Adam ♕

Adam ♕ — CS2 Stats

DE76561198167613021[U:1:207347293]Steam profile ↗✓ No bans

677Tracked matches55%Win rate2020Tracked since
3,209Hours in CS40Hrs last 2 wks
CSDB Rating7.8 StrongClutch Specialist
Premier CS Rating22,149Top 50% of 204,219 CSDB-tracked playersPink band · top ~6.1% of ranked players (population est.)
CSDB Leaderboard#52272 of 251354 tracked
FaceitLevel 8 · 1,564 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,149 +2,149 20 Feb – 11 Oct · 24 days played
16,91222,286peak 22,28620 Feb11 Oct
22,286Peak Premier in tracked matches
1,564Highest Faceit ELO seen on CSDB
30Days played since 2026-02-20

Faceit ELO

  • At peak — 1,564
  • Next: Level 9 at 1,751 — 187 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 137 below peak (22,286)
  • Next: Red band at 25,000 — 2,851 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate44.2%46.8%48.2%4.0% short
Shot accuracy17.1%13.0%13.3%above
Kill/death ratio1.011.061.070.06 short
Match win rate43.4%46.3%46.9%3.5% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAdam ♕FACEITLevel 8 · 1,564 ELOSTANDINGTop 31.2% of rankedPREMIER22,149 · Pink bandPEAK ELO1,564csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning76
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY45–51–4Last 10045%Win rateWWLLTLWLWL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −4.2pp headshot accuracy · +4ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 524ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 535ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 532ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.4 against its own average).

Aim8.8
Utility4.3
Positioning7.6
Opening Duels6.9
Clutch9.4

Sharp aimerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 85% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 82% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 82% on T to 64% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.6
Utility4.3
Mechanics8.2
Opening Duels9.2
Win Impact6.7

Composite 7.8/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.01
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time528ms−27ms
first ⅓ avg 555ms → last ⅓ avg 528ms
Headshot accuracy19.9%−0.3%
first ⅓ avg 20.2% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–8 · cache, 15 Sept →
41%Best headshot accuracy · 3–13 · overpass, 20 Feb →
406msFastest reaction time · 6–13 · anubis, 11 Oct →
13–1Biggest win · nuke, 18 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
9–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 60% over 20infernoWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB2815–1354%0.05
cacheA2012–860%0.06
infernoD133–1023%0.06
nukeD103–730%0.04
dust2B105–550%0.00
ancientC94–544%0.02
anubisC73–443%0.02
overpass—30–30%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,749Lifetime kills
1.01K/D
3,545Matches
43.4%Match win rate
44.2%Headshot %
17.1%Shot accuracy · Top 25% of Level 8 players
7,500MVPs
1,415Hours (in match)
1,860Bombs planted
763Bombs defused

Most-used weapons

AK-4720,092
AWP5,561
P901,551
UMP-451,490
Tec-91,171

Lifetime map wins

5,052dust2
2,243inferno
900cbble
645train
515nuke
130lake
113office
78stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

356Matches
53%Win rate
1.14Avg K/D
81.9ADR
38%Headshot %

Clutches & streaks

67%1v1 clutch win
0%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage667%0.9614.5
Nuke2100%1.3218.5
Inferno1100%1.0523.0
Overpass10%1.3822.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
37.9%Accuracy (enemy spotted)
41.0%Spray accuracy
86.8%Counter-strafing
8.5°Preaim
527msReaction time
82.0%T opening success
63.8%CT opening success
0.40Enemies flashed / flash
3.5%Flash assists
10.74HE damage / grenade
3.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4013 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–50.0218%11 Oct →
inferno13–110.049%11 Oct →
anubis6–13-0.0110%11 Oct →
ancient4–13-0.0315%11 Oct →
nuke15–150.0618%10 Oct →
ancient6–130.0923%10 Oct →
mirage13–80.1621%10 Oct →
cache8–13-0.0410%10 Oct →
dust213–100.0125%9 Oct →
cache3–13-0.0616%9 Oct →
dust29–13-0.0019%9 Oct →
cache13–80.0621%8 Oct →
cache13–70.1411%8 Oct →
dust213–50.0120%8 Oct →
mirage11–13-0.0423%8 Oct →
cache13–70.0723%7 Oct →
cache13–110.0521%7 Oct →
anubis4–13-0.0228%7 Oct →
cache13–50.1223%7 Oct →
anubis16–120.1319%7 Oct →
cache16–140.0919%6 Oct →
mirage13–100.1216%6 Oct →
mirage13–90.0519%6 Oct →
cache4–130.0920%6 Oct →
mirage10–130.0317%5 Oct →
nuke13–80.0333%5 Oct →
mirage13–50.0531%5 Oct →
inferno8–130.0815%5 Oct →
cache4–130.0828%5 Oct →
dust28–13-0.0217%4 Oct →
cache8–13-0.0527%4 Oct →
anubis13–110.0922%4 Oct →
nuke2–130.0820%3 Oct →
mirage7–130.0117%3 Oct →
cache13–70.0412%3 Oct →
mirage13–110.0021%3 Oct →
anubis13–8-0.0318%3 Oct →
inferno9–130.1229%3 Oct →
dust213–5-0.068%2 Oct →
anubis11–130.0224%2 Oct →
nuke6–130.0820%2 Oct →
nuke3–6-0.0929%1 Oct →
dust24–13-0.0223%1 Oct →
mirage13–30.1324%30 Sept →
mirage13–7-0.0115%30 Sept →
mirage13–60.1026%30 Sept →
mirage5–13-0.0123%27 Sept →
mirage13–30.1115%27 Sept →
dust211–130.1215%27 Sept →
ancient1–13-0.0223%27 Sept →
ancient13–100.0416%26 Sept →
dust213–110.0714%26 Sept →
anubis4–13-0.010%26 Sept →
inferno10–130.0017%26 Sept →
cache10–130.0317%25 Sept →
cache13–110.0221%25 Sept →
ancient8–13-0.0116%25 Sept →
inferno8–130.0328%25 Sept →
inferno9–130.0912%23 Sept →
mirage13–70.0515%23 Sept →
ancient16–140.0419%23 Sept →
mirage6–130.0117%22 Sept →
mirage13–40.1615%22 Sept →
cache13–40.1618%22 Sept →
mirage10–130.0515%22 Sept →
inferno6–130.028%22 Sept →
cache6–130.0725%21 Sept →
cache7–13-0.0520%21 Sept →
nuke13–160.0916%21 Sept →
mirage9–130.1126%21 Sept →
inferno8–130.1126%20 Sept →
mirage6–13-0.0210%19 Sept →
inferno16–130.0019%19 Sept →
mirage4–130.0123%18 Sept →
inferno15–150.0127%18 Sept →
nuke13–50.0926%18 Sept →
nuke8–130.0322%18 Sept →
cache13–70.0717%18 Sept →
nuke13–10.1015%18 Sept →
ancient13–110.0520%17 Sept →
inferno13–100.079%17 Sept →
ancient4–13-0.089%17 Sept →
cache13–30.1114%17 Sept →
cache13–80.1720%15 Sept →
mirage13–70.1115%15 Sept →
mirage8–130.0221%15 Sept →
inferno15–150.1422%13 Sept →
ancient13–60.0820%13 Sept →
mirage7–130.1033%13 Sept →
inferno10–130.0126%10 Sept →
mirage0–13-0.0129%10 Sept →
mirage10–130.0416%3 Apr →
dust21–2-0.160%5 Mar →
mirage13–20.0414%5 Mar →
nuke2–13-0.0414%2 Mar →
dust216–120.0630%2 Mar →
mirage13–10-0.0013%22 Feb →
overpass11–130.0126%22 Feb →
overpass15–150.0530%22 Feb →
overpass3–13-0.0641%20 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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