temmem

temmem — CS2 Stats

CA76561198334207474[U:1:373941746]Steam profile ↗✓ No bans

44Tracked matches44%Win rate2022Tracked since
142Hours in CS21Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
Ladder ranks via Leetify

Performance scores

Aim27
Positioning51
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY17–19–7Last 4340%Win rateLLLWWWLWLT

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −1.1pp headshot accuracy · −41ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 8%
  • Avg reaction 600ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 627ms

Last 20

  • 7–9–4 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 648ms

Newest first, from the last 43 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim2.7
Utility2.8
Positioning5.1
Opening Duels1.9

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 669ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning5.1
Utility2.8
Mechanics4.8
Opening Duels2.2
Win Impact3.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time650ms+2ms
first ⅓ avg 647ms → last ⅓ avg 650ms
Headshot accuracy9.1%−1.0%
first ⅓ avg 10.1% → last ⅓ avg 9.1%

Rolling 5-match average across the last 43 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 9–7 · dust2, 12 Jun →
16%Best headshot accuracy · 8–8 · mirage, 11 Jun →
438msFastest reaction time · 9–6 · mirage, 12 Jun →
13–0Biggest win · train, 8 Oct →

Across the last 43 tracked matches.

Highlights

3Longest win streak
L3Current streak
3Overtime games

Map breakdown

mirageBest map · 43% over 21nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC219–1243%-0.03
nukeD102–820%-0.02
dust2C73–443%-0.02
train—21–150%0.00
anubis—11–0100%0.00
cache—10–10%0.00
inferno—11–0100%0.03

Across the last 43 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,332Lifetime kills
0.75K/D
228Matches
45.6%Match win rate · Top 50% of tracked players
39.0%Headshot %
19.1%Shot accuracy · Top 10% of tracked players
288MVPs
79Hours (in match)
165Bombs planted
26Bombs defused

Most-used weapons

Lifetime map wins

686dust2
133nuke
90inferno
26vertigo
19train
2assault
2italy
1safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.4%Headshot accuracy
32.5%Accuracy (enemy spotted)
33.5%Spray accuracy
71.5%Counter-strafing
13.4°Preaim
669msReaction time
43.6%T opening success
34.3%CT opening success
0.69Enemies flashed / flash
5.7%Flash assists
5.38HE damage / grenade
3.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.3823° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.376% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7114 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke6–13-0.079%8 Oct →
nuke10–13-0.0411%8 Oct →
train4–13-0.0211%8 Oct →
train13–00.020%8 Oct →
mirage13–9-0.048%8 Oct →
anubis13–90.008%7 Oct →
mirage4–13-0.0310%7 Oct →
mirage13–8-0.039%7 Oct →
nuke7–13-0.0513%7 Oct →
nuke12–12-0.087%6 Oct →
mirage13–110.016%6 Oct →
nuke13–80.059%6 Oct →
mirage7–13-0.0412%5 Oct →
nuke8–13-0.0813%5 Oct →
nuke10–130.0915%5 Oct →
nuke13–9-0.073%4 Oct →
nuke12–120.0113%3 Oct →
mirage12–120.018%30 Sept →
mirage12–12-0.0111%29 Sept →
mirage6–13-0.087%27 Sept →
mirage13–9-0.0713%27 Sept →
mirage9–13-0.074%27 Sept →
mirage12–12-0.113%26 Sept →
mirage6–13-0.0216%26 Sept →
mirage13–3-0.0214%26 Sept →
mirage13–0-0.070%26 Sept →
mirage5–90.1011%30 Jun →
dust27–9-0.079%28 Jun →
dust29–6-0.0316%21 Jun →
dust26–9-0.038%16 Jun →
dust28–8-0.0813%12 Jun →
cache6–90.009%12 Jun →
dust29–70.137%12 Jun →
mirage1–9-0.109%12 Jun →
mirage9–60.016%12 Jun →
inferno9–60.0314%12 Jun →
mirage8–80.0416%11 Jun →
mirage9–0-0.0514%10 Jun →
mirage9–30.0512%8 Jun →
nuke5–9-0.026%8 Jun →
dust216–5-0.0411%13 Jan →
mirage14–16-0.036%5 Feb →
dust29–16-0.0311%30 Jan →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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