Coco

Coco — CS2 Stats

76561198346274563[U:1:386008835]Steam profile ↗✓ No bans

2,944Tracked matches50%Win rate2020Tracked since
CSDB Rating5.7 SolidPositional Player
Premier CS Rating10,100Blue band · top ~54.4% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−161Premier CS Rating · 10,261 → 10,100
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 19 days played since 22 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 10,100 -139 22 Aug20 Sept · 19 days played
7,90910,672peak 10,67222 Aug20 Sept
11,123Peak Premier in tracked matches
19Days played since 2026-08-22

Premier CS Rating

  • 572 below peak (10,672)
  • -139 over 30 days · steady
  • Next: Purple band at 15,000 4,900 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGCocoFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,100 · Blue bandcsdb.gg/stats

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Performance scores

Aim79
Positioning56
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY44551Last 10044%Win rateLWWLLWWLLW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · −2.1pp headshot accuracy · +59ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 27%
  • Avg reaction 633ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 27%
  • Avg reaction 646ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 28%
  • Avg reaction 617ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim7.9
Utility3.9
Positioning5.6
Opening Duels3.2
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.6
Utility3.9
Mechanics7.2
Opening Duels3.6
Win Impact5.0

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time607ms+14ms
first ⅓ avg 593ms → last ⅓ avg 607ms
Headshot accuracy26.3%−1.7%
first ⅓ avg 28.0% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 5–0 · cache, 18 Sept
53%Best headshot accuracy · 9–13 · nuke, 26 Aug
398msFastest reaction time · 13–11 · inferno, 2 Sept
13–2Biggest win · mirage, 3 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
910In matches decided by ≤2 rounds
5Overtime games

Map breakdown

cacheBest map · 67% over 12nukeWeakest map · 33% over 27
MapGradePlayedRecordWin rateAvg rating
nukeD2791833%-0.03
infernoC1761135%-0.05
ancientD1551033%-0.04
dust2B136746%-0.02
mirageB126650%-0.03
cacheS128467%-0.02
anubis440100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 27). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

816Matches
50%Win rate
0.86Avg K/D
65.1ADR
50%Headshot %

Clutches & streaks

34%1v1 clutch win
13%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9649%0.8612.3
Inferno5963%0.9813.4
Nuke4945%0.7811.7
Ancient3956%0.8913.2
Anubis3738%0.7310.4
Dust22756%0.8912.1
Overpass1136%0.8312.4
Vertigo1050%0.9414.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.0%Headshot accuracy
30.0%Accuracy (enemy spotted)
33.7%Spray accuracy
82.4%Counter-strafing
7.2°Preaim
604msReaction time
46.4%T opening success
42.5%CT opening success
0.50Enemies flashed / flash
7.7%Flash assists
9.36HE damage / grenade
2.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4966 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.0927%20 Sept
anubis13–100.0523%20 Sept
nuke13–9-0.0614%20 Sept
ancient11–13-0.0735%19 Sept
dust27–13-0.0736%19 Sept
nuke13–90.0739%19 Sept
nuke13–4-0.0226%19 Sept
nuke10–13-0.0719%19 Sept
cache9–13-0.1125%19 Sept
ancient13–6-0.0521%19 Sept
inferno4–13-0.0914%19 Sept
ancient9–13-0.0918%19 Sept
cache13–6-0.0716%19 Sept
nuke13–10-0.0940%19 Sept
dust213–10-0.0322%19 Sept
nuke7–13-0.0646%18 Sept
inferno3–13-0.0640%18 Sept
nuke8–13-0.0736%18 Sept
ancient13–10-0.0331%18 Sept
nuke8–13-0.1023%18 Sept
anubis13–8-0.0115%18 Sept
nuke13–110.0042%18 Sept
cache5–00.1740%18 Sept
dust25–130.0027%18 Sept
dust23–13-0.0512%17 Sept
anubis13–10-0.0127%17 Sept
inferno13–10-0.0519%10 Sept
mirage9–13-0.0240%10 Sept
cache13–10-0.0327%9 Sept
inferno8–13-0.0713%9 Sept
dust213–9-0.0226%8 Sept
nuke11–130.0928%8 Sept
mirage0–10-0.070%8 Sept
nuke11–13-0.0425%8 Sept
inferno11–13-0.0328%7 Sept
mirage13–11-0.0218%7 Sept
dust214–16-0.0232%7 Sept
nuke11–130.0220%7 Sept
mirage13–11-0.0317%7 Sept
inferno6–13-0.0634%6 Sept
inferno16–12-0.0243%6 Sept
cache13–11-0.0126%6 Sept
nuke13–60.0241%6 Sept
inferno10–13-0.0719%3 Sept
nuke5–130.0024%3 Sept
dust27–130.0238%3 Sept
inferno13–4-0.0032%3 Sept
nuke13–8-0.0723%3 Sept
mirage13–2-0.0124%3 Sept
dust213–50.0330%3 Sept
cache7–10.0118%3 Sept
dust213–10-0.0122%3 Sept
ancient9–13-0.0619%3 Sept
mirage4–13-0.0631%3 Sept
inferno13–16-0.047%2 Sept
nuke11–13-0.0625%2 Sept
cache13–90.0022%2 Sept
inferno13–11-0.0423%2 Sept
mirage13–9-0.0414%2 Sept
nuke15–15-0.0719%2 Sept
ancient2–13-0.0821%2 Sept
nuke13–100.0019%2 Sept
mirage10–13-0.0318%2 Sept
nuke14–16-0.0217%1 Sept
ancient4–13-0.0317%1 Sept
mirage13–90.0240%1 Sept
nuke9–13-0.0510%1 Sept
inferno13–9-0.0712%1 Sept
inferno7–13-0.0515%1 Sept
mirage13–8-0.0416%1 Sept
cache5–130.0233%31 Aug
ancient5–13-0.0332%31 Aug
nuke4–13-0.0541%31 Aug
inferno0–8-0.0618%31 Aug
ancient10–10.0325%31 Aug
inferno13–70.0321%31 Aug
cache4–13-0.0533%31 Aug
nuke7–13-0.0723%31 Aug
ancient13–6-0.0225%31 Aug
dust22–13-0.0521%31 Aug
dust213–9-0.0145%31 Aug
nuke13–10-0.0225%31 Aug
dust213–11-0.0438%31 Aug
ancient11–13-0.0738%27 Aug
cache8–13-0.0523%27 Aug
anubis13–110.0330%27 Aug
ancient11–130.0320%27 Aug
inferno4–13-0.0542%26 Aug
ancient10–13-0.0419%26 Aug
nuke4–130.0843%26 Aug
nuke9–13-0.0453%26 Aug
ancient8–13-0.0613%26 Aug
nuke8–13-0.0221%25 Aug
dust26–13-0.0536%24 Aug
cache13–11-0.1027%24 Aug
ancient13–11-0.0625%23 Aug
mirage2–13-0.0130%23 Aug
inferno5–13-0.0927%23 Aug
nuke4–13-0.0813%22 Aug
cache13–5-0.0140%22 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →