Celirium

Celirium — CS2 Stats

DE76561198349528073[U:1:389262345]Steam profile ↗✓ No bans

1,065Tracked matches67%Win rate2021Tracked since
1,371Hours in CS34Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating13,795Blue band · top ~34.8% of ranked players (population est.)
FaceitLevel 2 · 598 ELOTop 97.9% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,795 -2,290 10 Aug – 30 Sept · 33 days played
11,57016,973peak 16,97310 Aug30 Sept
16,973Peak Premier in tracked matches
598Highest Faceit ELO seen on CSDB
33Days played since 2026-08-10

Faceit ELO

  • At peak — 598
  • Next: Level 3 at 751 — 153 to go
  • Reached: Level 2

Premier CS Rating

  • 3,178 below peak (16,973)
  • +449 over 30 days · improving
  • Next: Purple band at 15,000 — 1,205 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,916), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate36.8%41.3%41.8%5.1% short
Shot accuracy6.3%12.7%12.2%6.0% short
Kill/death ratio0.810.950.980.17 short
Match win rate46.2%42.6%43.3%above

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCeliriumFACEITLevel 2 · 598 ELOSTANDINGTop 97.9% of rankedPREMIER13,795 · Blue bandPEAK ELO598csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning40
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateLWWLWWLLWW

Last 10 vs previous 10: −30pp win rate · −0.00 avg rating · +2.4pp headshot accuracy · −30ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 616ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 598ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 613ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim5.6
Utility2.9
Positioning4.0
Opening Duels0.3
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.0
Utility2.9
Mechanics4.5
Opening Duels1.8
Win Impact10.0

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.04 → last ⅓ avg -0.02
Reaction time602ms+25ms
first ⅓ avg 577ms → last ⅓ avg 602ms
Headshot accuracy14.3%−1.2%
first ⅓ avg 15.5% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–2 · dust2, 22 Sept →
36%Best headshot accuracy · 5–13 · mirage, 18 Aug →
313msFastest reaction time · 13–5 · inferno, 19 Sept →
13–0Biggest win · dust2, 31 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
10–4In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 82% over 11nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoD258–1732%-0.05
mirageC177–1041%-0.04
anubisC135–838%-0.02
ancientA138–562%-0.02
dust2A127–558%-0.00
cacheS119–282%-0.03
nukeD82–625%-0.05
office—11–0100%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,924Lifetime kills
0.81K/D
1,668Matches
46.2%Match win rate · Top 25% of Level 2 players
36.8%Headshot %
6.3%Shot accuracy
2,598MVPs
642Hours (in match)
1,043Bombs planted
301Bombs defused

Most-used weapons

Lifetime map wins

3,257inferno
2,578dust2
1,268nuke
322train
116office
90cbble
81vertigo
32lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

