wobbl

wobbl — CS2 Stats

IE76561198347056768[U:1:386791040]Steam profile ↗✓ No bans

225Tracked matches50%Win rate2020Tracked since
1,466Hours in CS23Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating19,875Top 50% of 204,150 CSDB-tracked playersPurple band · top ~9% of ranked players (population est.)
CSDB Leaderboard#85184 of 251263 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+328Premier CS Rating · 19,547 → 19,875

Rating over time

Premier CS Rating: 19,875 +4,866 5 Sept – 11 Oct · 18 days played
14,99919,999peak 19,9995 Sept11 Oct
19,999Peak Premier in tracked matches
20Days played since 2026-09-05

Premier CS Rating

  • 124 below peak (19,999)
  • +4,721 over 30 days · improving
  • Next: Pink band at 20,000 — 125 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,269), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate45.6%40.9%41.3%above
Shot accuracy19.5%14.2%12.7%above
Kill/death ratio1.210.950.95above
Match win rate43.3%42.1%42.6%meets

Across every metric we can compare, this profile already matches the typical Level 2 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGwobblFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER19,875 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning67
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateLWWLWLLWLW

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −0.8pp headshot accuracy · −27ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 580ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 610ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 29%
  • Avg reaction 624ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim8.7
Utility4.1
Positioning6.7
Opening Duels5.1

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.7
Utility4.1
Mechanics8.3
Opening Duels6.2
Win Impact5.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time604ms+6ms
first ⅓ avg 597ms → last ⅓ avg 604ms
Headshot accuracy29.1%+2.2%
first ⅓ avg 26.9% → last ⅓ avg 29.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 7–13 · dust2, 27 Sept →
50%Best headshot accuracy · 1–13 · cache, 27 Sept →
406msFastest reaction time · 9–13 · inferno, 12 Sept →
13–1Biggest win · dust2, 23 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
8–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 67% over 12infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB2412–1250%0.01
cacheA1710–759%-0.00
dust2B168–850%0.00
nukeC146–843%0.00
anubisS128–467%0.02
infernoD72–529%-0.02
vertigo—41–325%0.01
ancient—31–233%0.03
train—22–0100%0.02
overpass—10–10%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

50,273Lifetime kills
1.21K/D · Top 10% of Level 1 players
2,264Matches
43.3%Match win rate · Top 50% of Level 1 players
45.6%Headshot % · Top 50% of Level 1 players
19.5%Shot accuracy · Top 10% of Level 1 players
7,650MVPs
820Hours (in match)
1,963Bombs planted
503Bombs defused

Most-used weapons

Lifetime map wins

2,873dust2
1,916inferno
703nuke
672cbble
547train
459vertigo
95office
63dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.5%Headshot accuracy
35.3%Accuracy (enemy spotted)
37.2%Spray accuracy
87.5%Counter-strafing
8.4°Preaim
606msReaction time
55.9%T opening success
53.6%CT opening success
0.56Enemies flashed / flash
6.1%Flash assists
6.01HE damage / grenade
6.59Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0126%11 Oct →
nuke13–40.0334%11 Oct →
anubis13–100.0222%11 Oct →
anubis6–130.0438%11 Oct →
anubis13–11-0.0430%11 Oct →
mirage10–130.0134%10 Oct →
anubis10–13-0.0013%10 Oct →
mirage13–8-0.0124%9 Oct →
mirage7–130.0335%9 Oct →
cache13–80.0334%9 Oct →
mirage5–13-0.0327%9 Oct →
cache13–11-0.0717%7 Oct →
anubis4–13-0.0529%7 Oct →
cache13–50.0233%7 Oct →
anubis16–120.0123%7 Oct →
cache8–13-0.0028%4 Oct →
cache13–3-0.0144%4 Oct →
nuke2–13-0.0731%3 Oct →
mirage7–130.0226%3 Oct →
cache13–7-0.0139%3 Oct →
mirage13–110.0535%3 Oct →
anubis13–80.1018%3 Oct →
inferno3–13-0.0929%3 Oct →
dust25–130.0517%3 Oct →
dust28–8-0.0130%3 Oct →
mirage13–8-0.0231%3 Oct →
nuke13–90.0842%3 Oct →
cache1–13-0.0650%27 Sept →
mirage11–130.0819%27 Sept →
dust27–130.1116%27 Sept →
anubis13–80.0829%27 Sept →
vertigo10–13-0.0326%27 Sept →
vertigo4–130.0131%27 Sept →
mirage12–12-0.0119%27 Sept →
nuke4–9-0.0037%27 Sept →
cache0–13-0.080%26 Sept →
nuke4–13-0.0933%26 Sept →
cache13–30.0435%26 Sept →
mirage13–5-0.0434%26 Sept →
dust23–13-0.0519%26 Sept →
dust211–13-0.1041%26 Sept →
vertigo13–30.0424%26 Sept →
nuke11–130.0724%26 Sept →
cache13–90.0427%26 Sept →
ancient8–130.0634%26 Sept →
mirage5–13-0.0419%26 Sept →
dust213–7-0.0717%26 Sept →
anubis13–11-0.0028%25 Sept →
inferno13–9-0.0410%25 Sept →
mirage4–13-0.0921%25 Sept →
inferno8–13-0.0836%25 Sept →
cache13–80.0328%23 Sept →
ancient16–14-0.0017%23 Sept →
dust213–10.0836%23 Sept →
cache13–40.0445%22 Sept →
mirage10–130.0322%22 Sept →
inferno6–13-0.0024%22 Sept →
mirage13–10-0.0621%20 Sept →
anubis12–120.0628%20 Sept →
train13–9-0.0329%20 Sept →
anubis13–9-0.0022%20 Sept →
dust213–90.0224%20 Sept →
anubis13–80.0127%20 Sept →
dust213–7-0.0118%19 Sept →
mirage13–30.0331%19 Sept →
nuke15–150.0324%19 Sept →
inferno13–70.0123%19 Sept →
nuke8–13-0.0419%18 Sept →
cache13–70.0724%18 Sept →
nuke13–10.0243%18 Sept →
mirage13–80.0538%16 Sept →
inferno6–130.0413%16 Sept →
dust23–13-0.0538%16 Sept →
dust213–80.0022%16 Sept →
ancient7–130.0225%16 Sept →
dust21–13-0.0821%15 Sept →
cache4–13-0.0227%15 Sept →
mirage10–13-0.0227%15 Sept →
mirage13–50.0634%15 Sept →
mirage13–90.0127%13 Sept →
train13–40.0720%13 Sept →
mirage13–110.0815%13 Sept →
mirage13–60.0531%13 Sept →
nuke13–80.0329%12 Sept →
inferno9–130.0026%12 Sept →
cache3–13-0.0321%12 Sept →
dust211–130.0647%12 Sept →
dust213–110.0518%6 Sept →
overpass3–9-0.0616%6 Sept →
nuke8–8-0.0317%6 Sept →
nuke13–90.0026%5 Sept →
nuke8–13-0.0436%5 Sept →
nuke13–80.0530%5 Sept →
mirage13–30.0220%5 Sept →
dust215–15-0.0125%5 Sept →
mirage7–130.0821%5 Sept →
vertigo6–90.0040%5 Sept →
cache11–13-0.0221%5 Sept →
dust213–50.0638%5 Sept →
cache9–130.0433%5 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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