TimmyTWS

TimmyTWS — CS2 Stats

SE76561198332735703[U:1:372469975]Steam profile ↗✓ No bans

3,253Tracked matches56%Win rate2021Tracked since
3,785Hours in CS41Hrs last 2 wks
CSDB Rating6.7 SolidPositional Player
Premier CS Rating14,336Blue band · top ~31.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,336 -1,818 1 Sept – 6 Nov · 20 days played
12,21816,154peak 16,1541 Sept6 Nov
16,681Peak Premier in tracked matches
21Days played since 2026-09-01

Premier CS Rating

  • 1,818 below peak (16,154)
  • +113 over 30 days · steady
  • Next: Purple band at 15,000 — 664 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-01
  • Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate65.3%42.0%44.4%above
Shot accuracy5.7%9.6%11.9%6.2% short
Kill/death ratio1.750.981.03above
Match win rate48.7%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTimmyTWSPREMIER14,336 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning69
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateLLLWWTLWWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · +2.1pp headshot accuracy · −12ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 620ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 591ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.3
Utility5.4
Positioning6.9
Opening Duels4.5
Clutch5.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 70% T opening-duel success — entries that actually open the round.

Areas to improve

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.9
Utility5.4
Mechanics7.7
Opening Duels8.4
Win Impact6.9

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time603ms−7ms
first ⅓ avg 610ms → last ⅓ avg 603ms
Headshot accuracy24.5%+2.5%
first ⅓ avg 22.0% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · inferno, 3 Oct →
45%Best headshot accuracy · 13–4 · inferno, 2 Nov →
359msFastest reaction time · 7–9 · overpass, 29 Oct →
13–1Biggest win · mirage, 12 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
6–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 74% over 19mirageWeakest map · 31% over 26
MapGradePlayedRecordWin rateAvg rating
mirageD268–1831%-0.00
nukeS1914–574%0.00
dust2A1710–759%-0.01
infernoC125–742%0.01
anubisB105–550%0.00
ancientC73–443%-0.00
cacheC73–443%0.00
overpass—10–10%0.06
train—10–10%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (31% over 26). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

163,006Lifetime kills
1.75K/D · Top 5% of Blue band
5,725Matches
48.7%Match win rate · Top 25% of Blue band
65.3%Headshot % · Top 5% of Blue band
5.7%Shot accuracy
13,082MVPs
2,757Hours (in match)
3,875Bombs planted
1,232Bombs defused

Most-used weapons

AK-4794,553
AWP10,299
SSG 085,479
MP92,770
FAMAS1,981

Lifetime map wins

9,672dust2
6,723inferno
4,434nuke
2,312vertigo
843train
416office
213lake
170cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

163Matches
54%Win rate
1.17Avg K/D
83.6ADR
55%Headshot %

Clutches & streaks

46%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4349%0.9814.5
Inferno2748%1.1917.4
Anubis2658%1.2818.9
Dust22467%1.2416.8
Nuke1669%1.4818.6
Ancient1547%1.2216.2
Vertigo367%1.5217.3
Cache250%0.769.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
32.6%Accuracy (enemy spotted)
33.3%Spray accuracy
84.6%Counter-strafing
9.8°Preaim
601msReaction time
70.4%T opening success
56.8%CT opening success
0.50Enemies flashed / flash
11.1%Flash assists
4.91HE damage / grenade
14.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4974 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0028%6 Nov →
mirage4–13-0.0716%6 Nov →
anubis5–130.0317%6 Nov →
mirage13–11-0.0510%6 Nov →
mirage16–140.0526%5 Nov →
inferno15–150.0422%5 Nov →
mirage8–130.0133%5 Nov →
ancient13–60.0623%2 Nov →
inferno13–40.0145%2 Nov →
mirage4–130.0229%2 Nov →
ancient9–13-0.0128%2 Nov →
ancient13–60.0512%2 Nov →
mirage7–13-0.0325%2 Nov →
anubis7–13-0.0325%2 Nov →
nuke8–13-0.0118%2 Nov →
nuke13–5-0.0322%2 Nov →
dust213–50.0332%1 Nov →
dust213–2-0.0429%1 Nov →
cache13–60.0517%31 Oct →
anubis13–80.0322%31 Oct →
nuke13–70.1019%31 Oct →
dust216–13-0.0621%30 Oct →
mirage13–80.0730%30 Oct →
dust24–130.0244%30 Oct →
inferno10–13-0.0229%30 Oct →
mirage2–13-0.136%29 Oct →
overpass7–90.0633%29 Oct →
dust213–110.0422%29 Oct →
dust215–150.0215%29 Oct →
nuke13–30.0829%28 Oct →
mirage12–120.0617%28 Oct →
mirage13–100.0838%27 Oct →
ancient13–5-0.0624%27 Oct →
inferno13–40.0536%27 Oct →
ancient11–13-0.0117%27 Oct →
dust29–130.0228%27 Oct →
nuke13–100.0039%27 Oct →
nuke13–2-0.0718%27 Oct →
inferno13–11-0.0121%27 Oct →
mirage2–13-0.0314%25 Oct →
cache11–130.0419%25 Oct →
nuke5–13-0.0414%25 Oct →
mirage13–50.0418%23 Oct →
nuke13–4-0.0127%23 Oct →
dust27–130.0130%20 Oct →
cache13–3-0.008%20 Oct →
inferno13–8-0.0438%20 Oct →
nuke13–7-0.0232%20 Oct →
inferno13–16-0.0321%20 Oct →
nuke13–10-0.0013%19 Oct →
dust213–80.0825%19 Oct →
nuke6–13-0.0128%19 Oct →
mirage3–13-0.076%18 Oct →
mirage10–13-0.0530%18 Oct →
cache2–13-0.0414%18 Oct →
mirage8–13-0.0432%16 Oct →
cache13–4-0.048%16 Oct →
nuke13–110.0131%16 Oct →
inferno7–130.0625%16 Oct →
dust20–4-0.0533%16 Oct →
nuke13–80.0313%12 Oct →
mirage11–130.0211%12 Oct →
nuke13–9-0.0527%12 Oct →
inferno6–13-0.0529%12 Oct →
anubis2–13-0.0518%12 Oct →
mirage13–1-0.0140%12 Oct →
dust213–5-0.0323%12 Oct →
train1–13-0.0321%12 Oct →
dust213–4-0.0618%12 Oct →
dust215–15-0.0537%12 Oct →
anubis9–13-0.0613%12 Oct →
inferno11–13-0.0815%12 Oct →
mirage13–30.0217%12 Oct →
mirage6–130.0428%12 Oct →
mirage10–130.0235%12 Oct →
mirage5–13-0.0516%12 Oct →
mirage7–130.0426%12 Oct →
cache14–160.0121%11 Oct →
nuke13–80.0024%11 Oct →
anubis13–20.0820%11 Oct →
mirage9–13-0.0329%11 Oct →
anubis13–50.0121%10 Oct →
mirage13–10.0728%10 Oct →
anubis13–60.0827%10 Oct →
mirage5–10-0.0213%10 Oct →
nuke13–40.028%10 Oct →
nuke13–5-0.0225%9 Oct →
dust213–11-0.0216%3 Oct →
dust213–10-0.068%3 Oct →
inferno6–13-0.0425%3 Oct →
anubis3–13-0.0536%3 Oct →
inferno13–30.1728%3 Oct →
dust213–80.0629%3 Oct →
ancient2–11-0.099%3 Oct →
cache10–13-0.0114%3 Oct →
nuke13–160.0531%3 Oct →
nuke10–130.0427%2 Oct →
anubis13–8-0.0216%2 Oct →
mirage11–13-0.0120%2 Oct →
ancient15–150.0528%2 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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