matches
50.1%Match win rate · Top 25% of Level 5 players
41.2%Headshot %
16.0%Shot accuracy · Top 25% of Level 5 players
11,184MVPs
1,734Hours (in match)
3,104Bombs planted
916Bombs defused

Most-used weapons

AK-4725,787
AWP7,740
P2503,277
Tec-91,555
Knife1,450
FAMAS1,347

Lifetime map wins

12,113dust2
9,968nuke
4,109inferno
448train
339cbble
228vertigo
51lake
18militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

258Matches
50%Win rate
0.98Avg K/D
82.4ADR
38%Headshot %

Clutches & streaks

55%1v1 clutch win
10%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1638%0.8616.1
Ancient1136%1.0415.4
Nuke1155%0.9414.3
Anubis922%0.8616.6
Inferno838%0.8514.0
Dust2425%1.5115.8
Cache3100%0.8312.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
33.8%Accuracy (enemy spotted)
36.7%Spray accuracy
68.8%Counter-strafing
8.3°Preaim
591msReaction time
22.5%T opening success
48.0%CT opening success
0.56Enemies flashed / flash
3.2%Flash assists
9.98HE damage / grenade
3.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0859% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4849 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.4626% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache4–130.0313%20 Sept
ancient7–13-0.0814%14 Aug
mirage15–15-0.0116%14 Aug
anubis6–13-0.0520%14 Aug
mirage13–9-0.0817%14 Aug
dust213–9-0.0114%21 Jul
mirage10–13-0.0218%16 Jul
mirage11–13-0.0817%16 Jul
mirage5–13-0.074%16 Jul
dust29–13-0.0626%16 Jul
ancient10–10.055%15 Jul
dust215–150.0121%15 Jul
mirage10–13-0.0216%14 Jul
dust26–13-0.0117%14 Jul
nuke13–80.0016%13 Jul
ancient13–11-0.026%13 Jul
inferno13–6-0.0414%13 Jul
dust213–7-0.0211%13 Jul
cache9–130.016%12 Jul
mirage13–90.0411%12 Jul
ancient6–13-0.0312%12 Jul
inferno9–13-0.0116%12 Jul
dust213–9-0.0513%12 Jul
mirage16–12-0.0410%12 Jul
cache9–13-0.0619%10 Jul
anubis13–110.0317%10 Jul
cache14–16-0.0112%9 Jul
dust29–13-0.0211%9 Jul
mirage4–13-0.1111%9 Jul
nuke16–13-0.0111%9 Jul
inferno13–100.0316%9 Jul
inferno5–9-0.0314%8 Jul
dust213–10-0.028%7 Jul
dust24–13-0.0617%7 Jul
dust23–80.057%7 Jul
cache13–90.009%7 Jul
mirage13–7-0.0744%7 Jul
mirage13–50.0518%6 Jul
dust213–90.0515%5 Jul
nuke13–5-0.0316%4 Jul
ancient13–90.0715%4 Jul
ancient11–13-0.0119%3 Jul
nuke13–8-0.0010%3 Jul
mirage16–13-0.0014%3 Jul
dust213–80.0216%3 Jul
mirage10–130.0014%3 Jul
mirage4–13-0.0815%3 Jul
ancient8–13-0.0419%2 Jul
mirage4–13-0.014%2 Jul
nuke9–13-0.0116%2 Jul
dust211–13-0.057%2 Jul
ancient13–100.0010%2 Jul
dust213–11-0.0323%1 Jul
nuke14–16-0.048%30 Jun
dust216–13-0.0211%28 Jun
anubis16–12-0.0214%26 Jun
nuke13–40.036%25 Jun
nuke6–13-0.1115%25 Jun
dust26–13-0.0626%24 Jun
ancient6–13-0.0515%24 Jun
dust213–11-0.0125%23 Jun
ancient11–130.0215%23 Jun
nuke13–20.0217%23 Jun
mirage13–9-0.0315%23 Jun
nuke13–90.0613%23 Jun
mirage15–150.0321%23 Jun
dust213–100.0014%22 Jun
ancient11–130.0112%22 Jun
mirage13–110.0217%22 Jun
nuke9–130.0317%22 Jun
nuke13–20.1215%22 Jun
ancient13–16-0.0110%22 Jun
ancient13–6-0.1111%22 Jun
nuke10–13-0.1024%21 Jun
inferno7–13-0.019%21 Jun
mirage15–15-0.028%21 Jun
mirage13–5-0.0122%21 Jun
dust27–13-0.0625%21 Jun
nuke9–130.016%21 Jun
dust22–13-0.1013%20 Jun
nuke10–13-0.0821%20 Jun
inferno13–7-0.040%20 Jun
inferno13–100.0214%20 Jun
nuke13–50.026%20 Jun
mirage13–80.0115%20 Jun
overpass13–70.0414%20 Jun
inferno13–110.0219%20 Jun
dust22–13-0.0423%20 Jun
inferno8–13-0.025%20 Jun
dust210–13-0.0217%20 Jun
ancient13–60.0513%20 Jun
ancient10–13-0.0120%19 Jun
mirage13–160.0115%19 Jun
dust213–9-0.039%19 Jun
ancient12–160.0623%19 Jun
ancient3–13-0.068%18 Jun
inferno13–80.0628%18 Jun
nuke13–80.005%18 Jun
mirage8–13-0.039%18 Jun
dust213–80.058%18 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →