Tinus

Tinus — CS2 Stats

NL76561198349329600[U:1:389063872]Steam profile ↗✓ No bans

1,988Tracked matches53%Win rate2021Tracked since
2,129Hours in CS1Hrs last 2 wks
CSDB Rating5.8 SolidSupport
CSDB Leaderboard#79525 of 247984 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 20,000 +2,330 17 Mar – 18 Jun · 22 days played
17,67020,352peak 20,35217 Mar18 Jun
20,453Peak Premier in tracked matches
48Days played since 2026-02-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim66
Positioning56
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY57–40–3Last 10057%Win rateWLLLTLWWLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +0.9pp headshot accuracy · −38ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 556ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 563ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim6.6
Utility6.0
Positioning5.6
Opening Duels3.5
Clutch2.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.6
Utility6.0
Mechanics6.2
Opening Duels2.4
Win Impact6.1

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time599ms−104ms
first ⅓ avg 703ms → last ⅓ avg 599ms
Headshot accuracy15.6%−5.5%
first ⅓ avg 21.0% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · inferno, 15 Mar →
58%Best headshot accuracy · 13–3 · inferno, 18 Mar →
453msFastest reaction time · 4–13 · inferno, 3 Apr →
13–2Biggest win · ancient, 20 Apr →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–8In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 82% over 11mirageWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB2915–1452%0.02
ancientS2014–670%-0.02
mirageC125–742%0.00
anubisS119–282%0.01
nukeC94–544%-0.03
overpassC73–443%-0.02
cacheA53–260%-0.04
dust2A53–260%-0.01
vertigo—10–10%-0.17
mills—11–0100%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,818Lifetime kills
1.09K/D · Top 50% of tracked players
2,798Matches
47.1%Match win rate · Top 50% of tracked players
41.8%Headshot %
12.1%Shot accuracy · Top 50% of tracked players
9,866MVPs
1,263Hours (in match)
1,893Bombs planted
1,739Bombs defused

Most-used weapons

Lifetime map wins

7,982inferno
2,899vertigo
2,477nuke
1,800dust2
1,126train
153cbble
34office
14lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

562Matches
50%Win rate
1.01Avg K/D
73.0ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient8160%1.0114.9
Anubis8052%1.0414.8
Mirage7242%0.8513.1
Inferno4840%0.9313.2
Dust22030%0.8614.3
Nuke1856%0.8512.7
Vertigo1464%0.9813.5
Train1429%0.9612.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
33.6%Accuracy (enemy spotted)
37.2%Spray accuracy
78.0%Counter-strafing
8.7°Preaim
597msReaction time
34.0%T opening success
45.5%CT opening success
0.72Enemies flashed / flash
9.4%Flash assists
6.33HE damage / grenade
7.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.039% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–60.0318%30 Sept →
inferno3–130.0516%11 Sept →
inferno7–13-0.0225%6 Sept →
overpass7–9-0.0415%5 Sept →
inferno8–80.1022%5 Sept →
ancient8–13-0.046%2 Sept →
inferno13–80.0313%19 Jul →
ancient13–3-0.0417%14 Jul →
nuke10–13-0.0116%18 Jun →
inferno13–110.0119%17 Jun →
inferno8–13-0.0323%11 Jun →
ancient7–130.0325%8 Jun →
anubis7–13-0.0516%8 Jun →
inferno13–10-0.0314%8 Jun →
inferno4–130.015%7 Jun →
vertigo3–9-0.178%7 Jun →
ancient13–80.0216%6 Jun →
ancient11–13-0.0418%5 Jun →
anubis13–8-0.0216%3 Jun →
inferno11–130.0916%3 Jun →
inferno5–13-0.0223%3 Jun →
anubis13–80.0714%2 Jun →
nuke11–13-0.0911%31 May →
inferno13–50.0818%31 May →
cache13–6-0.0715%7 May →
inferno13–11-0.0113%6 May →
ancient13–4-0.0115%4 May →
anubis13–10-0.0410%4 May →
inferno5–13-0.0217%3 May →
dust213–5-0.0117%3 May →
inferno13–8-0.039%1 May →
mirage13–8-0.0418%30 Apr →
ancient10–13-0.0210%30 Apr →
inferno13–60.0219%29 Apr →
cache13–70.0115%29 Apr →
cache12–12-0.0410%29 Apr →
cache13–4-0.0314%29 Apr →
cache4–13-0.058%29 Apr →
overpass8–13-0.0415%26 Apr →
mirage6–13-0.049%26 Apr →
nuke7–130.0019%26 Apr →
dust210–13-0.0223%24 Apr →
nuke9–13-0.0613%22 Apr →
ancient13–10-0.009%22 Apr →
nuke13–11-0.0716%21 Apr →
inferno15–15-0.0315%21 Apr →
ancient13–10-0.0519%20 Apr →
ancient13–20.0014%20 Apr →
inferno11–130.018%20 Apr →
ancient13–11-0.0613%20 Apr →
mirage13–40.0424%20 Apr →
inferno13–90.0120%19 Apr →
ancient13–11-0.0011%19 Apr →
mills25–230.0318%19 Apr →
ancient13–80.0316%18 Apr →
anubis13–40.0611%18 Apr →
ancient13–3-0.0423%18 Apr →
mirage11–13-0.034%18 Apr →
dust213–50.0119%18 Apr →
mirage13–100.0420%18 Apr →
inferno11–130.0621%15 Apr →
nuke8–13-0.0719%15 Apr →
mirage6–130.0325%13 Apr →
mirage8–13-0.0314%13 Apr →
ancient13–40.0018%5 Apr →
overpass8–13-0.0317%5 Apr →
overpass13–9-0.0621%5 Apr →
inferno9–13-0.0510%5 Apr →
nuke13–10-0.0222%4 Apr →
nuke13–70.0318%4 Apr →
anubis13–110.0617%3 Apr →
anubis13–3-0.016%3 Apr →
anubis13–70.0615%3 Apr →
mirage8–13-0.0225%3 Apr →
inferno4–13-0.0426%3 Apr →
anubis13–110.0119%1 Apr →
dust210–13-0.0229%1 Apr →
dust213–2-0.0218%1 Apr →
inferno13–40.0424%1 Apr →
ancient8–20.008%28 Mar →
inferno13–10-0.077%24 Mar →
overpass16–13-0.0214%24 Mar →
mirage13–50.0421%21 Mar →
inferno13–40.0817%21 Mar →
anubis13–20.0111%21 Mar →
inferno8–13-0.0511%20 Mar →
ancient4–130.0025%20 Mar →
overpass14–160.0224%18 Mar →
nuke13–50.0535%18 Mar →
inferno13–30.0858%18 Mar →
overpass13–10-0.0125%17 Mar →
mirage9–130.0023%17 Mar →
inferno13–50.1134%15 Mar →
ancient13–60.0119%10 Mar →
mirage13–90.0726%10 Mar →
ancient13–100.0123%7 Mar →
anubis9–130.0014%28 Feb →
ancient1–13-0.1122%28 Feb →
inferno13–100.0822%25 Feb →
mirage8–13-0.0224%25 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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