TITTAANIKISSA

TITTAANIKISSA — CS2 Stats

CK76561197985916014[U:1:25650286]Steam profile ↗✓ No bans

1,858Tracked matches40%Win rate2020Tracked since
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating18,328Purple band · top ~15.2% of ranked players (population est.)
CSDB Leaderboard#27374 of 58672 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

Share this profile

CSDB.GGTITTAANIKISSAPREMIER18,328 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning53
Utility74

0–100 skill scores via Leetify.

Recent form

STEADY42535Last 10042%Win rateWWWLWLWLLL

Last 10 vs previous 10: +20pp win rate · +0.10 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression7.8
Utility7.4
Positioning5.3
Opening Duels3.1

Strong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 52% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.3
Utility7.4
Mechanics4.4
Opening Duels3.1
Win Impact1.7

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg 0.00 → last ⅓ avg 0.02
Reaction time550ms−78ms
first ⅓ avg 627ms → last ⅓ avg 550ms
Headshot accuracy14.3%−0.5%
first ⅓ avg 14.9% → last ⅓ avg 14.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–9
131Biggest win — inferno
4Longest win streak
W3Current streak
810In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 52% over 21dust2Weakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
nukeB21111052%0.01
cacheC1871139%0.01
infernoB178947%0.02
dust2D1741324%0.01
ancientB157847%0.00
mirageC125742%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (24% over 17). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
38.9%Accuracy (enemy spotted)
41.5%Spray accuracy
69.7%Counter-strafing
9.7°Preaim
549msReaction time
32.4%T opening success
52.3%CT opening success
0.80Enemies flashed / flash
5.6%Flash assists
11.45HE damage / grenade
11.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9199% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3756% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–10.1217%27 Aug
cache13–10.0913%27 Aug
nuke13–90.1112%27 Aug
ancient11–130.0116%27 Aug
cache13–90.177%26 Aug
inferno4–13-0.0613%26 Aug
ancient13–50.1717%26 Aug
inferno4–130.058%26 Aug
ancient10–130.0411%26 Aug
nuke4–130.028%26 Aug
inferno6–13-0.0019%26 Aug
nuke7–13-0.0018%26 Aug
ancient13–11-0.038%8 Aug
mirage13–50.0119%8 Aug
mirage0–13-0.060%8 Aug
inferno6–13-0.0236%7 Aug
nuke6–13-0.0423%7 Aug
cache13–16-0.077%7 Aug
nuke4–13-0.0115%7 Aug
mirage13–5-0.0015%7 Aug
dust27–130.0315%6 Aug
nuke13–10-0.026%6 Aug
nuke16–130.0314%6 Aug
mirage1–13-0.0311%6 Aug
ancient13–8-0.0010%6 Aug
inferno9–130.0019%6 Aug
dust213–110.1621%6 Aug
cache7–13-0.0914%5 Aug
dust210–130.0510%5 Aug
ancient14–16-0.0114%5 Aug
cache10–13-0.0220%5 Aug
nuke15–150.0119%5 Aug
inferno15–150.0416%4 Aug
mirage6–130.0620%4 Aug
nuke13–80.0616%4 Aug
cache7–13-0.069%4 Aug
dust25–13-0.0428%4 Aug
nuke13–60.0319%4 Aug
inferno13–90.069%4 Aug
nuke13–60.0218%4 Aug
cache4–130.0723%3 Aug
nuke13–40.1011%3 Aug
ancient13–5-0.0213%3 Aug
dust27–130.0230%3 Aug
inferno13–80.0418%3 Aug
nuke5–13-0.0110%3 Aug
mirage9–130.046%3 Aug
nuke0–3-0.120%3 Aug
ancient13–6-0.0214%3 Aug
dust214–16-0.0321%29 Jul
cache6–13-0.0214%29 Jul
nuke16–140.0512%29 Jul
ancient11–130.1017%29 Jul
mirage13–50.1314%29 Jul
cache13–8-0.0218%28 Jul
mirage13–30.0213%28 Jul
ancient10–130.0010%28 Jul
dust213–110.0622%28 Jul
nuke7–130.018%28 Jul
mirage13–8-0.0312%28 Jul
inferno13–100.056%28 Jul
cache13–70.026%28 Jul
inferno13–70.019%28 Jul
dust27–13-0.0411%28 Jul
dust26–13-0.056%28 Jul
ancient6–13-0.128%28 Jul
cache13–9-0.0214%28 Jul
nuke13–100.0119%28 Jul
cache15–150.0615%27 Jul
cache13–100.0117%27 Jul
mirage11–13-0.0211%27 Jul
dust213–4-0.0410%27 Jul
inferno11–130.0212%27 Jul
nuke11–130.0818%27 Jul
dust25–13-0.0211%27 Jul
dust210–130.0615%27 Jul
inferno10–13-0.0218%26 Jul
ancient1–13-0.086%26 Jul
dust211–130.0314%26 Jul
cache4–130.0225%26 Jul
nuke13–110.0319%26 Jul
dust211–13-0.0317%26 Jul
cache15–150.0819%26 Jul
inferno7–13-0.078%25 Jul
nuke8–13-0.0110%25 Jul
inferno13–90.0610%25 Jul
cache5–13-0.0230%25 Jul
mirage5–130.0615%25 Jul
dust213–16-0.0415%25 Jul
ancient13–40.044%25 Jul
dust213–110.0217%25 Jul
cache11–13-0.0213%24 Jul
nuke16–12-0.0317%24 Jul
inferno13–90.0218%24 Jul
cache16–130.0016%23 Jul
ancient13–11-0.0212%23 Jul
dust215–15-0.0121%23 Jul
inferno13–110.0412%23 Jul
mirage8–13-0.0218%23 Jul
ancient8–13-0.038%23 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →