HEAKURVAANYADIGYEGYBE

HEAKURVAANYADIGYEGYBE — CS2 Stats

HU76561198324430947[U:1:364165219]Steam profile ↗✓ No bans

1,569Tracked matches59%Win rate2020Tracked since
4,831Hours in CS15Hrs last 2 wks
CSDB Rating6.0 SolidSupport
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (64 days ago). Ranks are recorded once per day this page is viewed.

+50Tracked matches · now 1,569
+6.9ppWin rate · 51.7% → 58.6%

Rating over time

Premier CS Rating: 26,683 +1,561 25 Apr – 15 Jun · 23 days played
25,01327,881peak 27,88125 Apr15 Jun
28,179Peak Premier in tracked matches
38Days played since 2026-04-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim84
Positioning53
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY57–41–2Last 10057%Win rateWWWLLLWWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +2.9pp headshot accuracy · −51ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 510ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 451ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 476ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility5.9
Positioning5.3
Opening Duels1.6
Clutch3.4

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

CT openings. Opening success drops from 53% on T to 28% on CT — first contacts on the defending side are being lost.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.3
Utility5.9
Mechanics3.3
Opening Duels2.9
Win Impact7.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time457ms−110ms
first ⅓ avg 567ms → last ⅓ avg 457ms
Headshot accuracy19.6%+2.7%
first ⅓ avg 16.9% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 14–16 · inferno, 16 Sept →
78%Best headshot accuracy · 14–16 · inferno, 16 Sept →
148msFastest reaction time · 14–16 · inferno, 16 Sept →
13–0Biggest win · inferno, 26 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
4–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 64% over 25ancientWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
infernoA3018–1260%0.02
dust2A2516–964%-0.00
anubisA127–558%0.01
ancientB115–645%0.00
cacheA106–460%0.01
mirageB84–450%0.02
nuke—20–20%-0.05
overpass—21–150%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

102,842Lifetime kills
1.05K/D · Top 50% of tracked players
5,429Matches
46.9%Match win rate · Top 50% of tracked players
44.1%Headshot % · Top 50% of tracked players
12.9%Shot accuracy · Top 50% of tracked players
12,291MVPs
2,507Hours (in match)
8,698Bombs planted
1,595Bombs defused

Most-used weapons

AWP22,957
AK-4719,105
MAC-103,337
P2503,048
Tec-92,460

Lifetime map wins

28,450inferno
4,175dust2
1,940nuke
1,073cbble
1,048train
476office
451vertigo
130italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

498Matches
54%Win rate
1.10Avg K/D
78.5ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
16%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno3272%1.2214.4
Anubis2370%1.3316.6
Ancient1650%0.9615.1
Mirage617%0.8012.8
Vertigo475%1.1818.5
Cache4100%0.9511.0
Nuke450%1.1117.0
Dust2333%0.9716.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
34.7%Accuracy (enemy spotted)
41.8%Spray accuracy
64.7%Counter-strafing
6.8°Preaim
445msReaction time
52.8%T opening success
27.5%CT opening success
0.68Enemies flashed / flash
5.4%Flash assists
14.12HE damage / grenade
3.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9505 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 27.5441% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–50.0122%4 Nov →
cache13–4-0.0114%4 Nov →
mirage13–80.0115%4 Nov →
inferno6–130.0136%4 Nov →
inferno9–13-0.0129%4 Nov →
inferno2–13-0.0919%3 Nov →
inferno13–110.0311%29 Oct →
inferno13–7-0.027%29 Oct →
inferno13–80.0822%29 Oct →
cache3–13-0.0019%29 Oct →
inferno13–40.0413%26 Oct →
inferno13–30.0517%26 Oct →
inferno13–00.0619%26 Oct →
inferno13–50.0125%26 Oct →
cache11–13-0.0111%26 Oct →
anubis16–140.0114%26 Oct →
cache13–20.0120%26 Oct →
dust23–9-0.0415%23 Oct →
cache13–10.139%23 Oct →
inferno9–2-0.0321%22 Oct →
dust213–20.1228%20 Oct →
inferno2–9-0.0324%20 Oct →
cache1–13-0.1117%20 Oct →
inferno13–5-0.030%11 Oct →
dust28–13-0.0320%11 Oct →
cache10–13-0.0027%10 Oct →
nuke15–150.0120%9 Oct →
inferno9–6-0.0110%9 Oct →
inferno14–160.1578%16 Sept →
cache13–90.0412%10 Sept →
inferno7–13-0.0516%10 Sept →
inferno13–70.0818%10 Sept →
anubis13–80.1118%10 Sept →
dust24–13-0.0130%20 Jul →
inferno10–130.0118%20 Jul →
cache13–7-0.0327%20 Jul →
dust23–13-0.0723%28 Jun →
dust22–13-0.0618%15 Jun →
mirage13–90.0422%15 Jun →
dust213–20.0616%15 Jun →
anubis16–140.0318%15 Jun →
dust210–13-0.0214%14 Jun →
ancient6–13-0.0722%11 Jun →
dust213–6-0.1026%7 Jun →
ancient11–13-0.0720%5 Jun →
mirage15–15-0.0111%4 Jun →
dust216–130.0019%3 Jun →
nuke3–13-0.1115%3 Jun →
inferno7–130.0315%3 Jun →
dust213–80.0014%1 Jun →
inferno7–13-0.0028%30 May →
ancient13–80.0117%30 May →
ancient13–80.0722%30 May →
anubis3–13-0.0910%26 May →
anubis13–8-0.019%26 May →
inferno13–3-0.0014%26 May →
ancient8–130.0510%26 May →
dust213–30.0127%26 May →
dust23–13-0.0713%26 May →
mirage13–10.057%26 May →
dust213–70.0420%26 May →
anubis6–13-0.0426%26 May →
dust213–90.0121%26 May →
anubis7–130.0118%23 May →
anubis13–110.0316%23 May →
inferno11–13-0.0824%23 May →
anubis11–13-0.0111%22 May →
dust210–13-0.0717%22 May →
overpass9–130.0721%22 May →
inferno1–130.0113%18 May →
inferno13–1-0.089%18 May →
ancient8–13-0.0717%17 May →
dust213–00.0214%17 May →
mirage11–130.0022%17 May →
dust213–8-0.0419%17 May →
dust28–130.0113%16 May →
dust213–60.0115%16 May →
ancient13–30.057%16 May →
ancient6–130.0127%15 May →
mirage13–6-0.0110%15 May →
inferno13–60.0927%15 May →
ancient2–13-0.0014%14 May →
inferno13–80.1110%12 May →
overpass13–50.0513%12 May →
dust213–80.0823%12 May →
dust213–4-0.0428%11 May →
anubis13–10.1013%11 May →
dust213–90.0517%11 May →
inferno16–130.0219%11 May →
inferno7–130.0819%11 May →
ancient13–20.0712%11 May →
dust213–100.0917%7 May →
anubis13–20.0317%7 May →
cache13–70.0418%5 May →
mirage7–130.0319%3 May →
anubis10–13-0.0014%3 May →
dust213–4-0.0427%3 May →
mirage6–130.0226%1 May →
ancient16–12-0.0113%25 Apr →
inferno13–60.038%25 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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