Moses

Moses — CS2 Stats

US76561198345794842[U:1:385529114]Steam profile ↗✓ No bans

2,324Tracked matches56%Win rate2020Tracked since
5,072Hours in CS21Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
Premier CS Rating23,325Top 25% of 205,416 CSDB-tracked playersPink band · top ~4.8% of ranked players (population est.)
CSDB Leaderboard#38618 of 252525 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,325 +6,001 24 Apr – 16 Oct · 29 days played
17,32423,325peak 23,32524 Apr16 Oct
Faceit ELO: 1,546 +0 9 Sept – 24 Sept · 3 observations
1,5461,546peak 1,5469 Sept24 Sept
23,325Peak Premier in tracked matches
1,546Highest Faceit ELO seen on CSDB
54Days played since 2026-04-17

Faceit ELO

  • At peak — 1,546
  • Next: Level 9 at 1,751 — 205 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-09
  • Level 7 first seen 2026-09-09

Premier CS Rating

  • At peak — 23,325
  • +2,352 over 30 days · improving
  • +1,754 over 90 days
  • Next: Red band at 25,000 — 1,675 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-09
  • Purple band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches33——
Win rate52%——
K/D1.06——
Headshot %44%——

Measured 22 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate41.1%46.9%49.3%8.2% short
Shot accuracy16.1%13.0%13.4%above
Kill/death ratio1.281.081.12above
Match win rate48.6%46.7%48.5%meets

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMosesPREMIER23,325 · Pink bandPEAK ELO1,546csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning59
Utility37

0–100 skill scores via Leetify.

Recent form

HOT51–40–9Last 10051%Win rateWLWWWLWWTW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +0.1pp headshot accuracy · −42ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 556ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 538ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim7.5
Utility3.7
Positioning5.9
Opening Duels4.6
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.9
Utility3.7
Mechanics7.5
Opening Duels4.4
Win Impact6.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time567ms−63ms
first ⅓ avg 630ms → last ⅓ avg 567ms
Headshot accuracy15.9%+0.6%
first ⅓ avg 15.2% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · nuke, 30 Aug →
30%Best headshot accuracy · 13–4 · dust2, 8 Oct →
438msFastest reaction time · 13–5 · anubis, 6 Oct →
13–1Biggest win · ancient, 31 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 71% over 7officeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
anubisA2011–955%0.01
dust2C188–1044%0.01
ancientA1610–663%0.02
mirageC94–544%0.02
cacheS96–367%0.03
officeD81–713%0.04
infernoA74–357%-0.01
nukeS75–271%0.03
train—20–20%0.03
overpass—22–0100%0.02
vertigo—10–10%0.12
italy—10–10%0.00

Across the last 100 tracked matches.

Lifetime stats

161,425Lifetime kills
1.28K/D · Top 25% of Pink band
7,810Matches
48.6%Match win rate · Top 50% of Pink band
41.1%Headshot %
16.1%Shot accuracy · Top 25% of Pink band
26,658MVPs
2,802Hours (in match)
3,095Bombs planted
2,366Bombs defused

Most-used weapons

AK-4751,075
AWP25,959
SSG 085,293
MP74,388
FAMAS3,430
Knife2,369

Lifetime map wins

11,948dust2
5,701inferno
5,668nuke
3,308train
2,935vertigo
1,139office
413lake
271cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

