.gaviria

.gaviria — CS2 Stats

DE76561198329420965[U:1:369155237]Steam profile ↗1 game ban

1,779Tracked matches50%Win rate2020Tracked since
3,449Hours in CS7Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating25,187Top 10% of 200,982 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#18337 of 247867 tracked
FaceitLevel 9 · 1,846 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,187 -1,851 21 Jun – 29 Sept · 27 days played
24,99927,978peak 27,97821 Jun29 Sept
28,069Peak Premier in tracked matches
1,846Highest Faceit ELO seen on CSDB
29Days played since 2026-06-21

Faceit ELO

  • At peak — 1,846
  • Next: Level 10 at 2,001 — 155 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-04
  • Level 8 first seen 2026-09-04

Premier CS Rating

  • 2,791 below peak (27,978)
  • -265 over 30 days · steady
  • -1,673 over 90 days
  • Next: Gold band at 30,000 — 4,813 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-04
  • Pink band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches36——
Win rate53%——
K/D0.95——
Headshot %61%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,327), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate52.0%48.2%50.9%above
Shot accuracy12.6%13.3%13.8%1.1% short
Kill/death ratio1.151.071.09above
Match win rate52.9%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG.gaviriaFACEITLevel 9 · 1,846 ELOSTANDINGTop 20.7% of rankedPREMIER25,187 · Red bandPEAK ELO1,846csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim95
Positioning57
Utility23

0–100 skill scores via Leetify.

Recent form

COLD51–47–2Last 10051%Win rateLWLWLLWLLL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −4.7pp headshot accuracy · −89ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 531ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 488ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 27%
  • Avg reaction 533ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim9.5
Utility2.3
Positioning5.7
Opening Duels4.3
Clutch3.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning5.7
Utility2.3
Mechanics7.5
Opening Duels4.7
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time527ms−33ms
first ⅓ avg 560ms → last ⅓ avg 527ms
Headshot accuracy24.4%+1.8%
first ⅓ avg 22.7% → last ⅓ avg 24.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · cache, 10 Sept →
50%Best headshot accuracy · 0–5 · nuke, 7 Sept →
344msFastest reaction time · 0–8 · mirage, 6 Jul →
13–0Biggest win · nuke, 18 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

mirageBest map · 65% over 26nukeWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageS2617–965%0.01
ancientC167–944%-0.01
anubisB147–750%-0.01
nukeC145–936%0.00
cacheC135–838%0.02
dust2A106–460%0.01
infernoA74–357%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

92,703Lifetime kills
1.15K/D · Top 50% of Level 9 players
4,142Matches
52.9%Match win rate · Top 10% of Level 9 players
52.0%Headshot % · Top 50% of Level 9 players
12.6%Shot accuracy
13,616MVPs
1,783Hours (in match)
6,648Bombs planted
1,087Bombs defused

Most-used weapons

Lifetime map wins

4,368inferno
4,225dust2
2,756nuke
1,074vertigo
975train
575cbble
120office
44lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

