PlusZ

PlusZ — CS2 Stats

PR76561198337119868[U:1:376854140]Steam profile ↗community banned

734Tracked matches79%Win rate2020Tracked since
3,515Hours in CS2Hrs last 2 wks
CSDB Rating7.1 StrongPositional Player
Premier CS Rating25,926Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.6% of ranked players (population est.)
CSDB Leaderboard#14473 of 261504 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,926 → 25,926
+3Tracked matches · now 734
+3.4ppWin rate · 75.9% → 79.3%

Rating over time

Premier CS Rating: 25,926 +1,315 2 Sept – 10 Nov · 17 days played
22,19725,926peak 25,9262 Sept10 Nov
25,926Peak Premier in tracked matches
31Days played since 2026-08-24

Premier CS Rating

  • At peak — 25,926
  • +386 over 30 days · steady
  • Next: Gold band at 30,000 — 4,074 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-11-10
  • Pink band first seen 2026-11-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate41.8%50.9%
Shot accuracy20.0%13.7%
Kill/death ratio1.591.09
Match win rate52.4%48.4%

Share this profile

CSDB.GGPlusZFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER25,926 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning51
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY59–39–2Last 10059%Win rateWWLWWLWWLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +0.4pp headshot accuracy · +20ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 23%
  • Avg reaction 538ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 545ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 22%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim9.5
Utility3.2
Positioning5.1
Opening Duels1.5
Clutch3.4

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 81% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.1
Utility3.2
Mechanics8.6
Opening Duels1.6
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time518ms−22ms
first ⅓ avg 541ms → last ⅓ avg 518ms
Headshot accuracy22.2%+1.9%
first ⅓ avg 20.2% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.36Best match rating · 4–0 · rush_001, 1 Oct →
46%Best headshot accuracy · 13–2 · mirage, 22 Sept →
391msFastest reaction time · 2–9 · inferno, 25 Sept →
13–0Biggest win · inferno, 1 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
6–5In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 75% over 12infernoWeakest map · 56% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA3722–1559%0.04
dust2A2414–1058%0.02
ancientS129–375%0.04
infernoA95–456%-0.00
cacheS64–267%0.06
anubis—41–325%0.03
rush_001—43–175%0.13
nuke—31–233%0.01
vertigo—10–10%0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (56% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

139,220Lifetime kills
1.59K/D · Top 5% of Level 10 players
4,709Matches
52.4%Match win rate · Top 25% of Level 10 players
41.8%Headshot %
20.0%Shot accuracy · Top 5% of Level 10 players
17,754MVPs
2,184Hours (in match)
4,837Bombs planted
1,385Bombs defused

Most-used weapons

AK-4743,390
AWP29,100
MP95,575
MAC-103,604
SSG 083,409
UMP-452,202

Lifetime map wins

8,048dust2
5,777inferno
920cbble
796nuke
654train
547vertigo
386dust
176office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

