Sparrkz

Sparrkz — CS2 Stats

ET76561198326548525[U:1:366282797]Steam profile ↗✓ No bans

1,620Tracked matches48%Win rate2024Tracked since
1,990Hours in CS6Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
FaceitLevel 5 · 1,535 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (52 days ago). Ranks are recorded once per day this page is viewed.

+7Tracked matches · now 1,620
−5.7ppWin rate · 53.8% → 48.1%

Rating over time

Premier CS Rating: 17,722 +311 21 May – 3 Jul · 4 days played
17,41118,300peak 18,30021 May3 Jul
18,300Peak Premier in tracked matches
1,535Highest Faceit ELO seen on CSDB
46Days played since 2026-04-29

Faceit ELO

  • At peak — 1,535
  • Next: Level 9 at 1,751 — 216 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-28
  • Level 7 first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate59.0%43.8%44.8%above
Shot accuracy0.1%12.0%12.4%12.3% short
Kill/death ratio1.591.021.03above
Match win rate50.6%44.7%45.2%above

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSparrkzFACEITLevel 5 · 1,535 ELOSTANDINGTop 67.6% of rankedPEAK ELO1,535csdb.gg/stats

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Performance scores

Aim56
Positioning57
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY50–45–5Last 10050%Win rateLWWLWWLTTL

Last 10 vs previous 10: −10pp win rate · −0.00 avg rating · +1.0pp headshot accuracy · +18ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 611ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 628ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim5.6
Utility5.1
Positioning5.7
Opening Duels3.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 80% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 52% on T to 36% on CT — first contacts on the defending side are being lost.

Reaction time. 627ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.7
Utility5.1
Mechanics7.0
Opening Duels3.6
Win Impact4.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time617ms−30ms
first ⅓ avg 648ms → last ⅓ avg 617ms
Headshot accuracy19.7%+3.3%
first ⅓ avg 16.4% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–0 · mirage, 31 Oct →
34%Best headshot accuracy · 12–12 · nuke, 14 Sept →
383msFastest reaction time · 0–2 · vertigo, 11 Sept →
13–0Biggest win · mirage, 31 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–4In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 76% over 17vertigoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheA2313–1057%0.01
infernoS1713–476%-0.01
dust2D134–931%-0.02
nukeB136–746%0.01
mirageA85–363%0.04
ancientD72–529%-0.02
vertigoD60–60%0.01
anubisC52–340%0.01
train—33–0100%0.01
fachwerk—10–10%-0.06
boulder—11–0100%-0.02
shelter—11–0100%-0.04
poseidon—10–10%-0.07
office—10–10%-0.04

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,656Lifetime kills
1.59K/D · Top 5% of Level 5 players
2,171Matches
50.6%Match win rate · Top 25% of Level 5 players
59.0%Headshot % · Top 10% of Level 5 players
0.1%Shot accuracy
6,019MVPs
1,040Hours (in match)
3,000Bombs planted
1,246Bombs defused

Most-used weapons

AK-4737,356
AWP3,320
MP91,170
Knife590

Lifetime map wins

4,022inferno
3,426dust2
3,220nuke
1,348vertigo
737train
212office
9ar_shoots
7aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

