Dylan xo

Dylan xo — CS2 Stats

UZ76561198649025953[U:1:688760225]Steam profile ↗✓ No bans

70Tracked matches53%Win rate2026Tracked since
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating16,280Purple band · top ~23.3% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+1173Premier CS Rating · 15,107 → 16,280

Rating over time

Premier CS Rating: 16,280 +1,173 10 Oct – 11 Oct · 2 days played
15,10716,280peak 16,28010 Oct11 Oct
16,401Peak Premier in tracked matches
13Days played since 2026-08-30

Premier CS Rating

  • At peak — 16,280
  • Next: Pink band at 20,000 — 3,720 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGDylan xoPREMIER16,280 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning52
Utility48

0–100 skill scores via Leetify.

Recent form

HOT34–23–4Last 6156%Win rateLWWLWWWWWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −0.1pp headshot accuracy · +20ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 583ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 596ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 586ms

Newest first, from the last 61 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim6.3
Utility4.8
Positioning5.2
Opening Duels1.9

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 90% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.2
Utility4.8
Mechanics4.5
Opening Duels3.1
Win Impact6.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time586ms+10ms
first ⅓ avg 576ms → last ⅓ avg 586ms
Headshot accuracy14.6%−1.3%
first ⅓ avg 15.9% → last ⅓ avg 14.6%

Rolling 5-match average across the last 61 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–9 · dust2, 10 Oct →
27%Best headshot accuracy · 2–13 · mirage, 26 Sept →
453msFastest reaction time · 2–13 · nuke, 3 Oct →
13–2Biggest win · mirage, 10 Oct →

Across the last 61 tracked matches.

Highlights

7Longest win streak
6–3In matches decided by ≤2 rounds

Map breakdown

anubisBest map · 67% over 9nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB178–947%-0.00
anubisS96–367%0.00
cacheA85–363%-0.03
vertigoB84–450%-0.03
nukeD72–529%-0.03
dust2A74–357%0.02
inferno—22–0100%0.08
train—22–0100%0.04
office—11–0100%-0.02

Across the last 61 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
38.1%Accuracy (enemy spotted)
38.1%Spray accuracy
70.1%Counter-strafing
9.7°Preaim
578msReaction time
38.2%T opening success
46.4%CT opening success
0.63Enemies flashed / flash
7.0%Flash assists
11.15HE damage / grenade
4.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.8844% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2403% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0715%11 Oct →
nuke13–40.0123%11 Oct →
anubis13–10-0.027%11 Oct →
anubis6–13-0.0813%11 Oct →
anubis13–110.0411%11 Oct →
mirage13–100.064%10 Oct →
cache7–3-0.0126%10 Oct →
dust213–30.0110%10 Oct →
inferno13–30.1413%10 Oct →
mirage13–20.1324%10 Oct →
dust213–90.2112%10 Oct →
mirage10–130.0115%10 Oct →
anubis10–13-0.0310%10 Oct →
mirage13–80.0116%9 Oct →
mirage7–13-0.0810%9 Oct →
cache13–8-0.0421%9 Oct →
mirage5–13-0.0412%9 Oct →
cache8–13-0.0417%4 Oct →
cache13–30.0114%4 Oct →
nuke2–13-0.0720%3 Oct →
mirage7–13-0.0315%3 Oct →
cache13–7-0.058%3 Oct →
mirage13–11-0.059%3 Oct →
anubis13–80.0416%3 Oct →
cache1–13-0.0617%27 Sept →
mirage11–13-0.039%27 Sept →
dust27–13-0.0516%27 Sept →
anubis13–8-0.023%27 Sept →
vertigo10–13-0.049%27 Sept →
vertigo4–13-0.0613%27 Sept →
mirage12–12-0.055%27 Sept →
cache0–13-0.0911%26 Sept →
nuke4–130.0118%26 Sept →
cache13–30.028%26 Sept →
mirage13–50.0711%26 Sept →
dust23–13-0.078%26 Sept →
dust211–13-0.0719%26 Sept →
vertigo13–30.0212%26 Sept →
vertigo13–60.036%26 Sept →
mirage2–130.0627%26 Sept →
mirage13–11-0.0322%25 Sept →
anubis13–110.0425%25 Sept →
mirage13–100.0318%20 Sept →
anubis12–120.0011%20 Sept →
train13–90.0319%20 Sept →
anubis13–90.028%20 Sept →
dust213–90.1613%20 Sept →
train13–40.0513%13 Sept →
dust213–11-0.0318%6 Sept →
vertigo13–60.0924%6 Sept →
mirage13–5-0.0015%6 Sept →
nuke8–8-0.019%6 Sept →
nuke6–9-0.0613%6 Sept →
nuke13–90.0117%5 Sept →
mirage7–13-0.0112%5 Sept →
vertigo6–9-0.099%5 Sept →
vertigo2–9-0.1920%30 Aug →
vertigo9–60.0323%30 Aug →
nuke8–8-0.0816%30 Aug →
office13–10-0.0218%30 Aug →
inferno9–70.0216%30 Aug →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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