456Matches
55%Win rate
1.18Avg K/D
89.1ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
37%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5657%1.1516.3
Inferno2857%1.0916.1
Anubis2357%1.2518.7
Ancient2255%1.1017.4
Vertigo1867%0.9715.8
Nuke1753%1.0217.0
Dust21346%1.1016.5
Overpass1258%0.9014.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.0%Headshot accuracy
41.8%Accuracy (enemy spotted)
45.7%Spray accuracy
83.7%Counter-strafing
7.9°Preaim
516msReaction time
45.4%T opening success
52.1%CT opening success
0.40Enemies flashed / flash
4.7%Flash assists
10.28HE damage / grenade
0.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.395 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis5–13-0.0927%29 Sept →
nuke13–50.1126%29 Sept →
dust210–13-0.0130%29 Sept →
anubis13–60.0424%29 Sept →
dust25–130.0421%29 Sept →
ancient5–130.0225%28 Sept →
ancient13–40.0114%28 Sept →
mirage9–13-0.0130%28 Sept →
nuke5–13-0.0630%27 Sept →
cache2–13-0.0817%19 Sept →
mirage13–110.0426%10 Sept →
cache13–30.1528%10 Sept →
ancient7–130.0418%10 Sept →
mirage13–9-0.0324%9 Sept →
inferno13–80.0133%9 Sept →
mirage11–130.0230%9 Sept →
mirage7–13-0.0526%8 Sept →
nuke13–10-0.0426%8 Sept →
cache10–130.0630%8 Sept →
nuke0–5-0.0650%7 Sept →
anubis11–13-0.0119%7 Sept →
nuke13–100.0721%7 Sept →
cache5–130.0027%7 Sept →
anubis13–9-0.0522%7 Sept →
anubis13–100.0620%5 Sept →
inferno13–50.0415%5 Sept →
ancient7–13-0.0322%2 Sept →
ancient16–13-0.0115%2 Sept →
mirage10–30.0522%2 Sept →
cache13–40.0223%2 Sept →
mirage7–13-0.1014%2 Sept →
ancient13–80.0228%22 Aug →
cache3–130.1025%22 Aug →
mirage1–6-0.0633%22 Aug →
ancient5–90.0221%22 Aug →
anubis3–130.0824%22 Aug →
cache10–13-0.0020%22 Aug →
mirage13–6-0.0033%17 Aug →
inferno7–2-0.0312%17 Aug →
ancient10–13-0.1013%17 Aug →
nuke7–130.0326%8 Aug →
dust21–13-0.0911%2 Aug →
inferno1–7-0.120%23 Jul →
anubis0–13-0.0550%23 Jul →
cache13–11-0.0320%18 Jul →
ancient13–9-0.0511%18 Jul →
nuke10–130.0421%18 Jul →
nuke13–0-0.0313%18 Jul →
mirage13–20.0827%14 Jul →
anubis13–0-0.000%14 Jul →
mirage13–20.0626%14 Jul →
ancient1–13-0.0911%14 Jul →
mirage13–00.0115%14 Jul →
dust213–5-0.0323%14 Jul →
anubis1–13-0.0417%14 Jul →
dust213–20.0319%14 Jul →
mirage13–4-0.0131%14 Jul →
dust27–1-0.028%14 Jul →
mirage13–11-0.0520%13 Jul →
anubis13–80.0018%13 Jul →
mirage12–160.0132%13 Jul →
dust29–130.0321%13 Jul →
ancient13–40.0425%13 Jul →
mirage13–50.0632%13 Jul →
nuke13–50.0313%13 Jul →
mirage5–130.0524%13 Jul →
inferno13–00.0328%10 Jul →
dust213–20.0728%10 Jul →
inferno5–13-0.0143%9 Jul →
mirage13–50.1234%9 Jul →
cache6–13-0.0321%9 Jul →
mirage13–80.0121%9 Jul →
mirage9–13-0.0230%6 Jul →
inferno11–13-0.0225%6 Jul →
dust213–50.1136%6 Jul →
cache3–13-0.0422%6 Jul →
mirage0–8-0.1011%6 Jul →
anubis5–8-0.0114%5 Jul →
cache13–30.0322%5 Jul →
mirage8–0-0.0013%5 Jul →
anubis13–9-0.0128%4 Jul →
cache12–120.0340%4 Jul →
cache13–20.0927%4 Jul →
nuke13–160.1135%4 Jul →
ancient13–80.0212%2 Jul →
ancient8–13-0.0715%1 Jul →
mirage13–50.0524%1 Jul →
nuke3–13-0.0412%1 Jul →
ancient15–15-0.0427%30 Jun →
anubis8–13-0.0227%30 Jun →
nuke7–130.0112%30 Jun →
nuke7–13-0.0318%30 Jun →
ancient13–60.0421%30 Jun →
ancient13–16-0.046%30 Jun →
anubis13–3-0.0324%29 Jun →
nuke0–13-0.080%29 Jun →
mirage13–00.0328%29 Jun →
mirage13–0-0.0024%29 Jun →
mirage13–20.0526%28 Jun →
dust213–10-0.0222%21 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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