Minimum Wage Work Gir

Minimum Wage Work Gir — CS2 Stats

76561198321918406[U:1:361652678]Steam profile ↗✓ No bans

1,171Tracked matches29%Win rate2021Tracked since
1,594Hours in CS5Hrs last 2 wks
CSDB Rating3.7 LearningPositional Player
WingmanGold Nova I
Ladder ranks via Leetify

Performance scores

Aim49
Positioning36
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY32–58–10Last 10032%Win rateWWLWLLWLLW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +0.7pp headshot accuracy · −96ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 731ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 677ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 725ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim4.9
Utility1.3
Positioning3.6
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 705ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning3.6
Utility1.3
Mechanics7.7
Opening Duels1.6
Win Impact0.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time708ms+83ms
first ⅓ avg 625ms → last ⅓ avg 708ms
Headshot accuracy23.6%+3.0%
first ⅓ avg 20.6% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · nuke, 6 Sept →
50%Best headshot accuracy · 1–13 · dust2, 8 Sept →
375msFastest reaction time · 2–13 · nuke, 7 Sept →
13–0Biggest win · train, 3 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
4–7In matches decided by ≤2 rounds

Map breakdown

vertigoBest map · 50% over 6dust2Weakest map · 0% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC4416–2836%-0.00
infernoC176–1135%-0.05
dust2D80–80%-0.02
vertigoB63–350%-0.02
office—41–325%-0.02
mirage—41–325%-0.04
train—42–250%-0.01
anubis—30–30%-0.04
overpass—31–233%-0.01
ancient—31–233%-0.01
cache—20–20%-0.04
poseidon—21–150%-0.12

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,929Lifetime kills
0.67K/D
2,964Matches
37.6%Match win rate
39.2%Headshot %
7.0%Shot accuracy
3,860MVPs
1,057Hours (in match)
2,112Bombs planted
309Bombs defused

Most-used weapons

Lifetime map wins

2,814nuke
2,569office
2,148dust2
2,027inferno
851vertigo
630train
404lake
267italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
29.9%Accuracy (enemy spotted)
30.7%Spray accuracy
84.8%Counter-strafing
12.3°Preaim
705msReaction time
42.6%T opening success
28.7%CT opening success
0.25Enemies flashed / flash
1.5%Flash assists
3.35HE damage / grenade
3.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3048° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 705.0957ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2503 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–50.0222%15 Oct →
nuke13–70.0115%15 Oct →
inferno2–9-0.0416%14 Oct →
inferno9–4-0.0323%4 Oct →
nuke8–13-0.0417%4 Oct →
inferno2–9-0.0832%27 Sept →
inferno13–11-0.0227%27 Sept →
nuke10–13-0.0326%26 Sept →
nuke1–13-0.1242%26 Sept →
nuke13–11-0.0121%20 Sept →
inferno9–60.0920%20 Sept →
inferno8–8-0.0426%20 Sept →
nuke13–10.0126%19 Sept →
nuke12–120.0220%18 Sept →
nuke11–100.0628%18 Sept →
nuke13–8-0.0117%18 Sept →
nuke1–13-0.094%18 Sept →
nuke4–13-0.0436%18 Sept →
office13–8-0.0126%16 Sept →
dust23–13-0.0329%16 Sept →
anubis11–13-0.0429%16 Sept →
dust211–13-0.0526%16 Sept →
nuke5–130.0213%14 Sept →
office4–13-0.0542%14 Sept →
cache2–130.0123%14 Sept →
inferno12–12-0.1029%12 Sept →
dust22–130.0817%11 Sept →
nuke2–11-0.0025%11 Sept →
nuke1–13-0.0432%11 Sept →
nuke5–13-0.0223%11 Sept →
nuke5–13-0.0021%11 Sept →
nuke3–130.0212%11 Sept →
nuke3–13-0.0717%11 Sept →
mirage8–13-0.0117%11 Sept →
mirage13–7-0.0118%11 Sept →
nuke4–9-0.0319%10 Sept →
overpass4–9-0.0129%9 Sept →
dust25–130.0225%9 Sept →
nuke7–130.0019%9 Sept →
nuke7–90.0326%9 Sept →
inferno4–9-0.1325%9 Sept →
dust21–4-0.027%9 Sept →
nuke13–50.0916%8 Sept →
nuke7–13-0.057%8 Sept →
nuke6–13-0.0533%8 Sept →
nuke8–8-0.0610%8 Sept →
inferno2–9-0.1513%8 Sept →
nuke13–100.0811%8 Sept →
nuke4–130.0210%8 Sept →
dust21–13-0.0350%8 Sept →
inferno1–13-0.0811%8 Sept →
train0–13-0.0815%8 Sept →
office12–12-0.0311%8 Sept →
vertigo13–70.0316%8 Sept →
nuke2–13-0.0417%7 Sept →
nuke13–8-0.1018%7 Sept →
nuke13–70.0110%6 Sept →
nuke3–13-0.0622%6 Sept →
nuke11–30.0513%6 Sept →
nuke13–70.0110%6 Sept →
inferno9–13-0.128%6 Sept →
nuke6–13-0.0218%6 Sept →
nuke13–100.0817%6 Sept →
nuke13–90.1423%6 Sept →
nuke10–130.0312%5 Sept →
inferno2–13-0.107%5 Sept →
ancient4–13-0.0220%5 Sept →
inferno9–6-0.0115%5 Sept →
nuke13–50.0812%5 Sept →
overpass3–13-0.0310%5 Sept →
inferno13–11-0.0513%5 Sept →
vertigo4–13-0.0226%4 Sept →
nuke5–13-0.1022%4 Sept →
nuke11–13-0.0713%4 Sept →
vertigo4–13-0.0738%4 Sept →
anubis6–13-0.0118%4 Sept →
inferno12–12-0.0319%4 Sept →
mirage11–13-0.0832%4 Sept →
nuke12–12-0.0424%3 Sept →
nuke13–30.0527%3 Sept →
anubis8–13-0.0915%3 Sept →
train13–00.0520%3 Sept →
dust212–12-0.0723%3 Sept →
vertigo13–40.0314%2 Sept →
ancient7–130.0220%2 Sept →
vertigo13–7-0.0615%2 Sept →
poseidon5–9-0.2414%2 Sept →
inferno1–7-0.0420%1 Sept →
poseidon9–7-0.009%1 Sept →
inferno9–40.0928%1 Sept →
nuke9–10.1213%1 Sept →
train9–13-0.0111%1 Sept →
cache1–13-0.0830%1 Sept →
vertigo12–12-0.0119%1 Sept →
mirage12–12-0.0424%1 Sept →
overpass13–00.0231%1 Sept →
dust27–13-0.0540%1 Sept →
ancient13–3-0.0218%31 Aug →
train13–3-0.0217%31 Aug →
office11–13-0.0132%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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