duck

duck — CS2 Stats

CN76561198067273983[U:1:107008255]Steam profile ↗✓ No bans

1,080Tracked matches62%Win rate2020Tracked since
3,060Hours in CS108Hrs last 2 wks
CSDB Rating7.0 StrongPositional Player
Premier CS Rating15,335Purple band · top ~27.1% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

−370Premier CS Rating · 15,705 → 15,335

Rating over time

Premier CS Rating: 15,335 +2,577 15 Sept – 14 Oct · 12 days played
12,75816,386peak 16,38615 Sept14 Oct
16,767Peak Premier in tracked matches
27Days played since 2026-09-15

Premier CS Rating

  • 1,051 below peak (16,386)
  • +2,577 over 30 days · improving
  • Next: Pink band at 20,000 — 4,665 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,591), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate37.9%48.2%50.9%13.1% short
Shot accuracy16.4%13.3%13.7%above
Kill/death ratio1.061.071.090.02 short
Match win rate42.2%46.9%48.4%6.2% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGduckFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER15,335 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning75
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY60–38–2Last 10060%Win rateWLTLWLWWWW

Last 10 vs previous 10: +10pp win rate · −0.02 avg rating · −0.3pp headshot accuracy · +80ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 589ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 601ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 561ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.1
Utility3.4
Positioning7.5
Opening Duels6.7
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 76% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning7.5
Utility3.4
Mechanics5.9
Opening Duels8.1
Win Impact9.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time534ms−28ms
first ⅓ avg 562ms → last ⅓ avg 534ms
Headshot accuracy19.7%−2.9%
first ⅓ avg 22.6% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · anubis, 25 Sept →
50%Best headshot accuracy · 11–13 · nuke, 9 Oct →
406msFastest reaction time · 11–13 · anubis, 7 Oct →
13–1Biggest win · anubis, 18 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
17–11In matches decided by ≤2 rounds
15Overtime games

Map breakdown

mirageBest map · 72% over 25nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageS2518–772%0.03
dust2A2514–1156%0.03
anubisB137–654%0.03
ancientA117–464%0.01
nukeC94–544%0.01
cacheA85–363%-0.00
infernoA74–357%0.02
train—10–10%0.02
splat—11–0100%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,678Lifetime kills
1.06K/D
3,139Matches
42.2%Match win rate
37.9%Headshot %
16.4%Shot accuracy · Top 25% of Level 9 players
6,848MVPs
1,469Hours (in match)
1,913Bombs planted
667Bombs defused

Most-used weapons

Lifetime map wins

6,746dust2
2,324inferno
1,768nuke
639vertigo
385train
207lake
172cbble
118office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

560Matches
52%Win rate
1.20Avg K/D
90.3ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
30%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage8857%1.2019.4
Ancient7458%1.2417.8
Dust27251%1.2418.1
Anubis3949%1.2518.7
Inferno3546%1.2117.6
Overpass1937%1.0515.5
Nuke1127%1.2118.6
Cache1060%1.2318.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
40.0%Accuracy (enemy spotted)
42.9%Spray accuracy
76.6%Counter-strafing
10.5°Preaim
547msReaction time
63.8%T opening success
60.8%CT opening success
0.42Enemies flashed / flash
4.6%Flash assists
11.72HE damage / grenade
7.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4176 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–100.0933%14 Oct →
nuke4–13-0.1133%14 Oct →
nuke12–12-0.0432%14 Oct →
cache6–13-0.0413%14 Oct →
ancient13–100.0319%12 Oct →
mirage4–13-0.0311%11 Oct →
cache13–70.0919%11 Oct →
dust213–100.0719%11 Oct →
cache13–7-0.0021%11 Oct →
mirage16–140.0110%10 Oct →
inferno13–110.0419%10 Oct →
mirage19–17-0.0316%9 Oct →
dust212–16-0.0117%9 Oct →
nuke11–13-0.0250%9 Oct →
dust216–130.0317%9 Oct →
anubis9–13-0.0415%7 Oct →
dust216–140.0921%7 Oct →
dust211–130.0924%7 Oct →
anubis11–130.0921%7 Oct →
mirage13–110.0314%7 Oct →
mirage13–60.129%7 Oct →
dust28–13-0.0416%7 Oct →
dust214–160.0111%6 Oct →
mirage0–6-0.090%6 Oct →
cache16–14-0.0133%6 Oct →
dust213–110.0729%6 Oct →
cache13–7-0.0117%6 Oct →
mirage13–11-0.0124%6 Oct →
cache13–110.056%5 Oct →
nuke13–110.0513%5 Oct →
dust213–30.0620%5 Oct →
nuke5–130.0233%4 Oct →
dust213–40.0111%4 Oct →
nuke13–30.0421%3 Oct →
anubis2–13-0.068%3 Oct →
dust211–13-0.0417%3 Oct →
dust213–90.1117%3 Oct →
mirage13–110.1016%2 Oct →
anubis13–80.0720%2 Oct →
anubis13–50.0510%2 Oct →
anubis10–130.0010%2 Oct →
ancient3–13-0.0413%1 Oct →
dust213–80.0510%1 Oct →
dust211–13-0.0112%1 Oct →
anubis13–90.0415%1 Oct →
ancient11–13-0.0212%1 Oct →
anubis10–130.0116%1 Oct →
mirage13–60.0415%30 Sept →
mirage15–15-0.0111%30 Sept →
mirage19–160.0218%29 Sept →
inferno12–160.0519%29 Sept →
mirage13–90.1118%29 Sept →
mirage11–13-0.0121%29 Sept →
ancient10–13-0.0228%29 Sept →
dust28–130.0614%28 Sept →
dust213–50.1116%28 Sept →
dust213–60.0315%28 Sept →
mirage13–70.0018%28 Sept →
train12–160.0223%27 Sept →
dust213–60.0218%27 Sept →
mirage16–12-0.0125%26 Sept →
anubis13–11-0.0419%26 Sept →
ancient16–14-0.0111%26 Sept →
anubis13–80.0314%26 Sept →
mirage10–130.0813%25 Sept →
anubis13–90.149%25 Sept →
mirage13–110.0414%25 Sept →
dust214–16-0.0017%25 Sept →
inferno13–70.0212%24 Sept →
mirage4–13-0.0115%24 Sept →
inferno5–130.0723%23 Sept →
mirage13–100.0714%23 Sept →
ancient16–130.0619%23 Sept →
mirage8–13-0.0550%22 Sept →
dust213–50.0313%21 Sept →
ancient13–110.0118%21 Sept →
dust213–110.0514%21 Sept →
ancient13–60.0541%21 Sept →
cache2–13-0.0746%21 Sept →
nuke13–70.1437%20 Sept →
splat9–60.1119%20 Sept →
anubis6–130.0832%20 Sept →
dust27–130.0120%20 Sept →
cache10–13-0.0123%20 Sept →
ancient11–13-0.0314%20 Sept →
nuke11–13-0.0416%20 Sept →
inferno13–80.0115%19 Sept →
dust24–13-0.0223%19 Sept →
ancient13–60.0425%19 Sept →
mirage13–90.0417%18 Sept →
ancient13–20.0827%18 Sept →
mirage13–30.0126%18 Sept →
mirage13–90.1419%18 Sept →
mirage13–110.1012%18 Sept →
anubis13–10.0330%18 Sept →
inferno13–50.0141%16 Sept →
dust213–7-0.0214%16 Sept →
mirage13–70.079%15 Sept →
dust23–13-0.0522%15 Sept →
inferno3–13-0.0523%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.