559Matches
53%Win rate
1.17Avg K/D
90.6ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
28%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis5060%1.3418.4
Nuke3842%1.2118.6
Mirage3847%1.1718.1
Dust23566%1.1217.3
Ancient3459%1.2017.7
Inferno2843%1.2717.9
Vertigo1346%1.2819.9
Train560%1.4320.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
35.2%Accuracy (enemy spotted)
35.3%Spray accuracy
83.8%Counter-strafing
8.0°Preaim
566msReaction time
39.0%T opening success
56.1%CT opening success
0.39Enemies flashed / flash
3.6%Flash assists
5.92HE damage / grenade
5.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3944 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.0353% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0510%16 Oct →
anubis11–130.029%9 Oct →
ancient13–60.0415%9 Oct →
inferno13–110.029%9 Oct →
dust213–40.1130%8 Oct →
mirage4–13-0.048%8 Oct →
mirage13–90.0520%7 Oct →
anubis13–50.0313%6 Oct →
office12–120.1417%1 Oct →
anubis13–11-0.0316%22 Sept →
dust213–80.0517%22 Sept →
anubis13–70.0313%20 Sept →
cache13–9-0.077%20 Sept →
anubis9–13-0.0324%13 Sept →
dust213–60.0421%11 Sept →
inferno4–13-0.0917%9 Sept →
ancient5–130.0310%6 Sept →
nuke13–110.0413%6 Sept →
anubis11–130.0213%5 Sept →
vertigo8–130.1211%5 Sept →
train12–120.0615%5 Sept →
ancient9–130.027%4 Sept →
anubis12–120.0119%4 Sept →
mirage9–130.0422%4 Sept →
anubis13–50.0721%4 Sept →
ancient13–40.0728%4 Sept →
nuke13–60.0010%3 Sept →
anubis7–130.0310%1 Sept →
cache8–130.0112%1 Sept →
office8–130.0224%1 Sept →
nuke13–20.2026%30 Aug →
train0–13-0.0019%30 Aug →
italy12–120.0018%30 Aug →
nuke10–13-0.0125%6 Aug →
cache13–9-0.0115%6 Aug →
anubis7–130.0019%5 Aug →
cache13–6-0.0217%2 Aug →
mirage13–50.0412%27 Jul →
dust25–13-0.0520%22 Jul →
ancient13–90.0215%20 Jul →
inferno13–40.0324%20 Jul →
anubis13–100.0227%18 Jul →
nuke14–16-0.0414%18 Jul →
ancient13–11-0.0118%17 Jul →
dust27–13-0.004%16 Jul →
anubis13–10-0.0116%14 Jul →
ancient13–60.0119%14 Jul →
dust23–130.0920%14 Jul →
anubis8–13-0.0113%14 Jul →
mirage8–13-0.0222%13 Jul →
dust213–6-0.0114%13 Jul →
office13–100.0316%12 Jul →
ancient13–40.0917%11 Jul →
anubis13–90.0716%11 Jul →
dust22–13-0.1023%11 Jul →
ancient13–80.0418%11 Jul →
nuke13–30.0721%10 Jul →
inferno6–13-0.0316%2 Jul →
dust26–13-0.0320%18 Jun →
ancient11–130.0317%18 Jun →
mirage13–110.0815%16 Jun →
dust219–170.0915%16 Jun →
ancient13–80.0122%14 Jun →
anubis7–13-0.0428%14 Jun →
dust216–140.0316%14 Jun →
anubis13–50.0525%14 Jun →
dust213–6-0.0017%13 Jun →
ancient9–13-0.0713%12 Jun →
anubis13–11-0.0119%5 Jun →
nuke13–10-0.018%31 May →
ancient13–10.0421%31 May →
dust24–13-0.118%31 May →
office12–120.0316%30 May →
office12–120.0922%30 May →
mirage8–130.0413%28 May →
inferno15–150.0015%26 May →
ancient9–130.0115%26 May →
overpass13–80.0515%25 May →
dust210–130.1114%22 May →
mirage13–80.019%22 May →
anubis8–13-0.0420%21 May →
overpass16–13-0.0210%21 May →
dust29–13-0.0420%20 May →
ancient12–16-0.0118%20 May →
inferno16–13-0.0614%18 May →
ancient13–40.0513%18 May →
anubis13–11-0.0216%16 May →
dust211–13-0.0216%9 May →
anubis13–9-0.013%9 May →
cache12–120.0116%6 May →
cache12–120.0311%2 May →
inferno13–80.0317%2 May →
cache5–20.1315%2 May →
cache13–110.0524%2 May →
cache13–60.1118%2 May →
dust28–130.0520%24 Apr →
mirage8–130.0319%24 Apr →
office6–130.0017%22 Apr →
office6–130.0111%22 Apr →
office10–130.0318%17 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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