azzy

azzy — CS2 Stats

US76561198321702607[U:1:361436879]Steam profile ↗✓ No bans

489Tracked matches54%Win rate2023Tracked since
742Hours in CS11Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating19,999Top 50% of 205,416 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#82729 of 252469 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,999 +1,578 20 Jul – 8 Oct · 18 days played
18,39120,324peak 20,32420 Jul8 Oct
20,380Peak Premier in tracked matches
30Days played since 2026-07-20

Premier CS Rating

  • 325 below peak (20,324)
  • +314 over 30 days · steady
  • +1,578 over 90 days
  • Next: Pink band at 20,000 — 1 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches14——
Win rate43%——
K/D1.14——
Headshot %78%——

Measured 12 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate60.8%44.8%45.7%above
Shot accuracy8.8%12.4%12.7%3.9% short
Kill/death ratio1.121.031.05above
Match win rate47.1%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGazzyFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim91
Positioning64
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY46–49–5Last 10046%Win rateLLWWLLWWWL

Last 10 vs previous 10: −10pp win rate · −0.06 avg rating · −6.0pp headshot accuracy · +37ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 39%
  • Avg reaction 556ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 32%
  • Avg reaction 630ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 35%
  • Avg reaction 611ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim9.1
Utility2.5
Positioning6.4
Opening Duels4.6
Clutch3.2

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 74% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning6.4
Utility2.5
Mechanics8.8
Opening Duels4.9
Win Impact6.2

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.05
first ⅓ avg 0.06 → last ⅓ avg 0.01
Reaction time609ms+5ms
first ⅓ avg 604ms → last ⅓ avg 609ms
Headshot accuracy32.3%+4.4%
first ⅓ avg 27.9% → last ⅓ avg 32.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–5 · inferno, 11 Sept →
50%Best headshot accuracy · 13–9 · cache, 11 Sept →
414msFastest reaction time · 14–16 · mirage, 7 Aug →
13–1Biggest win · inferno, 8 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L2Current streak
8–5In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 67% over 9dust2Weakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
mirageB199–1047%0.01
infernoC188–1044%0.03
dust2C187–1139%0.06
cacheA117–464%-0.00
nukeC104–640%0.05
ancientS96–367%0.02
anubisA74–357%0.02
train—31–233%0.02
vertigo—30–30%0.04
overpass—20–20%0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,766Lifetime kills
1.12K/D · Top 50% of Level 6 players
1,291Matches
47.1%Match win rate · Top 50% of Level 6 players
60.8%Headshot % · Top 5% of Level 6 players
8.8%Shot accuracy
2,777MVPs
391Hours (in match)
836Bombs planted
206Bombs defused

Most-used weapons

Lifetime map wins

3,136nuke
2,961dust2
830inferno
419vertigo
171train
112office
14lake
6cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

26Matches
54%Win rate
1.08Avg K/D
83.8ADR
62%Headshot %

Clutches & streaks

36%1v1 clutch win
32%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Cache667%1.1716.5
Mirage540%0.8114.6
Dust2475%1.2221.3
Ancient3100%1.6824.7
Inferno367%1.1515.0
Nuke20%0.5812.5
Vertigo10%0.8214.0
Anubis10%1.1919.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.8%Headshot accuracy
36.4%Accuracy (enemy spotted)
36.1%Spray accuracy
89.7%Counter-strafing
9.2°Preaim
586msReaction time
45.6%T opening success
53.7%CT opening success
0.38Enemies flashed / flash
7.4%Flash assists
5.65HE damage / grenade
3.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3786 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0025%9 Oct →
inferno1–13-0.0145%9 Oct →
inferno13–9-0.0843%8 Oct →
inferno13–1-0.0438%8 Oct →
inferno9–130.0144%8 Oct →
inferno3–13-0.0110%8 Oct →
mirage13–4-0.0532%8 Oct →
anubis2–1-0.0333%8 Oct →
ancient10–7-0.0119%8 Oct →
ancient9–13-0.0132%5 Oct →
dust213–70.0425%5 Oct →
anubis7–13-0.0230%5 Oct →
ancient10–13-0.0435%12 Sept →
nuke13–70.0333%11 Sept →
cache13–9-0.0350%11 Sept →
inferno13–50.2246%11 Sept →
nuke11–130.0142%9 Sept →
mirage6–130.0731%2 Sept →
mirage13–110.0843%2 Sept →
cache13–11-0.0245%2 Sept →
inferno12–120.0531%2 Sept →
inferno5–13-0.0045%29 Aug →
mirage13–110.1938%29 Aug →
mirage15–15-0.0027%28 Aug →
mirage13–11-0.0141%28 Aug →
ancient13–9-0.0522%21 Aug →
mirage13–70.0128%21 Aug →
mirage11–13-0.0230%21 Aug →
nuke9–13-0.0429%21 Aug →
cache7–130.0218%21 Aug →
cache13–9-0.0614%21 Aug →
mirage5–13-0.0424%20 Aug →
nuke2–130.0320%20 Aug →
train3–13-0.0624%20 Aug →
overpass4–130.0427%20 Aug →
dust213–10-0.0025%19 Aug →
dust216–120.0235%19 Aug →
cache13–70.0134%19 Aug →
inferno12–16-0.0232%19 Aug →
dust22–13-0.0131%19 Aug →
anubis13–50.0538%19 Aug →
train13–90.0933%19 Aug →
anubis7–13-0.0134%19 Aug →
train11–130.0332%18 Aug →
mirage7–130.0035%18 Aug →
dust213–40.0816%18 Aug →
nuke9–13-0.0129%17 Aug →
dust25–130.0029%17 Aug →
dust213–10-0.0331%17 Aug →
dust28–130.0022%17 Aug →
cache7–13-0.0733%16 Aug →
dust213–60.0531%16 Aug →
ancient11–13-0.0435%16 Aug →
cache10–13-0.0134%15 Aug →
mirage6–11-0.0531%15 Aug →
mirage9–130.0138%12 Aug →
cache13–30.1234%8 Aug →
ancient13–30.0829%8 Aug →
dust210–130.1240%8 Aug →
nuke13–50.1825%8 Aug →
vertigo12–120.0826%8 Aug →
mirage13–50.0317%8 Aug →
mirage14–160.0016%7 Aug →
vertigo6–130.0042%7 Aug →
nuke15–150.0323%6 Aug →
anubis13–6-0.0030%6 Aug →
inferno12–12-0.0434%4 Aug →
dust213–16-0.0533%31 Jul →
nuke13–70.0130%31 Jul →
dust210–130.1942%29 Jul →
nuke5–130.2243%29 Jul →
inferno13–100.0831%29 Jul →
vertigo8–130.0531%29 Jul →
inferno7–130.0316%28 Jul →
inferno13–10.2024%28 Jul →
overpass8–13-0.0031%28 Jul →
inferno6–130.0030%28 Jul →
mirage13–10-0.0523%27 Jul →
nuke13–110.0628%26 Jul →
ancient13–100.0634%26 Jul →
cache16–19-0.0119%25 Jul →
ancient13–90.1033%25 Jul →
inferno13–11-0.0415%25 Jul →
mirage13–80.0413%25 Jul →
inferno13–8-0.0319%25 Jul →
anubis13–110.1131%25 Jul →
cache13–4-0.0437%25 Jul →
cache13–30.0739%25 Jul →
inferno13–40.0835%25 Jul →
ancient13–80.0838%25 Jul →
mirage7–13-0.0516%24 Jul →
dust29–130.0228%24 Jul →
dust213–60.0638%21 Jul →
anubis7–130.0420%21 Jul →
mirage13–80.0120%20 Jul →
dust24–130.0317%20 Jul →
dust26–130.2123%20 Jul →
dust22–130.1030%20 Jul →
dust27–130.1730%20 Jul →
inferno10–130.1025%20 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.