inertia

inertia — CS2 Stats

76561198333874103[U:1:373608375]Steam profile ↗

576Tracked matches55%Win rate2020Tracked since
1,300Hours in CS18Hrs last 2 wks
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating19,110Purple band · top ~12% of ranked players (population est.)
CSDB Leaderboard#8838 of 17997 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGinertiaFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER19,110 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning61
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY55432Last 10055%Win rateLWLWWWLWWL

Last 10 vs previous 10: +20pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression8.8
Utility4.8
Positioning6.1
Opening Duels3.7
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.1
Utility4.8
Mechanics7.9
Opening Duels3.7
Win Impact6.7

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time632ms−32ms
first ⅓ avg 664ms → last ⅓ avg 632ms
Headshot accuracy25.2%−5.2%
first ⅓ avg 30.4% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.25Best rating — inferno 9–4
132Biggest win — cache
5Longest win streak
106In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 83% over 6ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB26141254%0.01
dust2B25131252%0.01
cacheA1811761%0.01
infernoS96367%0.05
ancientD72529%-0.02
nukeS65183%-0.01
overpass440100%0.03
anubis3030%-0.06
train1010%0.05
vertigo1010%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

36,016Lifetime kills
1.15K/D · Top 50% of tracked players
2,095Matches
44.4%Match win rate
46.3%Headshot % · Top 50% of tracked players
16.9%Shot accuracy · Top 25% of tracked players
4,608MVPs
715Hours (in match)
1,634Bombs planted
440Bombs defused

Most-used weapons

Lifetime map wins

2,682inferno
1,870dust2
1,174nuke
1,132lake
526vertigo
413train
99office
41cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

88Matches
58%Win rate
1.21Avg K/D
87.8ADR
60%Headshot %

Clutches & streaks

40%1v1 clutch win
28%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2864%1.1917.0
Inferno1471%1.4018.9
Cache1450%1.1716.6
Dust21377%1.3318.1
Ancient812%1.0917.4
Overpass250%0.9919.0
Anubis20%1.1019.0
Nuke10%0.5511.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
35.1%Accuracy (enemy spotted)
34.5%Spray accuracy
85.6%Counter-strafing
7.7°Preaim
622msReaction time
38.7%T opening success
50.7%CT opening success
0.69Enemies flashed / flash
3.6%Flash assists
7.11HE damage / grenade
12.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.6818% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–130.0229%27 Aug
overpass16–140.0629%27 Aug
ancient5–13-0.0721%27 Aug
mirage13–40.0722%27 Aug
mirage13–70.0233%27 Aug
dust213–8-0.0127%27 Aug
cache3–13-0.0111%27 Aug
ancient13–60.0541%26 Aug
mirage13–40.0525%26 Aug
cache10–13-0.0038%26 Aug
mirage5–130.0224%26 Aug
mirage13–11-0.0024%23 Aug
mirage28–25-0.0218%23 Aug
cache16–130.0624%13 Aug
dust216–120.0430%13 Aug
mirage11–130.0215%7 Aug
mirage15–150.0513%5 Aug
dust27–13-0.0329%3 Aug
inferno6–130.0918%3 Aug
cache10–13-0.0231%1 Aug
inferno6–13-0.1044%1 Aug
dust27–130.0323%31 Jul
mirage13–50.0237%31 Jul
mirage13–9-0.097%29 Jul
dust214–160.0120%29 Jul
dust214–160.0520%29 Jul
dust213–100.0936%28 Jul
mirage13–7-0.0821%28 Jul
mirage16–120.0331%28 Jul
cache13–8-0.0420%27 Jul
mirage9–130.0020%27 Jul
dust213–70.0320%27 Jul
cache13–20.0730%26 Jul
dust29–13-0.0229%25 Jul
mirage9–130.0250%24 Jul
ancient13–5-0.0747%24 Jul
dust213–20.2137%24 Jul
dust213–100.0425%24 Jul
nuke13–30.1140%24 Jul
ancient8–13-0.0531%24 Jul
inferno9–40.2528%23 Jul
inferno16–13-0.0224%22 Jul
dust210–13-0.0533%22 Jul
inferno6–130.0632%22 Jul
nuke2–13-0.0432%22 Jul
mirage8–13-0.0233%22 Jul
cache13–50.0220%21 Jul
mirage13–40.0226%21 Jul
dust213–60.0123%21 Jul
mirage13–70.0422%21 Jul
nuke13–11-0.0431%21 Jul
anubis14–16-0.0321%20 Jul
inferno13–50.0126%20 Jul
cache13–11-0.0427%20 Jul
dust216–14-0.0218%16 Jul
mirage13–80.0235%16 Jul
cache10–130.0325%16 Jul
mirage8–13-0.0138%12 Jul
mirage3–130.0533%9 Jul
dust215–15-0.0129%9 Jul
cache7–13-0.0717%9 Jul
inferno13–110.0632%9 Jul
dust213–7-0.0852%9 Jul
cache13–90.0124%9 Jul
cache16–14-0.0522%9 Jul
dust211–130.0126%9 Jul
ancient3–130.0138%9 Jul
cache13–9-0.0544%9 Jul
dust24–1-0.05100%9 Jul
mirage13–80.0633%4 Jul
dust29–130.0339%2 Jul
mirage8–130.0331%2 Jul
dust213–110.0217%26 Jun
train4–130.0545%24 Jun
anubis13–16-0.0617%17 Jun
dust26–13-0.0527%17 Jun
cache4–130.0130%11 Jun
mirage6–13-0.0619%8 Jun
mirage11–13-0.1036%27 May
overpass13–10-0.0320%24 May
cache13–30.0446%24 May
anubis4–13-0.0924%18 May
cache13–70.0341%12 May
nuke13–11-0.0625%10 May
cache13–70.0931%7 May
vertigo10–130.0530%25 Apr
dust213–60.0126%23 Apr
ancient10–130.0332%21 Apr
inferno13–90.0531%16 Apr
dust27–13-0.0121%28 Mar
mirage13–110.0126%28 Mar
inferno13–100.0125%23 Mar
ancient9–13-0.0015%20 Mar
nuke13–8-0.0628%7 Mar
dust27–130.0029%7 Mar
overpass13–80.0918%6 Mar
nuke13–30.0424%6 Mar
overpass7–00.0230%4 Mar
mirage10–130.0117%1 Mar
dust213–40.0327%1 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →