fro

fro — CS2 Stats

76561198390164864[U:1:429899136]Steam profile ↗✓ No bans

1,317Tracked matches52%Win rate2020Tracked since
CSDB Rating7.4 StrongPositional Player
Premier CS Rating23,296Top 25% of 204,412 CSDB-tracked playersPink band · top ~4.9% of ranked players (population est.)
CSDB Leaderboard#38684 of 251512 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

−104Premier CS Rating · 23,400 → 23,296

Rating over time

Premier CS Rating: 23,296 -206 9 Oct – 14 Oct · 3 days played
23,29623,502peak 23,5029 Oct14 Oct
23,502Peak Premier in tracked matches
33Days played since 2026-08-31

Premier CS Rating

  • 206 below peak (23,502)
  • Next: Red band at 25,000 — 1,704 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGfroPREMIER23,296 · Pink bandcsdb.gg/stats

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Performance scores

Aim90
Positioning73
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY61–31–8Last 10061%Win rateWLTLTLWLWW

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · +3.9pp headshot accuracy · −2ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 42%
  • Avg reaction 494ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 40%
  • Avg reaction 506ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 38%
  • Avg reaction 507ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim9.0
Utility4.4
Positioning7.3
Opening Duels4.3
Clutch3.6

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 62% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 62% on T to 46% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.3
Utility4.4
Mechanics8.6
Opening Duels6.0
Win Impact5.6

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time517ms−32ms
first ⅓ avg 549ms → last ⅓ avg 517ms
Headshot accuracy38.3%−9.8%
first ⅓ avg 48.1% → last ⅓ avg 38.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–1 · nuke, 23 Sept →
83%Best headshot accuracy · 13–7 · nuke, 1 Sept →
375msFastest reaction time · 13–5 · nuke, 14 Sept →
13–1Biggest win · train, 31 Aug →

Across the last 100 tracked matches.

Highlights

10Longest win streak
8–2In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 67% over 6anubisWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA5334–1964%0.04
dust2A116–555%0.03
mirageA74–357%0.01
infernoC73–443%0.09
cacheS64–267%0.01
anubisC52–340%-0.01
vertigo—32–167%-0.02
ancient—22–0100%0.05
overpass—22–0100%0.09
train—21–150%0.01
office—21–150%0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

275Matches
58%Win rate
1.36Avg K/D
85.8ADR
55%Headshot %

Clutches & streaks

38%1v1 clutch win
31%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4060%1.3216.7
Inferno2871%1.4519.3
Dust22854%1.2217.8
Anubis2080%1.2319.3
Nuke1681%1.4519.1
Train1182%1.2919.4
Vertigo1030%1.4222.4
Ancient1060%1.5018.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

36.8%Headshot accuracy
30.4%Accuracy (enemy spotted)
29.0%Spray accuracy
88.5%Counter-strafing
8.7°Preaim
517msReaction time
62.0%T opening success
45.9%CT opening success
0.47Enemies flashed / flash
5.4%Flash assists
5.23HE damage / grenade
17.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4701 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0338%14 Oct →
nuke4–130.0360%14 Oct →
nuke12–120.0238%14 Oct →
cache6–130.0329%14 Oct →
nuke12–120.0344%13 Oct →
nuke4–130.0134%13 Oct →
ancient13–100.0428%12 Oct →
anubis5–13-0.0443%11 Oct →
mirage16–14-0.0426%10 Oct →
inferno13–110.0263%10 Oct →
nuke13–60.0543%10 Oct →
inferno9–50.1954%10 Oct →
dust213–11-0.0034%9 Oct →
dust213–80.0935%9 Oct →
inferno9–30.1934%9 Oct →
mirage13–60.0442%9 Oct →
mirage13–160.0038%8 Oct →
cache13–110.0224%8 Oct →
dust28–130.0525%8 Oct →
dust23–12-0.0335%7 Oct →
cache13–7-0.0230%6 Oct →
mirage13–110.0123%6 Oct →
anubis13–50.0021%6 Oct →
dust213–30.0842%5 Oct →
inferno4–90.1737%5 Oct →
nuke8–8-0.0735%5 Oct →
nuke0–13-0.0361%4 Oct →
nuke6–100.0764%4 Oct →
dust210–130.0833%4 Oct →
dust210–13-0.0232%3 Oct →
inferno15–150.0124%3 Oct →
mirage5–13-0.0226%3 Oct →
nuke13–3-0.0070%3 Oct →
anubis2–13-0.0238%3 Oct →
mirage10–13-0.0127%3 Oct →
cache3–13-0.0424%3 Oct →
nuke13–70.0758%2 Oct →
nuke9–10.1141%2 Oct →
nuke13–30.1365%2 Oct →
nuke16–140.1145%1 Oct →
mirage13–40.0731%1 Oct →
cache13–3-0.0136%1 Oct →
nuke13–7-0.0129%1 Oct →
nuke13–40.0849%29 Sept →
nuke13–2-0.0140%29 Sept →
nuke6–10.1269%29 Sept →
nuke10–100.0360%27 Sept →
nuke13–70.0749%25 Sept →
nuke11–80.0580%25 Sept →
nuke9–130.0243%25 Sept →
vertigo13–3-0.0644%24 Sept →
dust213–30.1344%24 Sept →
overpass9–60.0936%24 Sept →
anubis13–9-0.0736%23 Sept →
nuke13–50.0244%23 Sept →
cache13–30.0838%23 Sept →
vertigo7–0-0.0567%23 Sept →
nuke9–30.0638%23 Sept →
nuke9–10.1953%23 Sept →
nuke7–130.0148%21 Sept →
nuke13–11-0.0335%21 Sept →
nuke13–30.0575%20 Sept →
nuke13–70.0858%20 Sept →
dust213–100.0231%18 Sept →
dust213–40.0440%18 Sept →
inferno6–130.0043%18 Sept →
nuke10–130.0939%18 Sept →
nuke13–30.0750%18 Sept →
train4–13-0.0467%15 Sept →
nuke13–60.1260%14 Sept →
anubis11–130.0848%14 Sept →
nuke13–100.0865%14 Sept →
nuke13–50.1875%14 Sept →
office13–80.0835%13 Sept →
nuke13–60.0757%13 Sept →
overpass13–80.1046%13 Sept →
inferno12–120.0636%11 Sept →
nuke13–11-0.0231%11 Sept →
nuke5–13-0.1032%11 Sept →
nuke10–130.0260%9 Sept →
nuke13–5-0.0158%9 Sept →
nuke3–13-0.0459%7 Sept →
nuke0–6-0.1025%7 Sept →
nuke13–80.0168%6 Sept →
office12–120.0253%5 Sept →
nuke13–50.1740%5 Sept →
nuke12–120.0353%5 Sept →
nuke13–90.0356%2 Sept →
nuke4–13-0.0830%2 Sept →
nuke13–70.0751%2 Sept →
nuke13–70.0383%1 Sept →
nuke13–9-0.0229%1 Sept →
nuke8–130.0553%1 Sept →
vertigo6–130.0444%1 Sept →
ancient13–40.0635%1 Sept →
dust28–13-0.0514%31 Aug →
train13–10.0636%31 Aug →
nuke13–40.0543%31 Aug →
nuke13–50.1355%31 Aug →
nuke12–12-0.0143%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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