captain save a ho

captain save a ho — CS2 Stats

HK76561199815572583[U:1:1855306855]Steam profile ↗✓ No bans

218Tracked matches46%Win rate2026Tracked since
CSDB Rating4.7 DevelopingClutch Specialist
Premier CS Rating17,397Purple band · top ~18.9% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,397 +2,398 27 Jul – 6 Nov · 22 days played
12,73218,896peak 18,89627 Jul6 Nov
19,273Peak Premier in tracked matches
25Days played since 2026-07-27

Premier CS Rating

  • 1,499 below peak (18,896)
  • +2,274 over 90 days
  • Next: Pink band at 20,000 — 2,603 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-30
  • Blue band first seen 2026-10-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGcaptain save a hoFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER17,397 · Purple bandcsdb.gg/stats

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Performance scores

Aim62
Positioning35
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY49–47–4Last 10049%Win rateLLLWWTLWWL

Last 10 vs previous 10: 0pp win rate · −0.02 avg rating · −3.2pp headshot accuracy · −6ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 651ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 642ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 18%
  • Avg reaction 645ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim6.2
Utility3.3
Positioning3.5
Opening Duels0.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 93% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning3.5
Utility3.3
Mechanics7.2
Opening Duels1.5
Win Impact3.8

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time656ms−7ms
first ⅓ avg 663ms → last ⅓ avg 656ms
Headshot accuracy15.6%−1.8%
first ⅓ avg 17.4% → last ⅓ avg 15.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–3 · cache, 14 Aug →
50%Best headshot accuracy · 13–7 · ancient, 31 Jul →
438msFastest reaction time · 4–13 · inferno, 15 Aug →
13–2Biggest win · anubis, 18 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
10–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 76% over 17infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageD248–1633%-0.04
nukeS1713–476%-0.03
dust2C167–944%-0.03
anubisA138–562%-0.04
infernoD113–827%-0.03
cacheC83–538%-0.02
ancientA74–357%0.01
vertigo—43–175%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

149Matches
48%Win rate
1.11Avg K/D
80.4ADR
39%Headshot %

Clutches & streaks

40%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust24751%1.1016.2
Mirage3954%1.0314.3
Nuke1553%1.3019.1
Anubis1429%1.2216.9
Inferno1362%1.1715.2
Ancient1020%0.7811.9
Cache850%1.3216.0
Overpass333%0.9617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
35.3%Accuracy (enemy spotted)
37.4%Spray accuracy
82.4%Counter-strafing
10.6°Preaim
648msReaction time
41.5%T opening success
30.3%CT opening success
0.30Enemies flashed / flash
2.7%Flash assists
6.65HE damage / grenade
12.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3006 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.2813% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0510%6 Nov →
mirage4–13-0.0915%6 Nov →
anubis5–13-0.0314%6 Nov →
mirage13–11-0.0211%6 Nov →
mirage16–14-0.0719%5 Nov →
inferno15–15-0.0314%5 Nov →
mirage8–13-0.0423%5 Nov →
ancient13–6-0.0318%2 Nov →
inferno13–4-0.0115%2 Nov →
mirage4–13-0.0824%2 Nov →
ancient9–13-0.0323%2 Nov →
ancient13–60.0817%2 Nov →
mirage7–13-0.0823%2 Nov →
anubis7–13-0.0613%2 Nov →
nuke8–13-0.0515%2 Nov →
nuke13–5-0.0039%2 Nov →
nuke7–13-0.0214%31 Oct →
cache3–13-0.0024%31 Oct →
anubis13–8-0.0316%31 Oct →
nuke13–7-0.0410%31 Oct →
dust216–13-0.0413%30 Oct →
mirage13–80.0315%30 Oct →
dust24–13-0.0911%30 Oct →
nuke13–30.028%28 Oct →
mirage12–12-0.0414%28 Oct →
mirage13–10-0.0119%27 Oct →
dust29–13-0.043%27 Oct →
nuke13–100.027%27 Oct →
inferno10–13-0.0714%26 Oct →
anubis3–13-0.0413%23 Oct →
mirage13–5-0.0215%23 Oct →
nuke13–40.0210%23 Oct →
inferno5–130.0119%23 Oct →
mirage9–13-0.0413%22 Oct →
vertigo13–40.0337%22 Oct →
vertigo13–60.0126%22 Oct →
nuke7–10.0627%22 Oct →
vertigo6–13-0.0116%22 Oct →
mirage4–10-0.0840%19 Oct →
nuke13–10-0.0533%19 Oct →
dust213–8-0.0713%19 Oct →
nuke6–13-0.0616%19 Oct →
nuke13–10-0.157%18 Oct →
nuke13–3-0.039%18 Oct →
anubis13–2-0.0511%18 Oct →
anubis16–14-0.0315%17 Oct →
nuke6–13-0.0911%17 Oct →
mirage8–13-0.044%16 Oct →
cache13–40.0211%16 Oct →
nuke13–110.0120%16 Oct →
cache13–7-0.0215%15 Oct →
mirage11–13-0.0418%21 Aug →
cache4–13-0.1114%20 Aug →
mirage15–15-0.0310%17 Aug →
inferno7–13-0.0112%17 Aug →
dust25–13-0.0520%17 Aug →
dust213–80.077%17 Aug →
anubis13–110.0413%15 Aug →
vertigo13–11-0.0217%15 Aug →
cache12–14-0.0313%15 Aug →
inferno11–130.0229%15 Aug →
ancient6–13-0.0111%15 Aug →
inferno4–13-0.114%15 Aug →
inferno13–6-0.1022%15 Aug →
nuke13–5-0.0126%14 Aug →
nuke13–11-0.0931%14 Aug →
inferno10–13-0.0527%14 Aug →
dust213–8-0.0116%14 Aug →
ancient11–130.0223%14 Aug →
mirage1–13-0.1021%14 Aug →
cache13–30.1013%14 Aug →
dust20–13-0.0833%14 Aug →
mirage4–90.0212%13 Aug →
ancient13–70.0050%31 Jul →
anubis13–70.0419%31 Jul →
mirage13–80.0113%31 Jul →
mirage4–13-0.0322%31 Jul →
anubis9–13-0.118%31 Jul →
mirage11–13-0.0320%31 Jul →
dust213–30.0515%31 Jul →
anubis13–4-0.0119%31 Jul →
anubis1–13-0.0615%29 Jul →
anubis13–2-0.0512%29 Jul →
inferno13–90.0623%29 Jul →
dust28–13-0.0614%29 Jul →
cache5–13-0.049%29 Jul →
mirage11–13-0.0413%28 Jul →
nuke13–80.0218%28 Jul →
dust213–6-0.0314%28 Jul →
mirage13–11-0.0217%28 Jul →
anubis13–11-0.086%28 Jul →
dust213–7-0.0314%28 Jul →
mirage3–13-0.0620%28 Jul →
dust215–15-0.076%28 Jul →
inferno7–13-0.0822%28 Jul →
dust27–13-0.0221%28 Jul →
mirage16–130.0227%27 Jul →
dust29–130.0123%27 Jul →
ancient16–140.0213%27 Jul →
cache3–10-0.056%27 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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