390Matches
51%Win rate
0.92Avg K/D
69.5ADR
43%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient12552%0.9413.6
Nuke7054%0.9315.0
Inferno6156%1.0214.4
Anubis4743%0.8613.8
Dust24652%0.9212.4
Train1540%0.7911.5
Mirage1436%0.8013.7
Cache560%0.7211.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
31.2%Accuracy (enemy spotted)
32.1%Spray accuracy
81.7%Counter-strafing
11.8°Preaim
627msReaction time
52.4%T opening success
36.1%CT opening success
0.44Enemies flashed / flash
8.9%Flash assists
6.90HE damage / grenade
11.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4428 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.0526% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust21–13-0.0622%12 Nov →
cache13–8-0.0112%1 Nov →
mirage13–90.0030%1 Nov →
dust27–130.0717%31 Oct →
mirage13–00.1224%31 Oct →
mirage13–110.0524%29 Oct →
dust27–13-0.0428%29 Oct →
cache15–15-0.0316%21 Sept →
nuke12–120.0734%14 Sept →
nuke6–130.0121%14 Sept →
nuke13–5-0.0227%13 Sept →
nuke13–70.0723%13 Sept →
vertigo10–130.0225%11 Sept →
vertigo0–2-0.0229%11 Sept →
inferno13–10-0.039%11 Sept →
mirage12–120.0620%11 Sept →
nuke13–100.0924%9 Sept →
cache8–13-0.0413%4 Sept →
cache13–110.0628%31 Aug →
inferno8–13-0.0021%14 Aug →
cache10–13-0.0519%30 Jul →
dust27–13-0.0720%30 Jul →
inferno13–7-0.0427%30 Jul →
cache4–130.0415%22 Jul →
inferno3–13-0.1021%21 Jul →
dust22–13-0.029%16 Jul →
fachwerk3–12-0.0614%13 Jul →
boulder13–6-0.0222%13 Jul →
shelter13–3-0.0419%13 Jul →
inferno5–00.060%13 Jul →
train13–11-0.009%13 Jul →
dust29–13-0.1121%13 Jul →
cache16–13-0.0510%13 Jul →
mirage13–110.0125%11 Jul →
cache13–80.0024%11 Jul →
ancient15–15-0.0118%11 Jul →
inferno13–10-0.0819%11 Jul →
inferno13–11-0.0219%10 Jul →
nuke14–16-0.0524%9 Jul →
ancient13–50.0317%9 Jul →
cache13–6-0.0113%9 Jul →
cache10–13-0.1317%3 Jul →
inferno13–3-0.0321%3 Jul →
dust27–130.0716%29 Jun →
nuke9–130.0112%23 Jun →
anubis13–11-0.0118%14 Jun →
inferno13–20.036%12 Jun →
cache9–13-0.0415%12 Jun →
dust213–7-0.038%12 Jun →
ancient7–13-0.0326%10 Jun →
nuke15–19-0.0513%10 Jun →
dust213–4-0.0211%9 Jun →
nuke13–11-0.0013%5 Jun →
anubis11–13-0.0711%1 Jun →
train13–70.0219%29 May →
cache10–130.0317%29 May →
vertigo2–90.0414%27 May →
anubis9–130.0215%23 May →
inferno13–110.0717%22 May →
cache13–90.0516%22 May →
inferno13–10-0.0015%21 May →
dust213–7-0.0115%21 May →
train13–90.0015%21 May →
nuke13–100.1116%21 May →
ancient12–160.0019%21 May →
dust213–100.0117%21 May →
vertigo10–13-0.0131%20 May →
ancient13–90.0213%20 May →
ancient0–4-0.0925%20 May →
inferno13–70.0924%20 May →
cache9–130.0112%20 May →
vertigo5–13-0.0019%20 May →
inferno10–130.015%18 May →
dust212–16-0.0511%13 May →
nuke10–13-0.0712%13 May →
inferno13–10-0.0022%13 May →
cache13–110.0921%12 May →
ancient4–13-0.0816%12 May →
poseidon4–9-0.0713%12 May →
nuke13–6-0.0032%11 May →
anubis13–80.0717%11 May →
inferno4–0-0.030%11 May →
mirage13–80.007%7 May →
cache13–110.0616%7 May →
cache13–10.0923%7 May →
vertigo8–130.0112%6 May →
inferno13–9-0.0116%6 May →
mirage12–120.0214%6 May →
dust214–16-0.0517%6 May →
cache6–130.0520%5 May →
mirage10–130.0416%5 May →
office4–13-0.0425%3 May →
cache13–110.0322%3 May →
nuke1–13-0.0219%2 May →
cache13–80.0515%2 May →
anubis9–130.0312%1 May →
cache8–13-0.0119%29 Apr →
inferno4–13-0.055%29 Apr →
cache13–100.0519%29 Apr →
cache13–20.0323%29 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.