87Matches
40%Win rate
0.69Avg K/D
60.3ADR
36%Headshot %

Clutches & streaks

32%1v1 clutch win
5%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno2152%0.7610.9
Dust21822%0.588.0
Ancient1421%0.7012.4
Mirage1233%0.6910.8
Anubis1050%0.7111.5
Nuke667%0.6410.7
Train20%0.6013.0
Overpass2100%0.9416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
33.5%Accuracy (enemy spotted)
35.7%Spray accuracy
70.2%Counter-strafing
8.8°Preaim
605msReaction time
38.8%T opening success
35.8%CT opening success
0.32Enemies flashed / flash
2.7%Flash assists
11.66HE damage / grenade
2.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9902% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3158 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8407% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.089%30 Sept →
cache13–7-0.0425%30 Sept →
anubis13–10.080%30 Sept →
mirage2–40.0313%29 Sept →
cache13–7-0.0819%29 Sept →
inferno13–5-0.0720%29 Sept →
dust27–130.0115%29 Sept →
inferno10–13-0.0124%29 Sept →
dust212–4-0.0531%29 Sept →
dust216–12-0.0414%29 Sept →
anubis13–4-0.0330%28 Sept →
inferno13–5-0.034%27 Sept →
ancient13–9-0.0223%27 Sept →
nuke13–70.0716%27 Sept →
mirage13–9-0.0212%27 Sept →
cache6–1-0.050%27 Sept →
anubis13–50.0620%27 Sept →
nuke4–13-0.140%27 Sept →
dust213–5-0.0423%27 Sept →
nuke13–5-0.0319%25 Sept →
nuke10–13-0.0517%25 Sept →
cache13–3-0.049%25 Sept →
mirage13–5-0.0316%25 Sept →
inferno13–7-0.095%25 Sept →
mirage4–13-0.0111%24 Sept →
ancient11–13-0.0010%24 Sept →
inferno13–11-0.043%24 Sept →
cache13–16-0.0412%23 Sept →
anubis9–13-0.083%23 Sept →
cache13–100.009%23 Sept →
dust22–13-0.0620%23 Sept →
mirage11–13-0.0714%22 Sept →
dust213–20.2324%22 Sept →
cache13–40.1020%22 Sept →
mirage10–130.1317%22 Sept →
ancient16–140.0416%21 Sept →
mirage13–2-0.0333%20 Sept →
dust210–13-0.085%20 Sept →
ancient13–10-0.0133%20 Sept →
mirage9–13-0.110%20 Sept →
inferno13–50.0829%19 Sept →
dust213–20.1813%19 Sept →
ancient16–130.0224%14 Sept →
inferno10–13-0.0418%14 Sept →
inferno12–16-0.0710%14 Sept →
cache1–13-0.070%14 Sept →
anubis9–13-0.0215%14 Sept →
inferno10–13-0.0511%13 Sept →
inferno1–7-0.0520%13 Sept →
ancient13–30.0321%12 Sept →
inferno8–13-0.0117%12 Sept →
anubis4–13-0.0414%11 Sept →
cache13–11-0.0220%11 Sept →
mirage15–15-0.0714%11 Sept →
mirage10–13-0.1110%9 Sept →
cache16–14-0.0324%9 Sept →
dust22–5-0.090%6 Sept →
inferno13–5-0.0518%6 Sept →
ancient3–13-0.1213%5 Sept →
ancient8–13-0.0612%4 Sept →
mirage13–11-0.0713%4 Sept →
anubis13–11-0.0813%4 Sept →
inferno3–13-0.100%4 Sept →
ancient13–4-0.0325%4 Sept →
inferno15–15-0.0714%3 Sept →
anubis7–13-0.0119%2 Sept →
dust210–13-0.0710%2 Sept →
inferno16–13-0.0414%1 Sept →
dust213–00.0323%31 Aug →
inferno11–13-0.109%31 Aug →
cache13–9-0.0618%31 Aug →
office13–8-0.0615%31 Aug →
nuke6–13-0.0629%31 Aug →
inferno6–13-0.0717%30 Aug →
dust213–10-0.0412%30 Aug →
anubis7–130.0415%30 Aug →
mirage2–13-0.0723%30 Aug →
anubis5–13-0.025%25 Aug →
ancient12–16-0.008%25 Aug →
inferno6–6-0.0527%25 Aug →
inferno9–13-0.0210%24 Aug →
mirage13–8-0.0113%24 Aug →
nuke7–13-0.0212%20 Aug →
anubis3–13-0.0518%20 Aug →
inferno6–130.026%18 Aug →
inferno5–13-0.0712%18 Aug →
mirage5–13-0.0936%18 Aug →
ancient15–15-0.0210%15 Aug →
nuke6–13-0.0911%15 Aug →
ancient16–130.0019%13 Aug →
inferno15–15-0.046%13 Aug →
mirage6–13-0.055%13 Aug →
anubis13–110.0410%12 Aug →
nuke13–16-0.0513%12 Aug →
inferno6–13-0.0625%12 Aug →
mirage16–14-0.0725%11 Aug →
ancient13–8-0.0416%11 Aug →
inferno1–13-0.0920%11 Aug →
mirage13–11-0.0111%11 Aug →
inferno4–13-0.0920%10 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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