vadimpro64

vadimpro64 — CS2 Stats

RU76561198317249273[U:1:356983545]Steam profile ↗✓ No bans

339Tracked matches48%Win rate2022Tracked since
623Hours in CS
CSDB Rating5.0 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 2 Sep 2026 (73 days ago). Ranks are recorded once per day this page is viewed.

+4Tracked matches · now 339
+3.7ppWin rate · 44.4% → 48.1%

Rating over time

Premier CS Rating: 14,434 -1,101 6 May – 5 Jul · 9 days played
14,23816,372peak 16,3726 May5 Jul
16,372Peak Premier in tracked matches
42Days played since 2026-04-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim57
Positioning64
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY41–51–8Last 10041%Win rateWWLWWWWTLL

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating · −1.0pp headshot accuracy · +49ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 633ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 579ms

Last 20

  • 11–6–3 · 55% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 554ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim5.7
Utility2.8
Positioning6.4
Opening Duels5.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 560ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.4
Utility2.8
Mechanics4.6
Opening Duels4.7
Win Impact4.4

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time570ms−10ms
first ⅓ avg 580ms → last ⅓ avg 570ms
Headshot accuracy15.2%−0.7%
first ⅓ avg 15.9% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 4–13 · office, 24 Jul →
50%Best headshot accuracy · 13–4 · office, 13 May →
406msFastest reaction time · 5–13 · inferno, 17 Aug →
13–2Biggest win · dust2, 6 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
3–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 67% over 9nukeWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
officeB3016–1453%-0.01
ancientS96–367%0.00
dust2C94–544%-0.03
infernoC83–538%-0.03
mirageD81–713%-0.02
cacheD81–713%-0.01
italyB63–350%-0.03
nukeD60–60%-0.04
shelter—42–250%0.02
vertigo—40–40%-0.02
overpass—32–167%0.04
anubis—22–0100%0.03
train—21–150%-0.02
alpine—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

51,668Lifetime kills
1.77K/D · Top 5% of tracked players
1,730Matches
45.4%Match win rate · Top 50% of tracked players
23.9%Headshot %
12.7%Shot accuracy · Top 50% of tracked players
3,317MVPs
623Hours (in match)
1,551Bombs planted
294Bombs defused

Most-used weapons

AK-479,348
AWP5,453
XM10142,495
M2491,934
G3SG11,221
MP71,092

Lifetime map wins

5,129dust2
2,053office
1,384inferno
350nuke
281vertigo
254italy
163train
100cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1Matches
100%Win rate
7.00Avg K/D
—ADR
14%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLLW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
31.7%Accuracy (enemy spotted)
36.4%Spray accuracy
70.9%Counter-strafing
9.9°Preaim
560msReaction time
54.0%T opening success
43.4%CT opening success
0.23Enemies flashed / flash
4.3%Flash assists
12.79HE damage / grenade
1.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2296 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–60.0315%13 Sept →
ancient13–110.019%7 Sept →
italy1–13-0.0310%6 Sept →
dust213–20.0419%6 Sept →
inferno16–12-0.0014%1 Sept →
ancient13–30.0717%1 Sept →
office13–80.0327%26 Aug →
office12–12-0.0016%26 Aug →
mirage8–13-0.0512%26 Aug →
mirage9–13-0.0412%22 Aug →
office13–100.0121%22 Aug →
italy12–120.0215%22 Aug →
office13–8-0.0112%21 Aug →
shelter12–120.0521%20 Aug →
office13–70.0718%20 Aug →
italy13–70.0212%20 Aug →
shelter13–9-0.0519%18 Aug →
shelter11–130.0319%18 Aug →
inferno5–13-0.1411%17 Aug →
cache6–130.0114%17 Aug →
office8–13-0.016%16 Aug →
vertigo11–13-0.0213%1 Aug →
vertigo10–13-0.0519%1 Aug →
dust27–13-0.0722%1 Aug →
office3–13-0.090%1 Aug →
office10–13-0.0215%25 Jul →
mirage10–2-0.0327%25 Jul →
dust21–130.0018%25 Jul →
italy13–10-0.0713%24 Jul →
office4–130.1422%24 Jul →
office13–7-0.019%20 Jul →
dust210–13-0.0311%19 Jul →
nuke10–130.0413%19 Jul →
shelter13–90.0412%19 Jul →
nuke8–13-0.0718%10 Jul →
ancient11–130.0119%9 Jul →
inferno6–13-0.0718%7 Jul →
cache12–12-0.0019%7 Jul →
dust20–13-0.0912%5 Jul →
mirage11–130.0117%5 Jul →
mirage9–13-0.0214%5 Jul →
dust216–120.0313%5 Jul →
anubis13–80.0229%5 Jul →
inferno15–150.0313%5 Jul →
mirage9–130.0516%5 Jul →
anubis13–20.0424%2 Jul →
overpass13–30.0611%1 Jul →
dust213–100.0110%1 Jul →
overpass10–13-0.0123%30 Jun →
ancient8–13-0.0318%30 Jun →
ancient6–13-0.0411%29 Jun →
inferno13–7-0.0412%27 Jun →
mirage2–13-0.0620%27 Jun →
nuke2–13-0.0510%27 Jun →
inferno9–13-0.0221%27 Jun →
overpass13–40.069%27 Jun →
ancient13–60.0318%26 Jun →
mirage1–13-0.0616%26 Jun →
dust215–15-0.0317%26 Jun →
office3–13-0.0519%26 Jun →
office13–4-0.0618%18 Jun →
train9–13-0.0311%17 Jun →
office11–13-0.1026%15 Jun →
train13–10-0.0216%15 Jun →
nuke11–13-0.0224%14 Jun →
office4–13-0.0412%12 Jun →
inferno9–13-0.0113%9 Jun →
office13–80.0415%9 Jun →
office13–80.0011%9 Jun →
office4–13-0.0417%30 May →
office5–13-0.0119%30 May →
office13–10-0.0018%30 May →
office3–00.0717%30 May →
nuke5–13-0.0623%28 May →
office13–60.0318%28 May →
nuke2–13-0.068%20 May →
vertigo9–13-0.072%20 May →
office9–130.0210%20 May →
office13–9-0.059%20 May →
vertigo10–130.0515%13 May →
office7–13-0.0710%13 May →
office13–4-0.0150%13 May →
office6–13-0.066%13 May →
inferno16–13-0.0123%13 May →
ancient9–2-0.0611%13 May →
alpine8–13-0.025%8 May →
office4–13-0.0521%8 May →
office13–11-0.029%8 May →
italy13–6-0.060%8 May →
cache13–6-0.0312%7 May →
office13–7-0.0321%6 May →
dust213–7-0.099%6 May →
cache5–13-0.0718%6 May →
ancient13–11-0.0213%6 May →
cache11–130.0142%4 May →
office13–100.0318%2 May →
cache12–120.0226%2 May →
cache1–13-0.0716%2 May →
italy6–13-0.0521%30 Apr →
cache12–120.0314%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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