289Matches
62%Win rate
1.38Avg K/D
93.6ADR
45%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage3376%1.4918.5
Dust21872%1.5519.8
Inferno1369%1.4820.8
Ancient1258%1.3419.2
Anubis1050%1.3016.6
Overpass4100%1.6620.3
Nuke333%0.8415.0
Cache10%1.1919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
40.9%Accuracy (enemy spotted)
46.9%Spray accuracy
88.7%Counter-strafing
7.1°Preaim
516msReaction time
30.9%T opening success
41.5%CT opening success
0.38Enemies flashed / flash
3.8%Flash assists
7.05HE damage / grenade
2.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3839 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9353% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache13–50.1620%13 Nov →
ancient13–30.1126%13 Nov →
anubis4–13-0.0540%13 Nov →
dust213–70.0416%3 Nov →
cache13–30.1215%30 Oct →
cache11–130.0620%30 Oct →
mirage13–40.0420%18 Oct →
dust213–100.0013%17 Oct →
dust22–13-0.0522%17 Oct →
dust213–90.0126%17 Oct →
dust213–50.1129%17 Oct →
mirage13–110.0820%17 Oct →
mirage6–10.1028%17 Oct →
mirage13–30.0014%16 Oct →
mirage13–80.0516%16 Oct →
mirage5–13-0.0115%16 Oct →
mirage12–120.0215%16 Oct →
mirage13–100.0524%15 Oct →
mirage13–90.0717%15 Oct →
inferno9–4-0.1036%4 Oct →
inferno13–7-0.0021%3 Oct →
dust213–60.1324%3 Oct →
dust213–30.0824%3 Oct →
ancient13–20.0210%3 Oct →
mirage13–40.1517%2 Oct →
dust213–10.0610%2 Oct →
rush_0018–7-0.0238%1 Oct →
rush_0013–7-0.0644%1 Oct →
rush_0018–50.2523%1 Oct →
rush_0014–00.3631%1 Oct →
ancient3–13-0.0421%1 Oct →
nuke5–13-0.1115%1 Oct →
mirage13–90.0622%1 Oct →
dust213–30.029%26 Sept →
dust213–9-0.0024%25 Sept →
inferno2–9-0.0225%25 Sept →
dust26–130.0427%25 Sept →
ancient13–4-0.0116%25 Sept →
anubis4–130.0729%25 Sept →
dust23–13-0.0330%25 Sept →
mirage13–11-0.0221%25 Sept →
ancient13–100.0116%25 Sept →
anubis13–80.1322%24 Sept →
dust213–50.0617%24 Sept →
mirage13–50.0221%24 Sept →
dust213–5-0.0212%23 Sept →
vertigo8–130.0417%23 Sept →
dust29–13-0.0425%22 Sept →
mirage1–13-0.0427%22 Sept →
dust23–13-0.0438%22 Sept →
mirage13–70.0127%22 Sept →
cache13–3-0.0311%22 Sept →
mirage6–13-0.0017%22 Sept →
dust213–30.1320%22 Sept →
mirage13–100.0427%22 Sept →
mirage13–20.0746%22 Sept →
ancient13–40.0624%21 Sept →
cache13–100.0214%21 Sept →
mirage13–30.0631%21 Sept →
dust26–13-0.1013%21 Sept →
mirage16–140.0924%21 Sept →
ancient13–10.0227%20 Sept →
mirage13–50.0526%16 Sept →
mirage13–70.1419%16 Sept →
anubis8–13-0.0415%16 Sept →
nuke6–8-0.0127%16 Sept →
mirage13–50.0931%14 Sept →
mirage8–90.0320%14 Sept →
mirage10–130.0923%14 Sept →
mirage5–130.0210%14 Sept →
ancient9–13-0.0223%12 Sept →
dust24–130.0029%12 Sept →
inferno6–130.0123%12 Sept →
mirage8–130.1123%8 Sept →
ancient13–90.0922%6 Sept →
mirage9–13-0.0117%6 Sept →
mirage12–120.0716%6 Sept →
mirage9–130.0315%6 Sept →
dust22–13-0.0418%6 Sept →
dust24–9-0.0522%5 Sept →
mirage1–130.0226%5 Sept →
inferno13–100.0216%4 Sept →
ancient13–90.0924%4 Sept →
dust213–70.0920%4 Sept →
ancient9–130.0917%4 Sept →
mirage9–13-0.0217%4 Sept →
inferno11–13-0.0219%4 Sept →
mirage4–130.0313%4 Sept →
mirage10–13-0.0218%4 Sept →
mirage13–10.0820%2 Sept →
mirage10–130.0526%2 Sept →
ancient13–40.0616%1 Sept →
cache11–130.0127%1 Sept →
dust211–130.0618%1 Sept →
inferno9–30.0728%1 Sept →
inferno13–00.0622%1 Sept →
mirage13–9-0.0222%31 Aug →
nuke13–30.1618%26 Aug →
dust213–110.0223%25 Aug →
inferno6–13-0.0317%24 Aug →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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