MikeJTL

MikeJTL — CS2 Stats

CA76561198333227775[U:1:372962047]Steam profile ↗✓ No bans

2,500Tracked matches41%Win rate2020Tracked since
5,093Hours in CS24Hrs last 2 wks
CSDB Rating6.3 SolidPositional Player
Premier CS Rating23,022Top 25% of 205,052 CSDB-tracked playersPink band · top ~5.2% of ranked players (population est.)
CSDB Leaderboard#41736 of 252271 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,022 +1,893 2 Sept – 11 Oct · 17 days played
21,12925,102peak 25,1022 Sept11 Oct
25,102Peak Premier in tracked matches
15Days played since 2026-09-02

Premier CS Rating

  • 2,080 below peak (25,102)
  • +1,072 over 30 days · improving
  • Next: Red band at 25,000 — 1,978 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches98——
Win rate50%——
K/D1.28——
Headshot %28%——

Measured 13 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,630), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate31.2%48.2%50.9%19.8% short
Shot accuracy19.5%13.2%13.7%above
Kill/death ratio1.141.071.09above
Match win rate48.4%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMikeJTLFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,022 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim86
Positioning61
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateLLWWLLLWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating · −2.4pp headshot accuracy · +11ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 507ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 11%
  • Avg reaction 508ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 503ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim8.6
Utility4.2
Positioning6.1
Opening Duels4.8
Clutch6.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 72% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 72% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.1
Utility4.2
Mechanics6.7
Opening Duels5.6
Win Impact2.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time516ms−13ms
first ⅓ avg 529ms → last ⅓ avg 516ms
Headshot accuracy13.5%−1.1%
first ⅓ avg 14.5% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–1 · cache, 7 Oct →
38%Best headshot accuracy · 13–0 · dust2, 8 Oct →
391msFastest reaction time · 13–8 · mirage, 17 Sept →
13–0Biggest win · dust2, 8 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
10–7In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 63% over 24anubisWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA2514–1156%0.03
dust2A2415–963%0.04
infernoB157–847%0.02
ancientD134–931%0.03
nukeB105–550%0.02
cacheC73–443%0.04
anubisD61–517%0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

155,874Lifetime kills
1.14K/D · Top 50% of Level 9 players
7,056Matches
48.4%Match win rate · Top 50% of Level 9 players
31.2%Headshot %
19.5%Shot accuracy · Top 5% of Level 9 players
23,261MVPs
2,978Hours (in match)
8,020Bombs planted
2,394Bombs defused

Most-used weapons

AK-4734,940
AWP32,596
MAC-106,416
P2505,662
P904,458
MP93,859

Lifetime map wins

38,085dust2
6,487inferno
841nuke
690train
686vertigo
156cbble
27lake
15office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,244Matches
49%Win rate
1.48Avg K/D
72.3ADR
31%Headshot %

Clutches & streaks

50%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage520%0.8014.6
Anubis2100%0.8415.0
Ancient250%1.1819.5
Dust210%0.7311.0
Vertigo10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
38.1%Accuracy (enemy spotted)
45.3%Spray accuracy
80.3%Counter-strafing
7.8°Preaim
493msReaction time
34.5%T opening success
72.4%CT opening success
0.53Enemies flashed / flash
5.4%Flash assists
9.63HE damage / grenade
3.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2248% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9607 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4517% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.047%11 Oct →
mirage9–130.0318%11 Oct →
mirage13–90.0216%11 Oct →
mirage13–80.078%11 Oct →
ancient11–13-0.035%11 Oct →
inferno11–130.0110%11 Oct →
ancient9–13-0.027%11 Oct →
mirage13–80.0516%11 Oct →
nuke13–6-0.0011%11 Oct →
dust27–130.0516%11 Oct →
ancient13–90.0913%11 Oct →
nuke4–10-0.0716%11 Oct →
cache11–130.0310%11 Oct →
dust26–130.0314%11 Oct →
nuke10–130.0815%10 Oct →
mirage10–13-0.019%10 Oct →
nuke13–70.0219%10 Oct →
mirage7–130.0314%10 Oct →
inferno5–13-0.0712%10 Oct →
ancient6–13-0.0615%10 Oct →
cache7–1-0.020%9 Oct →
mirage13–80.0214%9 Oct →
inferno13–110.0411%9 Oct →
ancient15–150.0117%9 Oct →
dust29–130.0115%9 Oct →
dust28–13-0.0311%8 Oct →
mirage13–8-0.0415%8 Oct →
dust213–00.1338%8 Oct →
nuke6–13-0.0217%7 Oct →
dust213–70.0414%7 Oct →
mirage0–9-0.0422%7 Oct →
cache13–10.1313%7 Oct →
inferno13–50.018%7 Oct →
anubis13–40.1213%7 Oct →
mirage13–110.086%7 Oct →
dust213–110.1019%7 Oct →
nuke14–16-0.0212%7 Oct →
anubis9–130.0218%6 Oct →
cache10–13-0.0213%6 Oct →
dust213–100.0316%2 Oct →
nuke16–140.0610%2 Oct →
anubis10–13-0.0214%2 Oct →
ancient13–80.127%2 Oct →
anubis7–130.0710%1 Oct →
dust213–40.083%1 Oct →
inferno13–110.0312%1 Oct →
dust213–70.098%1 Oct →
nuke13–110.1011%1 Oct →
mirage13–100.038%1 Oct →
mirage6–130.0718%1 Oct →
mirage13–30.0514%1 Oct →
mirage13–6-0.0314%30 Sept →
nuke13–50.0517%30 Sept →
ancient10–130.109%30 Sept →
cache13–80.1210%30 Sept →
cache11–130.036%27 Sept →
inferno13–50.1113%27 Sept →
dust213–80.025%27 Sept →
dust213–40.0712%27 Sept →
inferno11–13-0.0112%27 Sept →
dust213–11-0.0210%27 Sept →
ancient8–13-0.0010%27 Sept →
anubis5–13-0.0111%27 Sept →
inferno10–130.0313%27 Sept →
inferno3–130.037%23 Sept →
dust213–80.032%23 Sept →
inferno13–100.007%23 Sept →
cache7–13-0.037%23 Sept →
mirage15–150.1013%23 Sept →
nuke9–130.037%23 Sept →
dust29–130.0217%22 Sept →
dust21–80.0130%22 Sept →
mirage12–160.0618%22 Sept →
dust29–130.0624%22 Sept →
mirage15–150.0113%22 Sept →
dust213–80.0921%22 Sept →
dust215–150.0311%22 Sept →
mirage16–140.0712%22 Sept →
ancient13–50.1211%22 Sept →
inferno13–60.0316%22 Sept →
inferno16–140.0516%17 Sept →
mirage13–90.0123%17 Sept →
inferno13–160.0115%17 Sept →
dust216–120.0310%17 Sept →
dust22–13-0.0319%17 Sept →
mirage3–13-0.1115%17 Sept →
ancient7–13-0.0413%17 Sept →
mirage16–140.0920%17 Sept →
dust213–10-0.0317%17 Sept →
mirage13–80.032%17 Sept →
ancient7–130.070%14 Sept →
mirage3–13-0.0413%14 Sept →
dust26–1-0.0312%14 Sept →
dust213–70.0818%13 Sept →
mirage13–100.0916%13 Sept →
ancient13–60.0623%13 Sept →
inferno10–130.0011%13 Sept →
inferno11–13-0.0215%13 Sept →
ancient4–13-0.0113%13 Sept →
mirage4–130.027%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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